Player Matchup

Cerberus
Cerberus
ANTFU
Cerberus
Level 135
God Stats
15W - 18L
1,370 SR
Queue Stats
291W - 304L
1,433 Elo+
Solo
Awilix
Awilix
Boster_Smash16
Awilix
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,383 Elo+
Solo
Chaac
Chaac
Grrrit7590
Chaac
Level 49
God Stats
14W - 5L
1,570 SR
Queue Stats
267W - 244L
1,459 Elo+
Solo
Anubis
Anubis
el-peregil-3000
Anubis
Level 35
God Stats
4W - 3L
1,412 SR
Queue Stats
26W - 38L
1,346 Elo+
Party 1
Hades
Hades
leonpro_07
Hades
Level 40
God Stats
19W - 15L
1,582 SR
Queue Stats
27W - 36L
1,336 Elo+
Party 1
Team Averages
Level 64
1,487 SR
1,391 Elo+

VS

Team Averages
Level 123
1,440 SR
1,482 Elo+
Anhur
Anhur
IceC9ld
Anhur
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
253W - 240L
1,464 Elo+
Solo
Thanatos
Thanatos
LateNightThirst
Thanatos
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 213L
1,566 Elo+
Solo
Ra
Ra
iSunDip
Ra
Level 95
God Stats
1W - 3L
1,474 SR
Queue Stats
87W - 85L
1,478 Elo+
Solo
Arachne
Arachne
mrlevi12345678
Arachne
Level 118
God Stats
6W - 6L
1,344 SR
Queue Stats
28W - 32L
1,421 Elo+
Solo
Sobek
Sobek
ziggy921
Sobek
Level 207
God Stats
5W - 8L
1,380 SR
Queue Stats
202W - 194L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ANTFU
Cerberus
11
1 / 0 / 3
6,924
495
2,510
8,387
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 0 / 2
7,168
512
3,071
8,043
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
14
5 / 0 / 2
8,775
627
6,553
9,423
9,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 4 / 1
6,835
488
4,642
7,334
2,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
13
1 / 2 / 0
7,598
543
4,377
11,883
5,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IceC9ld
Anhur
13
3 / 1 / 1
7,750
554
6,691
6,537
2,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
7
0 / 4 / 0
5,393
385
2,326
7,602
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 1
5,965
426
3,473
6,349
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 0
6,883
492
7,829
11,933
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
ziggy921
Sobek
12
0 / 0 / 3
7,477
534
2,131
7,597
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
6
6
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ANTFU
Cerberus
1
0
3
2.5
W
1
0
2
2
W
Chaac
5
0
2
6
L
Anhur
IceC9ld
Anhur
3
1
1
3.5
L
Thanatos
0
4
0
0
W
2
4
1
0.63
L
0
3
1
0.17
W
Hades
1
2
0
0.5
L
3
2
0
1.5
L
Sobek
ziggy921
Sobek
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
22,450
45,070
Taken
40,018
27,446
Mitigated
18,358
16,408
Healing
13,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ANTFU
Cerberus
2,510
103
0
1,768
8,387
6,064
479
973
7,414
24,482
2,450
W
3,071
1,314
0
1,490
8,043
3,642
0
800
7,243
0
48,424
W
Chaac
6,553
1,499
0
4,080
9,423
9,981
533
529
8,894
0
66,734
L
Anhur
IceC9ld
Anhur
6,691
4,961
0
2,912
6,537
2,549
764
2,575
3,962
0
64,027
L
Thanatos
2,326
874
0
3,297
7,602
2,553
0
0
7,602
0
19,910
W
4,642
34
0
2,222
7,334
2,212
610
454
6,880
35,141
735
L
3,473
844
127
1,084
6,349
1,976
0
3,411
2,938
38,684
0
W
Hades
4,377
423
105
6,743
11,883
5,547
514
2,739
9,144
59,131
1,225
L
7,829
6,239
0
3,643
11,933
4,541
0
4,219
7,714
0
52,652
L
Sobek
ziggy921
Sobek
2,131
56
0
2,922
7,597
6,739
0
857
6,740
42,930
1,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
33,468
408
Minions Killed
355
0
Camps Cleared
0
1,363,903
Distance Traveled
1,190,814
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,924
495
55
4
0
259,891
2
W
Awilix
7,168
512
78
6
0
346,586
0
W
Chaac
8,775
627
112
8
0
253,875
0
L
Anhur
7,750
554
100
7
0
236,463
0
L
Thanatos
5,393
385
34
2
0
179,005
0
W
Anubis
6,835
488
59
4
0
255,033
0
L
Ra
5,965
426
64
5
0
193,666
0
W
Hades
7,598
543
104
7
0
248,518
2
L
Arachne
6,883
492
92
7
0
293,177
0
L
Sobek
7,477
534
65
5
0
288,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role