Player Matchup

Yemoja
Yemoja
BaldandUgly
Yemoja
Level 54
God Stats
2W - 3L
1,328 SR
Queue Stats
212W - 198L
1,487 Elo+
Solo
Maman Brigitte
Maman Brigitte
LadyIris77
Maman Brigitte
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
326W - 332L
1,452 Elo+
Solo
Da Ji
Da Ji
NecroSpider
Da Ji
Level 123
God Stats
1W - 2L
1,800 SR
Queue Stats
14W - 26L
1,126 Elo+
Solo
Achilles
Achilles
f_jose_serrano25
Achilles
Level 86
God Stats
2W - 1L
1,702 SR
Queue Stats
76W - 84L
1,402 Elo+
Solo
Bacchus
Bacchus
huppsii
Bacchus
Level 29
God Stats
1W - 1L
1,752 SR
Queue Stats
17W - 27L
1,357 Elo+
Solo
Team Averages
Level 84
1,616 SR
1,365 Elo+

VS

Team Averages
Level 83
1,520 SR
1,433 Elo+
Jormungandr
Jormungandr
FR3D8
Jormungandr
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 83L
1,373 Elo+
Party 1
Bacchus
Bacchus
RhysJG
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,443 Elo+
Solo
Hou Yi
Hou Yi
YamilAtrMoises
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 115L
1,382 Elo+
Solo
Nu Wa
Nu Wa
devil_fish23
Nu Wa
Level 125
God Stats
9W - 2L
1,814 SR
Queue Stats
633W - 662L
1,478 Elo+
Solo
Hel
Hel
samuxx01
Hel
Level 56
God Stats
1W - 1L
1,285 SR
Queue Stats
27W - 30L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 2 / 4
8,588
661
8,784
16,021
12,329
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
LadyIris77
Maman Brigitte
15
1 / 3 / 5
7,975
613
8,405
14,992
6,889
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 5 / 4
7,657
589
9,224
14,409
7,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 3
8,738
672
12,628
16,341
20,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
huppsii
Bacchus
11
2 / 5 / 1
7,485
576
7,590
10,747
9,637
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FR3D8
Jormungandr
16
4 / 3 / 11
9,394
723
15,056
20,332
18,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
RhysJG
Bacchus
15
6 / 2 / 9
9,471
729
9,225
15,559
18,130
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 1 / 11
9,890
761
11,732
17,795
8,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 0 / 13
10,119
778
21,839
6,774
3,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 1 / 14
9,006
693
5,412
7,531
3,426
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
7
Kills
16
16
Deaths
7
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
4
1
W
Jormungandr
FR3D8
Jormungandr
4
3
11
3.17
L
Maman Brigitte
LadyIris77
Maman Brigitte
1
3
5
1.17
L
0
5
4
0.4
W
Bacchus
RhysJG
Bacchus
6
2
9
5.25
W
3
1
11
8.5
W
2
0
13
8.5
L
4
1
3
5.5
L
Bacchus
huppsii
Bacchus
2
5
1
0.5
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,631
Damage
63,264
72,510
Taken
67,991
57,504
Mitigated
52,214
28,694
Healing
38,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,784
1,147
10,271
3,930
16,021
12,329
0
11,090
4,931
26,611
446
W
Jormungandr
FR3D8
Jormungandr
15,056
3,430
452
2,899
20,332
18,800
168
7,176
12,493
24,020
410
L
Maman Brigitte
LadyIris77
Maman Brigitte
8,405
319
2,330
2,121
14,992
6,889
0
10,702
4,290
27,702
0
L
9,224
442
1,676
1,548
14,409
7,771
0
9,641
4,768
0
20,320
W
Bacchus
RhysJG
Bacchus
9,225
606
312
1,974
15,559
18,130
0
7,248
8,211
12,121
513
W
11,732
6,220
625
5,778
17,795
8,700
864
6,711
10,713
0
29,692
W
21,839
9,924
906
1,444
6,774
3,158
987
1,358
5,315
45,921
1,299
L
12,628
1,129
2,012
3,314
16,341
20,878
0
11,611
4,730
1,311
22,766
L
Bacchus
huppsii
Bacchus
7,590
309
361
1,131
10,747
9,637
0
7,481
3,266
13,083
397
W
5,412
789
19,236
5,196
7,531
3,426
398
3,289
4,198
14,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,443
Gold Earned
47,880
124
Minions Killed
153
0
Camps Cleared
0
1,135,185
Distance Traveled
1,243,818
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,588
661
30
2
0
203,413
0
W
Jormungandr
9,394
723
14
1
0
247,012
0
L
Maman Brigitte
7,975
613
36
3
0
289,444
0
L
Da Ji
7,657
589
25
2
0
242,317
1
W
Bacchus
9,471
729
10
1
0
263,045
0
W
Hou Yi
9,890
761
44
3
0
215,192
0
W
Nu Wa
10,119
778
57
4
0
256,467
0
L
Achilles
8,738
672
27
2
0
259,130
0
L
Bacchus
7,485
576
6
0
0
140,881
0
W
Hel
9,006
693
28
2
0
262,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role