Player Matchup

Arachne
Arachne
BREN KILLZ
Arachne
Level 99
God Stats
1W - 3L
1,446 SR
Queue Stats
35W - 36L
1,485 Elo+
Solo
Athena
Athena
Odd Fantasy
Athena
Level 113
God Stats
1W - 1L
1,755 SR
Queue Stats
19W - 28L
1,460 Elo+
Party 2
Maui
Maui
Slurk12_
Maui
Level 120
God Stats
1W - 5L
1,611 SR
Queue Stats
244W - 230L
1,563 Elo+
Solo
Janus
Janus
rNoxx
Janus
Level 179
God Stats
0W - 1L
1,672 SR
Queue Stats
4W - 4L
1,717 Elo+
Party 2
Chiron
Chiron
sr2252
Chiron
Level 128
God Stats
0W - 3L
1,579 SR
Queue Stats
20W - 20L
1,544 Elo+
Party 2
Team Averages
Level 128
1,613 SR
1,554 Elo+

VS

Team Averages
Level 137
1,559 SR
1,536 Elo+
Cthulhu
Cthulhu
DJnexusx2
Cthulhu
Level 143
God Stats
1W - 0L
1,442 SR
Queue Stats
163W - 167L
1,508 Elo+
Solo
Awilix
Awilix
DancyLizard1833
Awilix
Level 157
God Stats
6W - 2L
1,525 SR
Queue Stats
67W - 59L
1,551 Elo+
Solo
Hel
Hel
HunterRivera
Hel
Level 127
God Stats
3W - 2L
1,816 SR
Queue Stats
194W - 174L
1,554 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Room_Temp_IQ
Cu Chulainn
Level 168
God Stats
20W - 19L
1,625 SR
Queue Stats
401W - 384L
1,603 Elo+
Party 1
Cupid
Cupid
Vanilla6996
Cupid
Level 91
God Stats
3W - 3L
1,385 SR
Queue Stats
55W - 65L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BREN KILLZ
Arachne
9
3 / 3 / 0
5,597
509
3,164
8,800
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
8
1 / 2 / 1
5,390
490
2,885
10,609
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maui
12
0 / 0 / 0
6,681
607
1,284
7,263
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
rNoxx
Janus
10
1 / 0 / 0
5,547
504
4,349
6,653
2,411
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
sr2252
Chiron
9
0 / 4 / 2
5,226
475
2,777
8,774
2,946
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJnexusx2
Cthulhu
10
1 / 2 / 2
6,102
555
4,639
10,642
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 2
6,574
598
3,490
8,979
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 3
6,667
606
6,867
8,966
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
Room_Temp_IQ
Cu Chulainn
11
3 / 0 / 1
6,631
603
6,265
7,617
6,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 0 / 2
7,324
666
5,476
4,808
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
9
9
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
BREN KILLZ
Arachne
3
3
0
1
W
Cthulhu
DJnexusx2
Cthulhu
1
2
2
1
W
2
0
2
3
W
2
3
3
1.17
L
Athena
1
2
1
0.75
W
Cu Chulainn
Room_Temp_IQ
Cu Chulainn
3
0
1
3.5
L
Maui
0
0
0
0
W
1
0
2
2
L
Janus
rNoxx
Janus
1
0
0
1
L
Chiron
sr2252
Chiron
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,459
Damage
26,737
42,099
Taken
41,012
22,615
Mitigated
22,813
8,426
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BREN KILLZ
Arachne
3,164
2,466
0
1,347
8,800
3,807
0
2,625
6,175
0
28,883
W
Cthulhu
DJnexusx2
Cthulhu
4,639
448
544
2,344
10,642
6,971
283
2,550
8,092
30,782
607
W
3,490
1,220
0
750
8,979
3,907
0
137
8,842
0
61,683
W
6,867
597
1,032
3,906
8,966
3,412
81
3,082
5,884
47,207
1,817
L
Athena
2,885
1,122
0
1,311
10,609
8,840
0
3,099
7,510
13,044
0
W
Cu Chulainn
Room_Temp_IQ
Cu Chulainn
6,265
654
0
2,398
7,617
6,666
94
1,917
5,700
0
39,051
L
Maui
1,284
601
0
1,602
7,263
4,611
0
778
6,485
42,243
10,439
W
5,476
3,469
281
2,682
4,808
1,857
1,519
551
4,257
0
59,573
L
Janus
rNoxx
Janus
4,349
291
129
2,122
6,653
2,411
0
3,241
3,412
40,859
729
L
Chiron
sr2252
Chiron
2,777
1,550
233
1,682
8,774
2,946
0
1,350
7,424
0
30,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
33,298
304
Minions Killed
399
0
Camps Cleared
0
1,145,461
Distance Traveled
1,155,620
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,597
509
50
5
0
238,433
0
W
Cthulhu
6,102
555
45
4
0
240,457
7
W
Awilix
6,574
598
94
9
0
272,910
0
W
Hel
6,667
606
91
8
0
211,597
0
L
Athena
5,390
490
29
3
0
232,306
1
W
Cu Chulainn
6,631
603
70
6
0
227,656
0
L
Maui
6,681
607
100
9
0
229,235
1
W
Cupid
7,324
666
99
9
0
203,000
1
L
Janus
5,547
504
63
6
0
242,914
0
L
Chiron
5,226
475
62
6
0
202,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role