Player Matchup

Nox
Nox
FFAKU
Nox
Level 129
God Stats
1W - 1L
1,261 SR
Queue Stats
69W - 72L
1,517 Elo+
Solo
Ullr
Ullr
SoulsKeaper58
Ullr
Level 159
God Stats
2W - 1L
1,285 SR
Queue Stats
169W - 156L
1,541 Elo+
Party 1
Nike
Nike
crzSlick
Nike
Level 159
God Stats
1W - 1L
1,273 SR
Queue Stats
150W - 159L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
wouter
Tsukuyomi
Level 123
God Stats
3W - 1L
1,702 SR
Queue Stats
66W - 28L
1,731 Elo+
Solo
Neith
Neith
Ληχιєηт
Neith
Level 119
God Stats
3W - 2L
1,633 SR
Queue Stats
208W - 203L
1,531 Elo+
Party 1
Team Averages
Level 138
1,431 SR
1,565 Elo+

VS

Team Averages
Level 119
1,556 SR
1,535 Elo+
Surtr
Surtr
Ekvator
Surtr
Level 106
God Stats
2W - 3L
1,552 SR
Queue Stats
49W - 45L
1,561 Elo+
Party 2
Hou Yi
Hou Yi
MrsNani
Hou Yi
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 178L
1,548 Elo+
Solo
Thoth
Thoth
Staliboi
Thoth
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,572 Elo+
Party 2
Ah Puch
Ah Puch
krumlesmulen
Ah Puch
Level 139
God Stats
2W - 1L
1,729 SR
Queue Stats
40W - 45L
1,571 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sphoenixs43
Kumbhakarna
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 88L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
FFAKU
Nox
18
6 / 1 / 14
10,422
947
10,524
7,512
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
8 / 3 / 15
10,516
956
14,180
10,682
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
14
2 / 3 / 13
8,706
791
6,390
12,014
9,432
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Tsukuyomi
wouter
Tsukuyomi
14
4 / 6 / 13
8,730
794
9,645
14,460
14,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 3 / 14
10,061
915
17,182
11,398
5,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ekvator
Surtr
15
2 / 6 / 9
8,922
811
14,810
16,506
21,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
MrsNani
Hou Yi
16
4 / 3 / 3
8,924
811
6,269
9,836
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Staliboi
Thoth
13
2 / 6 / 1
7,728
703
5,936
10,294
3,364
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
krumlesmulen
Ah Puch
17
6 / 3 / 5
9,829
894
12,508
9,249
4,200
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
sphoenixs43
Kumbhakarna
14
0 / 8 / 10
7,871
716
3,525
18,659
18,275
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
26
Kills
14
16
Deaths
26
69
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Surtr
Ekvator
Surtr
2
6
9
1.08
W
Nox
FFAKU
Nox
6
1
14
13
L
Hou Yi
MrsNani
Hou Yi
4
3
3
1.83
W
8
3
15
5.17
L
Thoth
Staliboi
Thoth
2
6
1
0.42
W
Nike
2
3
13
2.83
L
Ah Puch
krumlesmulen
Ah Puch
6
3
5
2.83
L
Kumbhakarna
sphoenixs43
Kumbhakarna
0
8
10
0.63
W
Tsukuyomi
wouter
Tsukuyomi
4
6
13
1.75
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,921
Damage
43,048
56,066
Taken
64,544
38,981
Mitigated
51,606
14,731
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Ekvator
Surtr
14,810
1,739
414
2,745
16,506
21,494
0
3,817
12,415
9,998
13,865
W
Nox
FFAKU
Nox
10,524
534
1,758
1,673
7,512
4,016
611
4,672
2,595
25,836
971
L
Hou Yi
MrsNani
Hou Yi
6,269
3,324
910
1,722
9,836
4,273
216
895
8,725
0
18,285
W
14,180
5,260
138
1,446
10,682
5,655
2,308
6,545
4,008
0
35,352
L
Thoth
Staliboi
Thoth
5,936
350
1,632
724
10,294
3,364
0
1,844
8,320
16,241
534
W
Nike
6,390
492
1,175
2,537
12,014
9,432
535
5,277
6,429
523
12,192
L
Ah Puch
krumlesmulen
Ah Puch
12,508
747
822
1,336
9,249
4,200
94
318
8,753
26,084
175
L
Kumbhakarna
sphoenixs43
Kumbhakarna
3,525
371
1,219
1,152
18,659
18,275
0
3,591
14,639
6,321
0
W
Tsukuyomi
wouter
Tsukuyomi
9,645
1,100
414
1,264
14,460
14,303
381
4,107
10,017
0
13,968
W
17,182
2,613
1,266
3,060
11,398
5,575
220
6,804
4,422
0
29,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,435
Gold Earned
43,274
173
Minions Killed
116
0
Camps Cleared
0
1,049,228
Distance Traveled
1,082,145
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,922
811
13
1
0
207,117
0
W
Nox
10,422
947
58
5
0
218,408
0
L
Hou Yi
8,924
811
40
4
0
221,028
0
W
Ullr
10,516
956
42
4
0
210,138
0
L
Thoth
7,728
703
15
1
0
204,913
0
W
Nike
8,706
791
28
3
0
202,714
0
L
Ah Puch
9,829
894
44
4
0
233,530
0
L
Kumbhakarna
7,871
716
4
0
0
215,557
0
W
Tsukuyomi
8,730
794
9
1
0
232,816
1
W
Neith
10,061
915
36
3
0
185,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role