Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold II
 
Loki
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold II
Fear_Miki10
Merlin
Gold II
Level 194
God Stats
5W - 11L
1,427 SR
Queue Stats
70W - 66L
1,742 MMR
Solo
Medusa
Medusa
Gold I
PAKITOPROX
Medusa
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 75L
1,689 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 173
1,485 SR
1,586 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 159
1,549 SR
1,654 MMR
Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
Angello287
Horus
Gold II
Level 127
God Stats
1W - 1L
1,691 SR
Queue Stats
30W - 21L
1,686 MMR
Solo
Ravana
Ravana
Gold I
Buddaweich123
Ravana
Gold I
Level 171
God Stats
24W - 17L
1,659 SR
Queue Stats
183W - 186L
1,713 MMR
Solo
Xbalanque
Xbalanque
Gold I
DiDiKiZ
Xbalanque
Gold I
Level 139
God Stats
36W - 23L
1,584 SR
Queue Stats
245W - 235L
1,663 MMR
Solo
Chang'e
Chang'e
Gold I
b6lack
Chang'e
Gold I
Level 130
God Stats
0W - 2L
1,310 SR
Queue Stats
95W - 85L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 1 / 0
6,124
612
4,942
7,652
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
 
Sobek
10
1 / 0 / 3
5,621
562
3,371
7,907
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
 
Loki
10
0 / 1 / 0
5,156
516
3,980
8,840
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
10
0 / 1 / 2
5,264
526
2,695
2,825
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
PAKITOPROX
Medusa
11
0 / 0 / 3
5,589
559
3,448
6,399
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
AchillesCharonThanatosThor

VS

Bans
HachimanBake KujiraKukulkanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 0 / 1
6,365
637
6,811
7,933
4,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
9
0 / 1 / 0
5,109
511
2,649
7,078
5,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+75
Health

10
2 / 1 / 0
5,356
536
2,699
5,550
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
DiDiKiZ
Xbalanque
10
0 / 2 / 0
5,499
550
5,082
6,707
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
b6lack
Chang'e
9
0 / 2 / 1
5,174
517
2,084
5,336
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
0
5
W
Sobek
 
Sobek
1
0
3
2.5
W
Loki
 
Loki
0
1
0
0
L
Mulan
 
Mulan
1
0
1
1.5
L
Horus
0
1
0
0
L
2
1
0
2
L
Xbalanque
DiDiKiZ
Xbalanque
0
2
0
0
W
Merlin
0
1
2
1
W
Medusa
PAKITOPROX
Medusa
0
0
3
1.5
L
Chang'e
b6lack
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,436
Damage
19,325
33,623
Taken
32,604
16,150
Mitigated
16,843
11,802
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,942
1,466
0
3,148
7,652
3,176
0
808
6,844
0
42,806
W
Sobek
 
Sobek
3,371
174
0
4,104
7,907
5,542
0
609
7,298
14,218
0
W
Loki
 
Loki
3,980
669
0
3,530
8,840
4,175
0
0
8,840
0
36,431
L
Mulan
 
Mulan
6,811
832
0
3,700
7,933
4,583
0
0
7,099
0
51,257
L
Horus
2,649
1,030
434
2,084
7,078
5,255
0
1,853
5,225
0
15,427
L
2,699
1,023
0
2,548
5,550
2,513
0
1,265
4,285
0
37,221
L
Xbalanque
DiDiKiZ
Xbalanque
5,082
1,983
0
2,991
6,707
2,612
0
1,153
5,554
0
50,812
W
Merlin
2,695
450
0
253
2,825
978
0
667
2,158
47,530
0
W
Medusa
PAKITOPROX
Medusa
3,448
1,112
0
767
6,399
2,279
0
0
6,399
0
50,088
L
Chang'e
b6lack
Chang'e
2,084
141
588
1,475
5,336
1,880
0
1,795
3,541
33,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
27,503
326
Minions Killed
337
0
Camps Cleared
0
1,045,542
Distance Traveled
991,928
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,124
612
67
7
0
236,383
0
W
Sobek
5,621
562
13
1
0
219,948
5
W
Loki
5,156
516
56
6
0
213,196
0
L
Mulan
6,365
637
86
9
0
203,430
2
L
Horus
5,109
511
25
3
0
203,814
4
L
Ravana
5,356
536
72
7
0
228,581
2
L
Xbalanque
5,499
550
81
8
0
173,091
1
W
Merlin
5,264
526
96
10
0
185,054
2
W
Medusa
5,589
559
94
9
0
190,961
0
L
Chang'e
5,174
517
73
7
0
183,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role