Player Matchup

Bellona
Bellona
Exorty_cronos
Bellona
Level 67
God Stats
2W - 0L
1,953 SR
Queue Stats
39W - 36L
1,522 Elo+
Solo
Sol
Sol
Kerberos1
Sol
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,584 Elo+
Solo
Medusa
Medusa
PolarGods
Medusa
Level 125
God Stats
8W - 1L
1,971 SR
Queue Stats
182W - 34L
1,842 Elo+
Party 1
Nu Wa
Nu Wa
TERVUMIG
Nu Wa
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 34L
1,852 Elo+
Party 1
Tyr
Tyr
TheGamingOfFin
Tyr
Level 109
God Stats
1W - 0L
1,893 SR
Queue Stats
77W - 8L
1,923 Elo+
Party 1
Team Averages
Level 114
1,763 SR
1,745 Elo+

VS

Team Averages
Level 80
1,462 SR
1,421 Elo+
Charybdis
Charybdis
Capt Cartman412
Charybdis
Level 87
God Stats
2W - 4L
1,310 SR
Queue Stats
67W - 74L
1,435 Elo+
Solo
Maui
Maui
Eldiline
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
Morbeth
Sun Wukong
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,615 Elo+
Party 2
Thanatos
Thanatos
PeterLognon76
Thanatos
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 69L
1,300 Elo+
Solo
Raijin
Raijin
yukuni
Raijin
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 237L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
4 / 2 / 15
8,267
919
7,669
7,948
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 10
8,502
945
8,052
6,996
3,130
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
PolarGods
Medusa
15
10 / 4 / 6
10,147
1,127
13,964
9,289
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
TERVUMIG
Nu Wa
15
1 / 0 / 17
8,480
942
9,482
3,903
1,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 3 / 10
8,377
931
7,200
11,475
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Capt Cartman412
Charybdis
12
2 / 5 / 4
6,873
764
7,100
10,536
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
13
1 / 5 / 8
7,816
868
2,894
11,951
12,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Morbeth
Sun Wukong
11
0 / 5 / 5
6,254
695
2,820
10,837
10,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
PeterLognon76
Thanatos
13
4 / 4 / 3
7,433
826
5,468
8,203
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
yukuni
Raijin
12
3 / 5 / 1
7,133
793
6,500
7,915
3,945
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
24
Kills
10
10
Deaths
24
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Capt Cartman412
Charybdis
2
5
4
0.8
L
Maui
1
5
8
1
W
Bellona
4
2
15
5.75
W
4
1
10
9
L
Sun Wukong
Morbeth
Sun Wukong
0
5
5
0.5
L
Thanatos
PeterLognon76
Thanatos
4
4
3
1.38
W
Medusa
PolarGods
Medusa
10
4
6
3.25
W
Nu Wa
TERVUMIG
Nu Wa
1
0
17
9.5
W
5
3
10
3.33
L
Raijin
yukuni
Raijin
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,367
Damage
24,782
39,611
Taken
49,442
26,608
Mitigated
35,715
13,405
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Capt Cartman412
Charybdis
7,100
3,439
0
2,103
10,536
4,776
0
4,748
5,528
0
19,306
L
Maui
2,894
551
0
624
11,951
12,130
0
4,143
7,313
5,559
0
W
Bellona
7,669
813
1,053
1,756
7,948
7,386
973
1,707
6,241
0
11,265
W
8,052
2,062
173
3,452
6,996
3,130
2,704
3,373
3,623
23,441
0
L
Sun Wukong
Morbeth
Sun Wukong
2,820
345
250
982
10,837
10,843
0
2,769
7,934
0
15,519
L
Thanatos
PeterLognon76
Thanatos
5,468
891
1,278
3,462
8,203
4,021
0
3,786
4,341
0
11,976
W
Medusa
PolarGods
Medusa
13,964
6,166
203
1,994
9,289
4,030
1,242
1,856
7,433
0
35,243
W
Nu Wa
TERVUMIG
Nu Wa
9,482
3,955
622
1,484
3,903
1,655
2,631
1,460
2,443
18,543
0
W
7,200
972
525
2,143
11,475
10,407
725
998
10,477
0
12,346
L
Raijin
yukuni
Raijin
6,500
367
0
0
7,915
3,945
0
2,088
5,647
12,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,773
Gold Earned
35,509
109
Minions Killed
77
0
Camps Cleared
0
872,418
Distance Traveled
817,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,873
764
25
3
0
151,213
0
L
Maui
7,816
868
9
1
0
167,349
0
W
Bellona
8,267
919
11
1
0
185,781
0
W
Sol
8,502
945
24
3
0
171,503
0
L
Sun Wukong
6,254
695
18
2
0
173,932
0
L
Thanatos
7,433
826
8
1
0
166,189
0
W
Medusa
10,147
1,127
41
5
0
156,072
0
W
Nu Wa
8,480
942
26
3
0
166,274
0
W
Tyr
8,377
931
7
1
0
192,788
0
L
Raijin
7,133
793
17
2
0
159,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role