Player Matchup

Geb
Geb
IndieDG
Geb
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 32L
1,362 Elo+
Solo
Artemis
Artemis
Kittwave
Artemis
Level 76
God Stats
1W - 1L
1,730 SR
Queue Stats
22W - 20L
1,825 Elo+
Solo
Anubis
Anubis
Vola SPZ
Anubis
Level 88
God Stats
127W - 88L
1,499 SR
Queue Stats
465W - 455L
1,420 Elo+
Solo
Loki
Loki
YuuriSt1
Loki
Level 30
God Stats
0W - 3L
1,756 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Thanatos
Thanatos
combatnuts219
Thanatos
Level 39
God Stats
35W - 52L
1,361 SR
Queue Stats
184W - 196L
1,392 Elo+
Solo
Team Averages
Level 67
1,569 SR
1,500 Elo+

VS

Team Averages
Level 89
1,529 SR
1,435 Elo+
Achilles
Achilles
CallThisFate
Achilles
Level 124
God Stats
1W - 0L
1,230 SR
Queue Stats
68W - 71L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
Chinreyturtle
Kuzenbo
Level 85
God Stats
4W - 1L
1,768 SR
Queue Stats
172W - 155L
1,409 Elo+
Solo
Xbalanque
Xbalanque
Ilikemilk_1
Xbalanque
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 223L
1,495 Elo+
Solo
Ne Zha
Ne Zha
WavyPheonix
Ne Zha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,256 Elo+
Party 1
Persephone
Persephone
yPanduhZ
Persephone
Level 84
God Stats
5W - 2L
1,647 SR
Queue Stats
51W - 39L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 1 / 5
8,775
488
9,771
18,919
13,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Kittwave
Artemis
15
2 / 3 / 1
9,063
504
13,620
12,776
6,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Vola SPZ
Anubis
14
3 / 3 / 4
9,364
520
14,992
14,433
8,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
14
0 / 4 / 2
8,327
463
3,043
13,859
5,294
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
combatnuts219
Thanatos
14
4 / 8 / 3
8,655
481
5,408
19,941
9,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CallThisFate
Achilles
16
4 / 0 / 8
9,967
554
11,770
16,647
20,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
14
4 / 3 / 10
9,987
555
8,592
18,915
24,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Ilikemilk_1
Xbalanque
14
7 / 2 / 6
9,905
550
16,686
16,933
6,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
15
1 / 2 / 7
8,516
473
4,804
16,994
8,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Persephone
yPanduhZ
Persephone
15
3 / 3 / 4
9,456
525
10,627
10,396
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
10
Kills
19
19
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
CallThisFate
Achilles
4
0
8
8
W
Kuzenbo
4
3
10
3
W
Xbalanque
Ilikemilk_1
Xbalanque
7
2
6
5
L
Geb
1
1
5
3.5
L
Artemis
Kittwave
Artemis
2
3
1
0.83
L
Anubis
Vola SPZ
Anubis
3
3
4
1.67
W
Ne Zha
1
2
7
2.25
L
Loki
0
4
2
0.25
L
Thanatos
combatnuts219
Thanatos
4
8
3
0.69
W
Persephone
yPanduhZ
Persephone
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,834
Damage
52,479
79,928
Taken
79,885
43,221
Mitigated
63,434
23,291
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CallThisFate
Achilles
11,770
1,077
0
3,815
16,647
20,088
274
4,705
11,942
1,146
59,866
W
Kuzenbo
8,592
2,556
0
4,002
18,915
24,585
41
7,307
11,608
34,806
0
W
Xbalanque
Ilikemilk_1
Xbalanque
16,686
8,658
0
7,255
16,933
6,908
1,200
6,377
10,556
0
64,022
L
Geb
9,771
1,172
2,376
3,251
18,919
13,786
204
4,875
13,840
30,175
1,438
L
Artemis
Kittwave
Artemis
13,620
6,969
0
3,946
12,776
6,004
342
3,089
9,535
0
75,425
L
Anubis
Vola SPZ
Anubis
14,992
373
736
5,436
14,433
8,467
409
7,021
7,281
78,102
1,694
W
Ne Zha
4,804
1,153
0
4,413
16,994
8,094
0
3,125
13,869
0
69,760
L
Loki
3,043
162
216
1,541
13,859
5,294
559
1,893
11,805
0
67,758
L
Thanatos
combatnuts219
Thanatos
5,408
1,197
0
5,789
19,941
9,670
299
2,724
16,829
0
50,027
W
Persephone
yPanduhZ
Persephone
10,627
212
0
2,794
10,396
3,759
62
3,780
6,609
59,314
2,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,184
Gold Earned
47,831
428
Minions Killed
375
0
Camps Cleared
0
1,620,493
Distance Traveled
1,859,445
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,967
554
78
4
0
382,023
3
W
Kuzenbo
9,987
555
27
2
0
350,382
3
W
Xbalanque
9,905
550
96
5
0
351,437
0
L
Geb
8,775
488
27
2
0
380,821
3
L
Artemis
9,063
504
117
7
0
304,439
3
L
Anubis
9,364
520
122
7
0
318,540
1
W
Ne Zha
8,516
473
97
5
0
419,329
0
L
Loki
8,327
463
103
6
0
301,764
0
L
Thanatos
8,655
481
59
3
0
314,929
3
W
Persephone
9,456
525
77
4
0
356,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role