Player Matchup

Ares
Ares
 
Ares
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Doyle__99
Nu Wa
Level 78
God Stats
3W - 0L
1,530 SR
Queue Stats
38W - 44L
1,419 Elo+
Solo
Nut
Nut
GaiasFave
Nut
Level 64
God Stats
1W - 0L
1,284 SR
Queue Stats
122W - 135L
1,471 Elo+
Solo
Cerberus
Cerberus
Times0fOld
Cerberus
Level 107
God Stats
2W - 0L
1,724 SR
Queue Stats
39W - 34L
1,496 Elo+
Party 1
Team Averages
Level 95
1,508 SR
1,477 Elo+

VS

Team Averages
Level 92
1,468 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
Cmi-Chan
Morgan Le Fay
Level 113
God Stats
2W - 3L
1,299 SR
Queue Stats
221W - 210L
1,516 Elo+
Solo
Hou Yi
Hou Yi
SunsetFear
Hou Yi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,350 Elo+
Solo
Khepri
Khepri
UnbackedEagle26
Khepri
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 223L
1,426 Elo+
Solo
Zeus
Zeus
freaknik86
Zeus
Level 83
God Stats
5W - 5L
1,542 SR
Queue Stats
131W - 139L
1,382 Elo+
Party 2
Scylla
Scylla
izzer222
Scylla
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 121L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 2 / 15
9,374
937
7,291
10,184
12,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
 
Danzaburou
14
4 / 2 / 8
9,009
901
7,687
9,176
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Doyle__99
Nu Wa
17
3 / 0 / 19
9,631
963
14,189
5,341
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 8
8,498
850
6,131
6,885
5,214
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Times0fOld
Cerberus
17
11 / 1 / 10
10,935
1,094
10,043
15,123
18,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cmi-Chan
Morgan Le Fay
11
0 / 6 / 3
6,647
665
4,237
9,555
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
SunsetFear
Hou Yi
14
2 / 2 / 3
7,400
740
5,927
6,922
2,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 2
7,049
705
3,913
11,350
12,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
0 / 5 / 4
6,903
690
12,335
9,788
2,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
izzer222
Scylla
14
4 / 6 / 2
8,039
804
9,435
9,387
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
24
Kills
7
7
Deaths
24
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
15
5.25
W
Danzaburou
 
Danzaburou
4
2
8
4
L
Morgan Le Fay
Cmi-Chan
Morgan Le Fay
0
6
3
0.25
W
Nu Wa
Doyle__99
Nu Wa
3
0
19
12.5
W
3
2
8
3.5
L
Hou Yi
SunsetFear
Hou Yi
2
2
3
1.75
W
Cerberus
Times0fOld
Cerberus
11
1
10
16
L
1
5
2
0.4
L
0
5
4
0.4
L
Scylla
izzer222
Scylla
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,341
Damage
35,847
46,709
Taken
47,002
44,776
Mitigated
25,230
21,172
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,291
916
1,919
1,775
10,184
12,265
105
6,472
3,712
11,099
426
W
Danzaburou
 
Danzaburou
7,687
2,756
1,483
3,475
9,176
6,008
716
5,456
3,720
0
15,856
L
Morgan Le Fay
Cmi-Chan
Morgan Le Fay
4,237
460
282
675
9,555
4,003
0
6,849
2,540
20,487
0
W
Nu Wa
Doyle__99
Nu Wa
14,189
7,519
95
1,131
5,341
2,802
1,529
4,359
982
33,087
0
W
6,131
2,596
2,015
1,584
6,885
5,214
771
5,724
1,161
0
12,146
L
Hou Yi
SunsetFear
Hou Yi
5,927
635
162
1,581
6,922
2,822
0
4,439
2,483
0
17,832
W
Cerberus
Times0fOld
Cerberus
10,043
246
1,256
6,439
15,123
18,487
620
7,466
7,657
18,290
2,357
L
3,913
66
705
662
11,350
12,620
0
6,475
4,585
10,938
226
L
12,335
849
681
2,158
9,788
2,911
0
6,866
2,825
30,320
713
L
Scylla
izzer222
Scylla
9,435
437
0
731
9,387
2,874
0
6,344
2,872
21,355
138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
36,038
128
Minions Killed
137
0
Camps Cleared
0
1,008,307
Distance Traveled
815,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,374
937
14
1
0
202,315
0
W
Danzaburou
9,009
901
25
3
0
174,927
0
L
Morgan Le Fay
6,647
665
26
3
0
138,955
0
W
Nu Wa
9,631
963
42
4
0
221,303
0
W
Nut
8,498
850
19
2
0
191,884
0
L
Hou Yi
7,400
740
31
3
0
160,437
0
W
Cerberus
10,935
1,094
28
3
0
217,878
0
L
Khepri
7,049
705
8
1
0
175,702
0
L
Zeus
6,903
690
43
4
0
169,119
0
L
Scylla
8,039
804
29
3
0
171,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role