Player Matchup

Ishtar
Ishtar
AngelOnYourSide
Ishtar
Level 126
God Stats
18W - 23L
1,512 SR
Queue Stats
134W - 140L
1,538 Elo+
Party 3
Merlin
Merlin
ApoX79
Merlin
Level 170
God Stats
8W - 5L
1,682 SR
Queue Stats
199W - 186L
1,555 Elo+
Party 1
Osiris
Osiris
FerstHelbkit
Osiris
Level 153
God Stats
182W - 154L
1,515 SR
Queue Stats
261W - 243L
1,516 Elo+
Party 3
Ullr
Ullr
Neglan
Ullr
Level 107
God Stats
10W - 10L
1,483 SR
Queue Stats
81W - 63L
1,550 Elo+
Party 1
Odin
Odin
Ramasan
Odin
Level 158
God Stats
120W - 107L
1,529 SR
Queue Stats
134W - 123L
1,530 Elo+
Solo
Team Averages
Level 143
1,544 SR
1,538 Elo+

VS

Team Averages
Level 130
1,665 SR
1,495 Elo+
Ymir
Ymir
CarvicTD
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
Charly10
Nu Wa
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,529 Elo+
Party 2
King Arthur
King Arthur
DarkSharp
King Arthur
Level 108
God Stats
2W - 0L
1,770 SR
Queue Stats
6W - 6L
1,373 Elo+
Party 2
Chiron
Chiron
josmiburks
Chiron
Level 129
God Stats
3W - 0L
1,825 SR
Queue Stats
20W - 21L
1,491 Elo+
Party 2
Anubis
Anubis
人INFERNAL人
Anubis
Level 139
God Stats
9W - 2L
1,732 SR
Queue Stats
106W - 94L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,090
511
2,941
5,687
1,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
ApoX79
Merlin
9
1 / 1 / 1
4,811
601
3,697
4,531
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
10
1 / 1 / 1
4,812
602
2,457
4,850
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ullr
Neglan
Ullr
1
0 / 0 / 0
3,007
376
0
102
32
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Ramasan
Odin
9
0 / 1 / 1
4,362
545
1,968
5,413
3,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 2 / 0
4,947
618
1,091
7,433
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Charly10
Nu Wa
9
1 / 0 / 1
5,227
653
2,583
3,236
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
DarkSharp
King Arthur
8
1 / 2 / 0
4,716
590
1,784
6,019
3,251
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
josmiburks
Chiron
8
1 / 0 / 0
4,847
606
4,052
5,250
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 2
5,304
663
1,957
3,240
1,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Merlin
ApoX79
Merlin
1
1
1
1.5
W
Ymir
1
2
0
0.5
W
Nu Wa
Charly10
Nu Wa
1
0
1
1.5
W
King Arthur
DarkSharp
King Arthur
1
2
0
0.5
L
Osiris
1
1
1
1.5
L
Ullr
Neglan
Ullr
0
0
0
0
L
Odin
Ramasan
Odin
0
1
1
0.5
W
Chiron
josmiburks
Chiron
1
0
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,063
Damage
11,467
20,583
Taken
25,178
9,280
Mitigated
11,218
8,624
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,941
1,742
0
1,650
5,687
1,874
0
689
4,998
0
19,527
L
Merlin
ApoX79
Merlin
3,697
232
0
1,746
4,531
1,428
0
1,031
3,500
29,640
0
W
Ymir
1,091
194
0
1,387
7,433
4,244
342
0
7,433
12,713
1,652
W
Nu Wa
Charly10
Nu Wa
2,583
1,002
0
2,328
3,236
901
0
717
2,510
26,213
769
W
King Arthur
DarkSharp
King Arthur
1,784
49
0
68
6,019
3,251
0
2,915
3,048
0
21,974
L
Osiris
2,457
939
0
2,474
4,850
2,424
0
1,432
3,418
0
35,918
L
Ullr
Neglan
Ullr
0
0
0
0
102
32
0
102
0
0
0
L
Odin
Ramasan
Odin
1,968
337
0
2,754
5,413
3,522
0
2,214
3,199
0
22,205
W
Chiron
josmiburks
Chiron
4,052
1,084
118
1,493
5,250
1,531
895
0
5,250
0
30,700
W
1,957
103
0
1,944
3,240
1,291
320
0
3,240
35,895
1,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,082
Gold Earned
25,041
182
Minions Killed
234
0
Camps Cleared
0
691,933
Distance Traveled
829,369
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,090
511
33
4
0
165,503
2
L
Merlin
4,811
601
42
5
0
142,568
0
W
Ymir
4,947
618
24
3
0
152,341
0
W
Nu Wa
5,227
653
55
7
0
172,802
0
W
King Arthur
4,716
590
40
5
0
202,398
0
L
Osiris
4,812
602
73
9
0
196,327
1
L
Ullr
3,007
376
0
0
0
6,796
0
L
Odin
4,362
545
34
4
0
180,739
2
W
Chiron
4,847
606
47
6
0
143,672
0
W
Anubis
5,304
663
68
9
0
158,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role