Player Matchup

Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Draakas
Chaac
Level 116
God Stats
4W - 1L
1,678 SR
Queue Stats
93W - 64L
1,534 Elo+
Party 1
Janus
Janus
Erik2G
Janus
Level 147
God Stats
11W - 20L
1,344 SR
Queue Stats
64W - 73L
1,409 Elo+
Solo
Lancelot
Lancelot
TonyZanboni69
Lancelot
Level 28
God Stats
2W - 0L
1,709 SR
Queue Stats
69W - 54L
1,531 Elo+
Party 1
Artemis
Artemis
abcvo
Artemis
Level 127
God Stats
4W - 1L
1,778 SR
Queue Stats
273W - 251L
1,494 Elo+
Solo
Team Averages
Level 107
1,602 SR
1,494 Elo+

VS

Team Averages
Level 106
1,477 SR
1,472 Elo+
Ares
Ares
Brownbars
Ares
Level 87
God Stats
23W - 26L
1,415 SR
Queue Stats
326W - 378L
1,424 Elo+
Solo
Xbalanque
Xbalanque
RileyNoReid
Xbalanque
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 79L
1,471 Elo+
Solo
Susano
Susano
Viperrzz_RJ
Susano
Level 108
God Stats
0W - 2L
1,147 SR
Queue Stats
89W - 79L
1,530 Elo+
Solo
Discordia
Discordia
YTJavMurry
Discordia
Level 126
God Stats
12W - 7L
1,827 SR
Queue Stats
59W - 56L
1,477 Elo+
Solo
Amaterasu
Amaterasu
ate9eightch9
Amaterasu
Level 87
God Stats
1W - 1L
1,498 SR
Queue Stats
47W - 47L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 3 / 6
8,351
557
3,795
15,045
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Draakas
Chaac
15
3 / 1 / 1
8,519
568
2,861
10,765
6,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Erik2G
Janus
14
1 / 1 / 1
9,104
607
4,128
4,404
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
TonyZanboni69
Lancelot
15
4 / 1 / 1
9,653
644
7,211
10,136
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
abcvo
Artemis
16
4 / 0 / 1
9,226
615
9,801
11,717
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 0 / 3
7,283
486
3,171
10,683
7,574
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
RileyNoReid
Xbalanque
14
2 / 5 / 0
7,641
509
9,142
14,461
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
5
0 / 1 / 2
5,209
347
590
3,816
1,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
YTJavMurry
Discordia
14
1 / 1 / 1
7,200
480
3,803
6,969
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
ate9eightch9
Amaterasu
5
0 / 9 / 2
5,198
347
883
12,347
3,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
4
6
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
6
1
L
Ares
1
0
3
2.5
W
Chaac
Draakas
Chaac
3
1
1
3.5
W
Janus
Erik2G
Janus
1
1
1
1.5
L
Xbalanque
RileyNoReid
Xbalanque
2
5
0
0.4
W
Lancelot
TonyZanboni69
Lancelot
4
1
1
4.5
L
Susano
0
1
2
1
L
Discordia
YTJavMurry
Discordia
1
1
1
1.5
W
Artemis
abcvo
Artemis
4
0
1
4.5
L
Amaterasu
ate9eightch9
Amaterasu
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,796
Damage
17,589
52,067
Taken
48,276
30,433
Mitigated
20,703
14,816
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,795
664
0
2,432
15,045
10,635
1,082
2,180
11,959
23,262
352
L
Ares
3,171
29
0
1,953
10,683
7,574
0
3,154
7,289
25,440
0
W
Chaac
Draakas
Chaac
2,861
451
0
2,178
10,765
6,351
1,695
920
9,845
0
65,074
W
Janus
Erik2G
Janus
4,128
40
0
500
4,404
1,525
2,868
2,473
1,931
65,040
2,013
L
Xbalanque
RileyNoReid
Xbalanque
9,142
4,364
0
4,570
14,461
5,763
0
1,812
12,649
0
72,449
W
Lancelot
TonyZanboni69
Lancelot
7,211
1,118
0
1,870
10,136
6,687
2,002
623
8,469
0
79,743
L
Susano
590
45
0
1,390
3,816
1,071
0
67
3,713
0
7,566
L
Discordia
YTJavMurry
Discordia
3,803
0
0
560
6,969
2,443
0
1,302
5,433
58,305
1,230
W
Artemis
abcvo
Artemis
9,801
5,318
0
7,836
11,717
5,235
4,474
644
11,073
0
72,264
L
Amaterasu
ate9eightch9
Amaterasu
883
267
0
3,002
12,347
3,852
0
1,275
10,632
0
6,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
32,531
522
Minions Killed
280
0
Camps Cleared
0
1,477,640
Distance Traveled
1,125,182
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,351
557
41
3
0
297,442
0
L
Ares
7,283
486
38
3
0
287,476
1
W
Chaac
8,519
568
99
7
0
321,060
3
W
Janus
9,104
607
141
9
0
285,408
0
L
Xbalanque
7,641
509
109
7
0
238,294
0
W
Lancelot
9,653
644
123
8
0
319,366
0
L
Susano
5,209
347
18
1
0
88,030
0
L
Discordia
7,200
480
106
7
0
316,731
2
W
Artemis
9,226
615
118
8
0
254,364
3
L
Amaterasu
5,198
347
9
1
0
194,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role