Player Matchup

Nut
Nut
DiaMonDer60
Nut
Level 39
God Stats
2W - 5L
1,494 SR
Queue Stats
8W - 15L
1,423 Elo+
Solo
Bacchus
Bacchus
MrBankshots
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 151L
1,579 Elo+
Party 1
Lancelot
Lancelot
MrKillxSwitchx
Lancelot
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 105L
1,528 Elo+
Party 1
Anubis
Anubis
TriQseL
Anubis
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 96L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
djclockwise
Ne Zha
Level 170
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 76L
1,501 Elo+
Solo
Team Averages
Level 106
1,499 SR
1,512 Elo+

VS

Team Averages
Level 114
1,593 SR
1,553 Elo+
Nut
Nut
ADRI3N10
Nut
Level 82
God Stats
2W - 0L
1,750 SR
Queue Stats
23W - 15L
1,590 Elo+
Party 2
Artio
Artio
FatherThiccMust
Artio
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 193L
1,465 Elo+
Solo
Nemesis
Nemesis
Merlinkek
Nemesis
Level 96
God Stats
6W - 0L
1,500 SR
Queue Stats
73W - 42L
1,635 Elo+
Solo
Bellona
Bellona
nag0ru
Bellona
Level 144
God Stats
6W - 2L
1,717 SR
Queue Stats
65W - 54L
1,572 Elo+
Party 2
Jormungandr
Jormungandr
perony
Jormungandr
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 322L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,319
520
9,243
14,524
5,986
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bacchus
MrBankshots
Bacchus
11
1 / 3 / 3
7,565
473
7,327
11,379
11,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
15
0 / 1 / 0
8,575
536
7,271
19,283
12,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
TriQseL
Anubis
13
2 / 4 / 1
7,973
498
5,791
8,802
4,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
17
0 / 3 / 2
8,296
519
8,872
16,686
9,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,169
511
8,419
14,149
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 1
9,693
606
13,341
14,666
15,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Merlinkek
Nemesis
16
5 / 2 / 3
9,154
572
8,104
11,967
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
nag0ru
Bellona
12
2 / 0 / 7
8,715
545
6,029
11,014
12,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
perony
Jormungandr
13
4 / 2 / 3
8,329
521
8,550
12,784
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
15
16
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
4
5
0
0.8
W
3
0
1
3.5
W
Nemesis
Merlinkek
Nemesis
5
2
3
3.25
L
Bacchus
MrBankshots
Bacchus
1
3
3
0.83
L
Lancelot
0
1
0
0
L
Anubis
TriQseL
Anubis
2
4
1
0.63
L
Ne Zha
0
3
2
0.33
W
Bellona
nag0ru
Bellona
2
0
7
5.5
W
Jormungandr
perony
Jormungandr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,504
Damage
44,443
70,674
Taken
64,580
43,508
Mitigated
45,037
22,601
Healing
18,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,419
5,657
0
6,190
14,149
5,368
236
843
13,306
0
68,247
L
9,243
5,632
85
3,861
14,524
5,986
1,746
982
13,542
0
54,198
W
13,341
1,687
70
6,539
14,666
15,931
36
244
14,422
65,717
4,709
W
Nemesis
Merlinkek
Nemesis
8,104
2,588
0
1,387
11,967
6,315
0
2,284
9,683
0
85,488
L
Bacchus
MrBankshots
Bacchus
7,327
1,010
0
1,748
11,379
11,047
0
2,601
8,706
20,843
0
L
Lancelot
7,271
2,253
0
8,964
19,283
12,956
0
10,198
7,803
0
70,918
L
Anubis
TriQseL
Anubis
5,791
450
0
3,359
8,802
4,367
0
4,615
4,187
50,072
0
L
Ne Zha
8,872
1,725
0
4,584
16,686
9,152
0
1,713
14,909
0
108,214
W
Bellona
nag0ru
Bellona
6,029
995
0
1,932
11,014
12,113
97
3,443
7,571
0
32,328
W
Jormungandr
perony
Jormungandr
8,550
2,000
0
1,953
12,784
5,310
182
6,304
6,480
56,964
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
44,060
499
Minions Killed
489
0
Camps Cleared
0
1,505,060
Distance Traveled
1,588,125
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,169
511
107
7
0
268,573
2
L
Nut
8,319
520
92
6
0
268,332
0
W
Artio
9,693
606
128
8
0
312,816
2
W
Nemesis
9,154
572
124
8
0
359,855
3
L
Bacchus
7,565
473
18
1
0
319,664
3
L
Lancelot
8,575
536
139
9
0
308,202
5
L
Anubis
7,973
498
93
6
0
250,313
0
L
Ne Zha
8,296
519
157
10
0
358,549
4
W
Bellona
8,715
545
43
3
0
341,055
1
W
Jormungandr
8,329
521
87
5
0
305,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role