Player Matchup

Charon
Charon
 
Charon
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FOXY-Kenny
Sol
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 46L
1,392 Elo+
Party 2
Ix Chel
Ix Chel
Leroy_jr_19
Ix Chel
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 69L
1,521 Elo+
Solo
Thanatos
Thanatos
Zinyx1
Thanatos
Level 40
God Stats
9W - 2L
1,561 SR
Queue Stats
24W - 27L
1,354 Elo+
Party 2
Apollo
Apollo
evrima
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 2
Team Averages
Level 74
1,512 SR
1,411 Elo+

VS

Team Averages
Level 64
1,595 SR
1,491 Elo+
Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Redovski
Tsukuyomi
Level 36
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 1L
1,704 Elo+
Solo
Yu Huang
Yu Huang
ScreamingPipes
Yu Huang
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 84L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
Tokkiqu
Jormungandr
Level 21
God Stats
4W - 5L
1,524 SR
Queue Stats
51W - 53L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
monas9288
Ne Zha
Level 51
God Stats
2W - 2L
1,724 SR
Queue Stats
116W - 143L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 3
5,758
523
3,499
9,585
4,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 3 / 2
6,108
555
6,335
7,631
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ix Chel
Leroy_jr_19
Ix Chel
12
0 / 1 / 0
6,472
588
2,435
6,153
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Zinyx1
Thanatos
10
3 / 0 / 0
5,691
517
4,011
8,223
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
evrima
Apollo
12
5 / 0 / 1
7,563
688
6,190
6,006
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 0 / 1
5,827
530
3,800
5,264
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
Redovski
Tsukuyomi
7
0 / 2 / 1
4,613
419
2,940
7,100
3,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yu Huang
9
3 / 3 / 1
5,594
509
7,774
8,489
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Tokkiqu
Jormungandr
7
1 / 2 / 2
5,082
462
3,403
7,238
5,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
monas9288
Ne Zha
8
1 / 4 / 0
5,059
460
887
8,395
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
11
Kills
5
5
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
3
1.5
L
Chiron
 
Chiron
0
0
1
0.5
W
3
3
2
1.33
W
Ix Chel
Leroy_jr_19
Ix Chel
0
1
0
0
L
Tsukuyomi
Redovski
Tsukuyomi
0
2
1
0.25
L
Yu Huang
3
3
1
1.17
L
Jormungandr
Tokkiqu
Jormungandr
1
2
2
1
W
Thanatos
Zinyx1
Thanatos
3
0
0
3
W
Apollo
evrima
Apollo
5
0
1
5.5
L
Ne Zha
monas9288
Ne Zha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
18,804
37,598
Taken
36,486
15,287
Mitigated
16,643
18,260
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,499
558
1,189
3,243
9,585
4,593
169
5,620
3,965
20,488
0
L
Chiron
 
Chiron
3,800
1,085
5
1,805
5,264
1,863
0
1,791
3,473
0
40,311
W
6,335
3,041
0
1,738
7,631
2,642
0
4,475
3,156
36,881
2,909
W
Ix Chel
Leroy_jr_19
Ix Chel
2,435
390
121
2,797
6,153
2,340
0
0
6,153
53,184
0
L
Tsukuyomi
Redovski
Tsukuyomi
2,940
932
0
2,469
7,100
3,242
77
773
6,327
0
20,819
L
Yu Huang
7,774
1,846
0
2,367
8,489
3,058
0
4,408
4,081
31,138
0
L
Jormungandr
Tokkiqu
Jormungandr
3,403
724
0
1,040
7,238
5,013
0
4,610
2,628
9,936
2,461
W
Thanatos
Zinyx1
Thanatos
4,011
1,106
0
5,834
8,223
3,479
0
514
7,709
0
39,522
W
Apollo
evrima
Apollo
6,190
3,275
0
3,338
6,006
2,233
185
0
6,006
0
58,736
L
Ne Zha
monas9288
Ne Zha
887
334
0
813
8,395
3,467
0
611
7,784
0
25,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
26,175
331
Minions Killed
231
0
Camps Cleared
0
1,043,332
Distance Traveled
964,134
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,758
523
11
1
0
204,974
0
L
Chiron
5,827
530
88
8
0
190,393
0
W
Sol
6,108
555
72
7
0
198,871
0
W
Ix Chel
6,472
588
95
9
0
198,476
1
L
Tsukuyomi
4,613
419
30
3
0
199,560
0
L
Yu Huang
5,594
509
47
4
0
196,524
4
L
Jormungandr
5,082
462
13
1
0
174,656
3
W
Thanatos
5,691
517
59
5
0
236,842
0
W
Apollo
7,563
688
94
9
0
204,169
0
L
Ne Zha
5,059
460
53
5
0
203,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role