Player Matchup

Bacchus
Bacchus
DerekRedbird2
Bacchus
Level 188
God Stats
10W - 16L
1,322 SR
Queue Stats
19W - 28L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
L-A-R-K-O-
Gilgamesh
Level 181
God Stats
4W - 7L
1,339 SR
Queue Stats
41W - 60L
1,360 Elo+
Party 1
Kuzenbo
Kuzenbo
Wooly_1997
Kuzenbo
Level 23
God Stats
7W - 10L
1,446 SR
Queue Stats
25W - 46L
1,343 Elo+
Party 1
Team Averages
Level 131
1,369 SR
1,372 Elo+

VS

Team Averages
Level 91
1,420 SR
1,422 Elo+
Bellona
Bellona
CeedGR
Bellona
Level 135
God Stats
56W - 50L
1,512 SR
Queue Stats
90W - 89L
1,464 Elo+
Solo
Neith
Neith
MrsAshnblood
Neith
Level 83
God Stats
10W - 5L
1,249 SR
Queue Stats
34W - 27L
1,416 Elo+
Solo
Ah Puch
Ah Puch
Peacemaker22617
Ah Puch
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
3 / 0 / 3
7,802
780
4,969
7,001
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
L-A-R-K-O-
Gilgamesh
13
1 / 0 / 4
7,226
723
6,054
9,111
8,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Wooly_1997
Kuzenbo
12
2 / 2 / 3
7,155
716
2,421
8,796
10,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CeedGR
Bellona
9
0 / 1 / 2
6,038
604
4,614
7,118
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 0
6,598
660
4,753
5,670
2,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
6,305
631
4,747
5,006
1,890
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
CeedGR
Bellona
0
1
2
1
W
Bacchus
3
0
3
4.5
W
Gilgamesh
L-A-R-K-O-
Gilgamesh
1
0
4
3
L
2
2
0
1
L
0
3
1
0.17
W
Kuzenbo
Wooly_1997
Kuzenbo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,444
Damage
14,114
24,908
Taken
17,794
27,263
Mitigated
8,204
2,785
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CeedGR
Bellona
4,614
1,619
0
1,983
7,118
3,934
0
2,251
4,531
0
17,363
W
Bacchus
4,969
398
0
1,323
7,001
8,337
248
1,725
5,276
20,214
3,054
W
Gilgamesh
L-A-R-K-O-
Gilgamesh
6,054
1,188
0
1,198
9,111
8,059
384
1,351
7,760
0
28,624
L
4,753
2,911
0
784
5,670
2,380
0
2,614
2,913
0
19,899
L
4,747
288
0
271
5,006
1,890
0
1,602
3,223
18,358
935
W
Kuzenbo
Wooly_1997
Kuzenbo
2,421
1,295
0
264
8,796
10,867
365
1,728
7,068
11,388
70

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,183
Gold Earned
18,941
127
Minions Killed
93
0
Camps Cleared
0
596,702
Distance Traveled
453,788
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,038
604
30
3
0
145,469
0
W
Bacchus
7,802
780
52
5
0
205,507
2
W
Gilgamesh
7,226
723
54
5
0
199,629
0
L
Neith
6,598
660
30
3
0
151,638
3
L
Ah Puch
6,305
631
33
3
0
156,681
0
W
Kuzenbo
7,155
716
21
2
0
191,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role