Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze IV
Big_D_Lord
Geb
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,323 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
CptEREN
Sun Wukong
Bronze III
Level 136
God Stats
5W - 6L
1,551 SR
Queue Stats
23W - 22L
1,365 MMR
Solo
Anubis
Anubis
Bronze IV
Florizzle_
Anubis
Bronze IV
Level 109
God Stats
0W - 1L
1,894 SR
Queue Stats
10W - 11L
1,369 MMR
Party 3
Nemesis
Nemesis
Bronze III
JMOTURTLE4
Nemesis
Bronze III
Level 66
God Stats
1W - 1L
1,693 SR
Queue Stats
97W - 111L
1,354 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,627 SR
1,382 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 178
1,570 SR
1,406 MMR
Bake Kujira
Bake Kujira
Gold IV
 
Bake Kujira
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
AP3M4N
Kukulkan
Gold IV
Level 225
God Stats
15W - 11L
1,642 SR
Queue Stats
379W - 380L
1,343 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
EdwardTirn
Tsukuyomi
Gold IV
Level 143
God Stats
4W - 1L
1,839 SR
Queue Stats
37W - 46L
1,351 MMR
Solo
Odin
Odin
Gold IV
SirCantankerous
Odin
Gold IV
Level 197
God Stats
24W - 19L
1,367 SR
Queue Stats
576W - 565L
1,335 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 1
5,901
590
4,464
7,697
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,190
519
1,933
7,833
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
CptEREN
Sun Wukong
10
0 / 0 / 0
5,362
536
3,992
8,457
6,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Florizzle_
Anubis
11
0 / 2 / 0
5,475
548
2,679
5,544
2,488
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
JMOTURTLE4
Nemesis
10
1 / 1 / 0
5,124
512
2,794
7,796
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AthenaAo KuangThanatosMartichoras

VS

Bans
TyrArachneAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
2 / 0 / 2
6,015
602
3,868
8,335
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
 
Medusa
11
0 / 1 / 3
5,714
571
4,460
5,899
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
AP3M4N
Kukulkan
12
0 / 0 / 2
6,022
602
1,727
2,643
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tsukuyomi
EdwardTirn
Tsukuyomi
12
6 / 0 / 2
6,510
651
5,188
6,351
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 0
5,730
573
5,750
7,293
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
W
Bake Kujira
 
Bake Kujira
2
0
2
3
W
Medusa
 
Medusa
0
1
3
1.5
W
Kukulkan
AP3M4N
Kukulkan
0
0
2
1
L
0
3
0
0
L
Sun Wukong
CptEREN
Sun Wukong
0
0
0
0
W
Tsukuyomi
EdwardTirn
Tsukuyomi
6
0
2
7
L
Anubis
Florizzle_
Anubis
0
2
0
0
L
Nemesis
JMOTURTLE4
Nemesis
1
1
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,862
Damage
20,993
37,327
Taken
30,521
19,915
Mitigated
15,873
10,964
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,464
1,648
0
2,910
7,697
2,589
0
941
6,756
0
45,260
W
Bake Kujira
 
Bake Kujira
3,868
1,605
138
2,307
8,335
4,651
0
3,186
5,149
25,158
1,148
W
Medusa
 
Medusa
4,460
1,912
0
2,468
5,899
2,222
0
238
5,661
0
39,446
W
Kukulkan
AP3M4N
Kukulkan
1,727
49
0
500
2,643
1,129
0
480
2,163
52,605
0
L
1,933
160
0
2,362
7,833
5,170
0
1,725
6,071
19,836
455
L
Sun Wukong
CptEREN
Sun Wukong
3,992
845
0
2,184
8,457
6,830
0
0
8,457
0
37,772
W
Tsukuyomi
EdwardTirn
Tsukuyomi
5,188
841
0
2,889
6,351
2,334
0
510
5,841
0
40,627
L
Anubis
Florizzle_
Anubis
2,679
130
0
2,333
5,544
2,488
0
1,799
3,619
50,992
0
L
Nemesis
JMOTURTLE4
Nemesis
2,794
1,022
0
1,175
7,796
2,838
0
537
7,230
0
35,627
W
5,750
849
0
2,235
7,293
5,537
0
0
7,293
0
40,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,052
Gold Earned
29,991
320
Minions Killed
349
0
Camps Cleared
0
1,014,475
Distance Traveled
1,091,208
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,901
590
88
9
0
195,165
1
W
Bake Kujira
6,015
602
41
4
0
227,761
6
W
Medusa
5,714
571
75
8
0
194,029
0
W
Kukulkan
6,022
602
99
10
0
213,007
1
L
Geb
5,190
519
19
2
0
189,262
1
L
Sun Wukong
5,362
536
65
7
0
194,680
1
W
Tsukuyomi
6,510
651
77
8
0
249,754
0
L
Anubis
5,475
548
99
10
0
213,006
0
L
Nemesis
5,124
512
49
5
0
222,362
0
W
Odin
5,730
573
57
6
0
206,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role