Player Matchup

Neith
Neith
O_AYO_O
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,650 Elo+
Solo
Bacchus
Bacchus
OmerDeKiller69
Bacchus
Level 48
God Stats
1W - 1L
1,278 SR
Queue Stats
31W - 33L
1,425 Elo+
Solo
Nut
Nut
bishoff
Nut
Level 57
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 55
1,461 SR
1,525 Elo+

VS

Team Averages
Level 87
1,536 SR
1,438 Elo+
Cupid
Cupid
Katykat5570
Cupid
Level 142
God Stats
5W - 5L
1,726 SR
Queue Stats
334W - 371L
1,412 Elo+
Solo
Bacchus
Bacchus
MoZiLqUa
Bacchus
Level 67
God Stats
4W - 4L
1,422 SR
Queue Stats
26W - 19L
1,505 Elo+
Solo
Anubis
Anubis
dixtrem
Anubis
Level 53
God Stats
20W - 16L
1,459 SR
Queue Stats
248W - 252L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
O_AYO_O
Neith
10
0 / 2 / 1
6,149
615
4,489
7,514
2,783
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 2
6,280
628
3,969
9,811
9,012
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nut
11
3 / 5 / 0
6,948
695
6,354
8,684
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
8,297
830
5,368
4,185
2,003
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
MoZiLqUa
Bacchus
12
2 / 3 / 10
7,683
768
7,574
8,755
11,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
dixtrem
Anubis
13
4 / 0 / 8
8,308
831
9,842
6,420
3,677
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
12
12
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
Bacchus
MoZiLqUa
Bacchus
2
3
10
2.33
L
Neith
O_AYO_O
Neith
0
2
1
0.25
L
0
5
2
0.2
L
Nut
3
5
0
0.6
W
Anubis
dixtrem
Anubis
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,812
Damage
22,784
26,009
Taken
19,360
15,001
Mitigated
16,991
1,618
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,368
2,792
1,090
1,900
4,185
2,003
622
743
3,442
0
19,700
W
Bacchus
MoZiLqUa
Bacchus
7,574
1,464
0
556
8,755
11,311
0
1,794
6,961
14,781
866
L
Neith
O_AYO_O
Neith
4,489
1,310
0
716
7,514
2,783
0
4,994
2,489
0
21,412
L
3,969
597
0
652
9,811
9,012
0
5,632
4,150
13,118
868
L
Nut
6,354
3,415
0
250
8,684
3,206
0
6,296
2,357
0
17,572
W
Anubis
dixtrem
Anubis
9,842
295
271
3,783
6,420
3,677
271
1,175
5,245
35,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,377
Gold Earned
24,288
74
Minions Killed
113
0
Camps Cleared
0
495,013
Distance Traveled
546,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,297
830
38
4
0
170,097
0
W
Bacchus
7,683
768
17
2
0
197,665
0
L
Neith
6,149
615
34
3
0
160,637
0
L
Bacchus
6,280
628
14
1
0
174,532
0
L
Nut
6,948
695
26
3
0
159,844
0
W
Anubis
8,308
831
58
6
0
178,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role