Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ferociousowl
Ah Puch
Level 124
God Stats
4W - 1L
1,559 SR
Queue Stats
89W - 95L
1,493 Elo+
Solo
Skadi
Skadi
Keblid
Skadi
Level 68
God Stats
2W - 0L
1,740 SR
Queue Stats
27W - 28L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
Raïgau
Sun Wukong
Level 91
God Stats
6W - 7L
1,852 SR
Queue Stats
184W - 161L
1,518 Elo+
Solo
Raijin
Raijin
zTheRealBeer
Raijin
Level 62
God Stats
3W - 2L
1,456 SR
Queue Stats
122W - 118L
1,517 Elo+
Solo
Team Averages
Level 100
1,621 SR
1,530 Elo+

VS

Team Averages
Level 95
1,497 SR
1,444 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GalateaNociva
Mulan
Level 136
God Stats
2W - 3L
1,702 SR
Queue Stats
286W - 299L
1,501 Elo+
Solo
Charybdis
Charybdis
NinjaGreenBanana
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,202 Elo+
Solo
Poseidon
Poseidon
votoloM
Poseidon
Level 45
God Stats
7W - 7L
1,285 SR
Queue Stats
378W - 372L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
4 / 0 / 21
10,008
910
11,906
12,618
6,508
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Ferociousowl
Ah Puch
17
5 / 1 / 14
9,992
908
14,024
8,679
5,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
Keblid
Skadi
17
10 / 3 / 10
10,497
954
10,414
8,468
3,865
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Raïgau
Sun Wukong
15
5 / 2 / 17
9,394
854
11,143
12,950
17,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Raijin
15
8 / 4 / 13
9,582
871
8,808
8,200
3,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 5 / 4
7,959
724
10,686
9,978
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
 
Hou Yi
14
2 / 6 / 4
7,906
719
5,323
12,544
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
3 / 9 / 3
8,370
761
9,026
15,665
12,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
13
1 / 9 / 5
8,001
727
5,025
15,049
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
votoloM
Poseidon
16
3 / 3 / 4
8,695
790
4,874
6,601
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
32
Kills
10
10
Deaths
32
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
21
14.5
L
Merlin
 
Merlin
1
5
4
0.6
L
Hou Yi
 
Hou Yi
2
6
4
0.67
W
Ah Puch
Ferociousowl
Ah Puch
5
1
14
12
L
3
9
3
0.5
W
Skadi
Keblid
Skadi
10
3
10
5
L
Charybdis
1
9
5
0.39
W
Sun Wukong
Raïgau
Sun Wukong
5
2
17
6.75
L
Poseidon
votoloM
Poseidon
3
3
4
1.67
W
Raijin
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,295
Damage
34,934
50,915
Taken
59,837
37,795
Mitigated
29,952
17,185
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
11,906
979
2,083
3,940
12,618
6,508
1,650
4,408
8,210
25,363
0
L
Merlin
 
Merlin
10,686
358
0
2,058
9,978
3,899
0
6,785
3,045
23,527
0
L
Hou Yi
 
Hou Yi
5,323
1,237
465
1,473
12,544
4,995
0
8,362
4,003
0
12,208
W
Ah Puch
Ferociousowl
Ah Puch
14,024
140
1,133
1,877
8,679
5,679
1,187
3,254
5,425
27,822
0
L
9,026
675
458
1,150
15,665
12,528
0
6,780
8,520
0
13,275
W
Skadi
Keblid
Skadi
10,414
5,591
668
1,334
8,468
3,865
3,364
2,390
6,078
0
20,281
L
Charybdis
5,025
1,645
386
1,488
15,049
6,075
0
8,146
6,657
0
12,798
W
Sun Wukong
Raïgau
Sun Wukong
11,143
1,425
758
3,238
12,950
17,950
685
2,931
10,019
0
16,315
L
Poseidon
votoloM
Poseidon
4,874
201
479
1,350
6,601
2,455
0
4,665
1,810
16,418
0
W
Raijin
8,808
400
1,387
767
8,200
3,793
948
2,577
5,623
20,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,473
Gold Earned
40,931
118
Minions Killed
105
0
Camps Cleared
0
1,124,791
Distance Traveled
846,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,008
910
27
2
0
249,985
0
L
Merlin
7,959
724
25
2
0
178,768
0
L
Hou Yi
7,906
719
18
2
0
169,363
0
W
Ah Puch
9,992
908
33
3
0
211,619
0
L
Mulan
8,370
761
9
1
0
151,036
0
W
Skadi
10,497
954
25
2
0
228,915
0
L
Charybdis
8,001
727
23
2
0
167,468
0
W
Sun Wukong
9,394
854
14
1
0
238,630
0
L
Poseidon
8,695
790
30
3
0
180,121
0
W
Raijin
9,582
871
19
2
0
195,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role