Player Matchup

Thoth
Thoth
BlueCollarYoda
Thoth
Level 107
God Stats
1W - 0L
1,761 SR
Queue Stats
123W - 80L
1,657 Elo+
Solo
Bacchus
Bacchus
Evlanna
Bacchus
Level 108
God Stats
6W - 3L
1,577 SR
Queue Stats
38W - 25L
1,580 Elo+
Solo
Nut
Nut
LunarRose04
Nut
Level 66
God Stats
14W - 16L
1,542 SR
Queue Stats
129W - 111L
1,555 Elo+
Solo
Ne Zha
Ne Zha
MatureSine4
Ne Zha
Level 85
God Stats
1W - 2L
1,217 SR
Queue Stats
48W - 45L
1,509 Elo+
Solo
Danzaburou
Danzaburou
aria2022
Danzaburou
Level 45
God Stats
4W - 4L
1,538 SR
Queue Stats
137W - 117L
1,481 Elo+
Solo
Team Averages
Level 82
1,527 SR
1,556 Elo+

VS

Team Averages
Level 100
1,576 SR
1,506 Elo+
Shiva
Shiva
Drumgorr
Shiva
Level 103
God Stats
1W - 3L
1,757 SR
Queue Stats
156W - 146L
1,575 Elo+
Solo
Medusa
Medusa
Palworld
Medusa
Level 88
God Stats
0W - 3L
1,386 SR
Queue Stats
9W - 16L
1,463 Elo+
Solo
Ra
Ra
SimplyTheOkest
Ra
Level 122
God Stats
25W - 24L
1,474 SR
Queue Stats
348W - 349L
1,508 Elo+
Solo
Jormungandr
Jormungandr
XLR847
Jormungandr
Level 30
God Stats
6W - 7L
1,500 SR
Queue Stats
190W - 184L
1,523 Elo+
Solo
Hades
Hades
ll iPaNiiKz ll
Hades
Level 156
God Stats
4W - 4L
1,762 SR
Queue Stats
268W - 305L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,233
1,206
9,806
2,012
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Evlanna
Bacchus
12
1 / 1 / 6
7,567
1,261
3,550
7,992
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 4
7,575
1,263
7,080
5,024
2,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
12
2 / 2 / 4
7,079
1,180
7,266
5,394
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
aria2022
Danzaburou
12
0 / 2 / 5
6,540
1,090
4,976
5,447
2,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

366

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Drumgorr
Shiva
12
2 / 1 / 3
7,080
1,180
6,679
8,622
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Palworld
Medusa
11
2 / 2 / 3
7,025
1,171
5,387
9,859
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

11
1 / 2 / 3
6,754
1,126
5,189
6,677
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
XLR847
Jormungandr
10
0 / 0 / 0
4,180
697
0
0
0
12
1 / 3 / 2
6,908
1,151
5,770
9,362
5,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
8
Kills
6
6
Deaths
8
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Shiva
Drumgorr
Shiva
2
1
3
3.5
W
Bacchus
Evlanna
Bacchus
1
1
6
4
W
2
1
4
4
W
Ne Zha
2
2
4
2
L
Medusa
Palworld
Medusa
2
2
3
1.75
L
1
2
3
1.25
L
Jormungandr
XLR847
Jormungandr
0
0
0
0
W
Danzaburou
aria2022
Danzaburou
0
2
5
1.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
23,025
25,869
Taken
34,520
17,012
Mitigated
16,421
3,868
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,806
187
0
250
2,012
610
0
304
1,708
20,634
565
L
Shiva
Drumgorr
Shiva
6,679
897
246
885
8,622
4,560
0
3,236
5,030
40
13,573
W
Bacchus
Evlanna
Bacchus
3,550
226
0
1,159
7,992
8,877
0
4,376
3,384
6,326
0
W
7,080
4,586
0
1,704
5,024
2,181
0
2,727
2,297
0
29,686
W
Ne Zha
7,266
1,423
0
196
5,394
2,923
0
1,695
3,651
0
16,141
L
Medusa
Palworld
Medusa
5,387
1,990
0
379
9,859
3,766
0
3,194
6,365
0
14,357
L
5,189
361
709
754
6,677
2,391
0
2,089
4,366
16,807
0
L
Jormungandr
XLR847
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
aria2022
Danzaburou
4,976
1,377
0
559
5,447
2,421
0
1,617
3,830
0
8,974
L
5,770
355
229
1,597
9,362
5,704
0
3,297
5,747
16,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
31,947
129
Minions Killed
102
8
Camps Cleared
4
608,958
Distance Traveled
475,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,233
1,206
53
9
1
119,124
0
L
Shiva
7,080
1,180
23
4
0
134,307
0
W
Bacchus
7,567
1,261
0
0
0
134,333
0
W
Nut
7,575
1,263
53
9
6
112,048
0
W
Ne Zha
7,079
1,180
17
3
0
122,621
0
L
Medusa
7,025
1,171
15
3
2
116,655
0
L
Ra
6,754
1,126
33
6
2
118,224
0
L
Jormungandr
4,180
697
0
0
0
0
0
W
Danzaburou
6,540
1,090
6
1
1
120,832
0
L
Hades
6,908
1,151
31
5
0
106,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role