Player Matchup

Geb
Geb
Agente2114
Geb
Level 153
God Stats
2W - 1L
1,543 SR
Queue Stats
199W - 192L
1,570 Elo+
Solo
Nut
Nut
DapperDgod
Nut
Level 149
God Stats
32W - 32L
1,475 SR
Queue Stats
106W - 97L
1,538 Elo+
Party 1
Raijin
Raijin
Sammy3Legs
Raijin
Level 155
God Stats
13W - 6L
1,861 SR
Queue Stats
87W - 91L
1,516 Elo+
Party 1
Team Averages
Level 152
1,626 SR
1,541 Elo+

VS

Team Averages
Level 144
1,428 SR
1,506 Elo+
King Arthur
King Arthur
LetsGetFunkee
King Arthur
Level 142
God Stats
3W - 11L
1,322 SR
Queue Stats
245W - 232L
1,543 Elo+
Party 2
Cupid
Cupid
Tian13
Cupid
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ix Chel
Ix Chel
papaOdin87
Ix Chel
Level 155
God Stats
26W - 42L
1,462 SR
Queue Stats
430W - 455L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 13
11,021
735
10,509
14,583
15,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 2 / 10
12,909
861
15,858
11,075
6,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Sammy3Legs
Raijin
20
10 / 0 / 10
13,093
873
24,295
11,607
6,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LetsGetFunkee
King Arthur
16
1 / 6 / 3
10,014
668
11,272
22,937
22,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Tian13
Cupid
13
2 / 8 / 1
9,431
629
7,444
16,733
6,945
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
papaOdin87
Ix Chel
15
0 / 7 / 2
9,679
645
6,133
18,696
7,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
21
Kills
3
4
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
W
10
2
10
7.5
L
King Arthur
LetsGetFunkee
King Arthur
1
6
3
0.42
W
Raijin
Sammy3Legs
Raijin
10
0
10
15
L
Cupid
Tian13
Cupid
2
8
1
0.31
L
Ix Chel
papaOdin87
Ix Chel
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,662
Damage
24,849
37,265
Taken
58,366
28,986
Mitigated
37,567
6,862
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,509
529
0
1,372
14,583
15,907
60
3,823
10,760
25,426
1,336
W
15,858
7,539
0
1,828
11,075
6,095
2,474
1,457
9,618
0
66,784
L
King Arthur
LetsGetFunkee
King Arthur
11,272
214
0
250
22,937
22,652
0
9,436
12,309
0
39,109
W
Raijin
Sammy3Legs
Raijin
24,295
2,641
0
3,662
11,607
6,984
783
1,464
10,143
68,334
0
L
Cupid
Tian13
Cupid
7,444
4,337
162
2,053
16,733
6,945
0
9,995
5,858
0
24,039
L
Ix Chel
papaOdin87
Ix Chel
6,133
1,097
2,762
3,114
18,696
7,970
28
11,674
5,918
31,618
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,023
Gold Earned
29,124
224
Minions Killed
147
0
Camps Cleared
0
791,773
Distance Traveled
743,221
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,021
735
35
2
0
278,814
0
W
Nut
12,909
861
90
6
0
251,391
0
L
King Arthur
10,014
668
38
3
0
269,497
0
W
Raijin
13,093
873
99
7
0
261,568
1
L
Cupid
9,431
629
58
4
0
216,029
0
L
Ix Chel
9,679
645
51
3
0
257,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role