Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Akro Blakk
Chang'e
Level 127
God Stats
2W - 1L
1,817 SR
Queue Stats
7W - 3L
1,683 Elo+
Party 1
Xbalanque
Xbalanque
Always Blakk
Xbalanque
Level 125
God Stats
8W - 10L
1,547 SR
Queue Stats
62W - 38L
1,608 Elo+
Party 1
Ne Zha
Ne Zha
Nachofai
Ne Zha
Level 41
God Stats
4W - 4L
1,571 SR
Queue Stats
58W - 66L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
xImBrendennn
Sun Wukong
Level 124
God Stats
0W - 2L
1,460 SR
Queue Stats
28W - 26L
1,497 Elo+
Solo
Team Averages
Level 100
1,579 SR
1,540 Elo+

VS

Team Averages
Level 86
1,568 SR
1,473 Elo+
Ares
Ares
Brownbars
Ares
Level 87
God Stats
23W - 26L
1,382 SR
Queue Stats
326W - 378L
1,416 Elo+
Solo
Raijin
Raijin
CornerGas
Raijin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,387 Elo+
Solo
Nemesis
Nemesis
Draakas
Nemesis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 64L
1,544 Elo+
Party 2
Izanami
Izanami
LeftToFray
Izanami
Level 117
God Stats
11W - 7L
1,766 SR
Queue Stats
191W - 192L
1,479 Elo+
Solo
Anubis
Anubis
TonyZanboni69
Anubis
Level 28
God Stats
2W - 1L
1,694 SR
Queue Stats
69W - 54L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 2
3,976
568
1,206
4,284
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Akro Blakk
Chang'e
9
1 / 0 / 1
5,092
727
2,630
3,000
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Always Blakk
Xbalanque
8
2 / 0 / 0
4,225
604
5,910
5,430
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Nachofai
Ne Zha
10
1 / 0 / 3
4,808
687
1,455
4,309
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
xImBrendennn
Sun Wukong
5
0 / 2 / 0
3,602
515
989
4,922
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 1 / 0
4,636
662
2,858
5,951
3,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
CornerGas
Raijin
8
0 / 1 / 0
4,548
650
1,344
3,649
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Draakas
Nemesis
8
0 / 2 / 0
4,170
596
1,150
6,184
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
LeftToFray
Izanami
8
0 / 0 / 1
4,272
610
2,903
4,175
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
2 / 0 / 0
5,735
819
2,198
3,544
2,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
3
3
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
L
Chang'e
Akro Blakk
Chang'e
1
0
1
1.5
L
Xbalanque
Always Blakk
Xbalanque
2
0
0
2
W
Ares
1
1
0
1
W
Raijin
CornerGas
Raijin
0
1
0
0
W
Nemesis
Draakas
Nemesis
0
2
0
0
W
Izanami
LeftToFray
Izanami
0
0
1
0.5
L
Ne Zha
Nachofai
Ne Zha
1
0
3
2.5
W
2
0
0
2
L
Sun Wukong
xImBrendennn
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,190
Damage
10,453
21,945
Taken
23,503
8,865
Mitigated
10,935
9,657
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,206
106
242
1,438
4,284
2,801
0
1,619
2,665
3,681
88
L
Chang'e
Akro Blakk
Chang'e
2,630
45
100
1,572
3,000
950
0
1,222
1,778
35,956
0
L
Xbalanque
Always Blakk
Xbalanque
5,910
1,420
0
2,764
5,430
1,689
0
1,167
4,263
0
37,755
W
Ares
2,858
88
0
1,739
5,951
3,577
0
587
5,364
11,225
0
W
Raijin
CornerGas
Raijin
1,344
186
0
625
3,649
1,173
0
2,240
1,409
27,812
698
W
Nemesis
Draakas
Nemesis
1,150
325
0
707
6,184
2,188
0
673
5,511
0
26,600
W
Izanami
LeftToFray
Izanami
2,903
2,261
0
2,248
4,175
1,291
0
336
3,839
0
35,785
L
Ne Zha
Nachofai
Ne Zha
1,455
330
0
2,551
4,309
1,406
0
155
4,154
0
28,643
W
2,198
30
0
1,402
3,544
2,706
315
0
3,544
37,320
1,400
L
Sun Wukong
xImBrendennn
Sun Wukong
989
45
0
990
4,922
2,019
0
2,168
2,754
0
14,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,703
Gold Earned
23,361
222
Minions Killed
243
0
Camps Cleared
0
710,393
Distance Traveled
683,519
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,976
568
4
1
0
154,068
2
L
Chang'e
5,092
727
69
10
0
158,588
0
L
Xbalanque
4,225
604
66
9
0
129,657
0
W
Ares
4,636
662
12
2
0
146,103
1
W
Raijin
4,548
650
57
8
0
142,733
1
W
Nemesis
4,170
596
42
6
0
163,158
0
W
Izanami
4,272
610
57
8
0
118,573
0
L
Ne Zha
4,808
687
59
8
0
175,223
0
W
Anubis
5,735
819
75
11
0
112,952
0
L
Sun Wukong
3,602
515
24
3
0
92,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role