Player Matchup

Kali
Kali
Silver V
 
Kali
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Silver IV
 
Martichoras
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze IV
ItsMrWizard
Cerberus
Bronze IV
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 53L
630 MMR
Solo
Bakasura
Bakasura
Silver V
KingMarshallII1
Bakasura
Silver V
Level 144
God Stats
2W - 3L
1,651 SR
Queue Stats
96W - 132L
669 MMR
Solo
Sol
Sol
Silver IV
PyraSamsas
Sol
Silver IV
Level 154
God Stats
27W - 37L
1,267 SR
Queue Stats
460W - 513L
720 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 143
1,484 SR
1,004 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,622 SR
676 MMR
Da Ji
Da Ji
Silver V
Bubblydolphin408
Da Ji
Silver V
Level 117
God Stats
3W - 0L
1,811 SR
Queue Stats
145W - 202L
614 MMR
Solo
King Arthur
King Arthur
Silver IV
PROABGHUNTR
King Arthur
Silver IV
Level 68
God Stats
302W - 182L
1,553 SR
Queue Stats
669W - 704L
667 MMR
Solo
Sylvanus
Sylvanus
Silver III
Qc__SuperNova
Sylvanus
Silver III
Level 147
God Stats
5W - 10L
1,706 SR
Queue Stats
180W - 224L
681 MMR
Solo
Nu Wa
Nu Wa
Silver IV
SCharlesMx
Nu Wa
Silver IV
Level 69
God Stats
14W - 10L
1,564 SR
Queue Stats
33W - 56L
795 MMR
Solo
Charybdis
Charybdis
Silver V
oVirgoh
Charybdis
Silver V
Level 132
God Stats
5W - 3L
1,479 SR
Queue Stats
252W - 318L
624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
0 / 1 / 0
3,365
561
1,014
4,255
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
 
Martichoras
2
0 / 0 / 0
2,677
446
0
610
158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
ItsMrWizard
Cerberus
6
1 / 1 / 0
3,390
565
1,325
5,364
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
8
1 / 1 / 0
3,871
645
630
5,770
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 1 / 0
3,492
582
1,255
3,375
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Bake KujiraKukulkanMedusaXbalanque

VS

Bans
BellonaAthenaThanatosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,064
677
1,131
4,518
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
PROABGHUNTR
King Arthur
8
1 / 0 / 0
4,318
720
2,226
3,058
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Qc__SuperNova
Sylvanus
6
0 / 0 / 0
3,858
643
1,230
3,543
1,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
6
2 / 1 / 0
4,154
692
2,552
2,884
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
oVirgoh
Charybdis
6
0 / 1 / 0
3,744
624
1,347
3,201
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
4
4
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
1
0
0
L
Martichoras
 
Martichoras
0
0
0
0
W
1
0
1
1.5
L
Cerberus
ItsMrWizard
Cerberus
1
1
0
1
L
Bakasura
1
1
0
1
W
King Arthur
PROABGHUNTR
King Arthur
1
0
0
1
L
0
1
0
0
W
Sylvanus
Qc__SuperNova
Sylvanus
0
0
0
0
W
Nu Wa
2
1
0
2
W
Charybdis
oVirgoh
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,224
Damage
8,486
19,374
Taken
17,204
7,965
Mitigated
6,401
8,655
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,014
113
0
2,258
4,255
1,414
0
86
4,169
0
15,668
L
Martichoras
 
Martichoras
0
0
0
28
610
158
0
89
521
0
2,275
W
1,131
165
0
2,014
4,518
1,469
0
359
4,139
0
18,696
L
Cerberus
ItsMrWizard
Cerberus
1,325
0
0
2,629
5,364
3,172
0
1,198
4,166
11,246
0
L
Bakasura
630
491
0
1,864
5,770
2,392
0
1,050
4,720
0
21,126
W
King Arthur
PROABGHUNTR
King Arthur
2,226
142
0
487
3,058
1,497
0
0
3,058
227
24,777
L
1,255
228
0
1,876
3,375
829
0
1,359
2,016
20,504
2,322
W
Sylvanus
Qc__SuperNova
Sylvanus
1,230
488
780
950
3,543
1,856
161
475
3,068
12,283
0
W
Nu Wa
2,552
1,365
0
750
2,884
781
0
987
1,822
16,104
0
W
Charybdis
oVirgoh
Charybdis
1,347
934
0
1,267
3,201
798
525
723
2,478
0
23,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,795
Gold Earned
20,138
162
Minions Killed
165
0
Camps Cleared
0
485,392
Distance Traveled
547,457
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,365
561
24
4
0
114,143
0
L
Martichoras
2,677
446
4
1
0
21,505
0
W
Da Ji
4,064
677
42
7
0
120,140
0
L
Cerberus
3,390
565
41
7
0
113,026
0
L
Bakasura
3,871
645
51
9
0
118,912
1
W
King Arthur
4,318
720
40
7
0
128,106
0
L
Sol
3,492
582
42
7
0
117,806
4
W
Sylvanus
3,858
643
21
4
0
84,926
0
W
Nu Wa
4,154
692
25
4
0
117,857
0
W
Charybdis
3,744
624
37
6
0
96,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role