Player Matchup

Hachiman
Hachiman
Gold IV
DizzyyyD
Hachiman
Gold IV
Level 148
God Stats
9W - 4L
1,585 SR
Queue Stats
64W - 68L
1,527 MMR
Solo
Ganesha
Ganesha
Silver I
JohnnieBGoode
Ganesha
Silver I
Level 142
God Stats
3W - 1L
1,385 SR
Queue Stats
23W - 23L
1,516 MMR
Solo
Vamana
Vamana
Silver I
V2Jay
Vamana
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
eloplague
Ravana
Bronze III
Level 66
God Stats
9W - 2L
1,500 SR
Queue Stats
29W - 9L
1,500 MMR
Solo
Merlin
Merlin
Silver I
xTraitor
Merlin
Silver I
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 14L
1,547 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,494 SR
1,518 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,669 SR
1,520 MMR
Thor
Thor
Gold II
ByQwarss
Thor
Gold II
Level 155
God Stats
29W - 17L
1,678 SR
Queue Stats
155W - 156L
1,558 MMR
Solo
Bacchus
Bacchus
Silver II
Captag
Bacchus
Silver II
Level 146
God Stats
28W - 15L
1,803 SR
Queue Stats
333W - 333L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
Olliechopper
Charybdis
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,548 MMR
Party 1
Ix Chel
Ix Chel
Silver I
WeakEmotions2
Ix Chel
Silver I
Level 123
God Stats
0W - 1L
1,610 SR
Queue Stats
27W - 35L
1,492 MMR
Party 1
Chaac
Chaac
Bronze III
soupdkid
Chaac
Bronze III
Level 129
God Stats
2W - 2L
1,754 SR
Queue Stats
57W - 80L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DizzyyyD
Hachiman
6
0 / 0 / 0
3,141
628
1,468
2,598
660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
6
0 / 0 / 0
3,367
673
358
4,569
1,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
V2Jay
Vamana
7
2 / 0 / 0
3,902
780
1,063
2,849
1,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
eloplague
Ravana
8
4 / 0 / 2
4,496
899
2,912
1,714
592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
xTraitor
Merlin
7
0 / 0 / 4
3,785
757
1,006
2,405
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AresLokiSurtrAthena

VS

Bans
KukulkanAphroditeCamazotzRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
2
0 / 1 / 0
2,583
517
578
1,545
393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Captag
Bacchus
5
0 / 2 / 0
3,250
650
1,173
3,315
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Olliechopper
Charybdis
6
0 / 0 / 0
3,307
661
2,240
2,935
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
6
0 / 3 / 0
3,424
685
734
2,956
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
soupdkid
Chaac
6
0 / 0 / 0
3,244
649
1,529
1,755
702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
0
1
0
0
L
Bacchus
Captag
Bacchus
0
2
0
0
W
Hachiman
DizzyyyD
Hachiman
0
0
0
0
W
Ganesha
0
0
0
0
L
Charybdis
Olliechopper
Charybdis
0
0
0
0
W
Vamana
V2Jay
Vamana
2
0
0
2
L
Ix Chel
0
3
0
0
W
Ravana
eloplague
Ravana
4
0
2
5
L
Chaac
soupdkid
Chaac
0
0
0
0
W
Merlin
xTraitor
Merlin
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,807
Damage
6,254
14,135
Taken
12,506
5,136
Mitigated
4,719
6,012
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
578
195
0
470
1,545
393
0
232
1,285
0
3,932
L
Bacchus
Captag
Bacchus
1,173
363
0
736
3,315
1,958
0
0
3,121
12,246
0
W
Hachiman
DizzyyyD
Hachiman
1,468
780
0
683
2,598
660
0
0
2,598
0
19,860
W
Ganesha
358
32
777
1,781
4,569
1,735
0
0
4,569
9,652
0
L
Charybdis
Olliechopper
Charybdis
2,240
978
0
2,150
2,935
779
0
141
2,794
0
24,531
W
Vamana
V2Jay
Vamana
1,063
416
0
934
2,849
1,480
0
1,009
1,676
0
20,491
L
Ix Chel
734
0
100
130
2,956
887
0
604
2,210
13,853
0
W
Ravana
eloplague
Ravana
2,912
1,447
0
1,407
1,714
592
0
189
1,499
0
24,133
L
Chaac
soupdkid
Chaac
1,529
127
0
578
1,755
702
0
217
1,538
0
12,794
W
Merlin
xTraitor
Merlin
1,006
239
0
430
2,405
669
0
445
1,886
15,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,691
Gold Earned
15,808
174
Minions Killed
131
0
Camps Cleared
0
504,015
Distance Traveled
452,345
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,583
517
10
2
0
32,867
0
L
Bacchus
3,250
650
23
5
0
105,105
0
W
Hachiman
3,141
628
54
11
0
93,034
0
W
Ganesha
3,367
673
0
0
0
100,365
0
L
Charybdis
3,307
661
41
8
0
88,788
0
W
Vamana
3,902
780
37
7
0
101,753
0
L
Ix Chel
3,424
685
34
7
0
101,113
0
W
Ravana
4,496
899
49
10
0
121,517
0
L
Chaac
3,244
649
23
5
0
124,472
2
W
Merlin
3,785
757
34
7
0
87,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role