Player Matchup

Cthulhu
Cthulhu
ConorMcnally
Cthulhu
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 46L
1,461 Elo+
Party 1
Chang'e
Chang'e
J-ackB-ourne
Chang'e
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 69L
1,531 Elo+
Party 1
Izanami
Izanami
Kinnys
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 94L
1,520 Elo+
Solo
Chiron
Chiron
Reinet
Chiron
Level 109
God Stats
3W - 0L
1,710 SR
Queue Stats
70W - 59L
1,507 Elo+
Solo
Freya
Freya
tissyboy1
Freya
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 125L
1,516 Elo+
Party 1
Team Averages
Level 115
1,542 SR
1,507 Elo+

VS

Team Averages
Level 81
1,500 SR
1,487 Elo+
Arachne
Arachne
PsOJoker
Arachne
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,435 Elo+
Party 2
Ravana
Ravana
SmokyB
Ravana
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,570 Elo+
Party 2
Shiva
Shiva
Voxlette
Shiva
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
291W - 289L
1,470 Elo+
Solo
Ix Chel
Ix Chel
arthurviande
Ix Chel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,461 Elo+
Solo
Zeus
Zeus
maximoj
Zeus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ConorMcnally
Cthulhu
19
10 / 1 / 16
12,022
925
12,296
21,623
20,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
J-ackB-ourne
Chang'e
17
4 / 2 / 17
10,190
784
8,252
16,278
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kinnys
Izanami
16
3 / 1 / 11
9,990
768
6,734
8,536
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Chiron
Reinet
Chiron
17
9 / 2 / 14
11,040
849
22,231
19,298
8,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
tissyboy1
Freya
17
4 / 3 / 18
10,245
788
16,357
16,808
8,091
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PsOJoker
Arachne
14
2 / 4 / 3
8,204
631
11,190
15,496
17,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
SmokyB
Ravana
14
1 / 5 / 2
7,686
591
4,362
10,097
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shiva
Voxlette
Shiva
15
1 / 7 / 5
8,312
639
11,338
19,370
15,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
arthurviande
Ix Chel
16
2 / 10 / 3
9,631
741
11,365
16,916
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
maximoj
Zeus
16
3 / 4 / 3
9,224
710
16,492
7,931
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
30
Kills
9
9
Deaths
30
76
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ConorMcnally
Cthulhu
10
1
16
18
W
Chang'e
J-ackB-ourne
Chang'e
4
2
17
6.25
W
Izanami
Kinnys
Izanami
3
1
11
8.5
L
Arachne
PsOJoker
Arachne
2
4
3
0.88
W
Chiron
Reinet
Chiron
9
2
14
8
L
Ravana
SmokyB
Ravana
1
5
2
0.4
L
Shiva
Voxlette
Shiva
1
7
5
0.5
L
Ix Chel
arthurviande
Ix Chel
2
10
3
0.35
L
Zeus
maximoj
Zeus
3
4
3
1.13
W
Freya
tissyboy1
Freya
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,870
Damage
54,747
82,543
Taken
69,810
47,750
Mitigated
48,730
48,176
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ConorMcnally
Cthulhu
12,296
249
1,190
2,806
21,623
20,744
500
7,333
14,241
21,398
1,551
W
Chang'e
J-ackB-ourne
Chang'e
8,252
599
22,149
9,379
16,278
6,788
792
6,116
10,072
24,091
1,278
W
Izanami
Kinnys
Izanami
6,734
4,075
918
769
8,536
3,606
1,290
3,562
4,875
0
33,855
L
Arachne
PsOJoker
Arachne
11,190
7,168
798
3,659
15,496
17,378
0
6,964
8,532
0
12,782
W
Chiron
Reinet
Chiron
22,231
4,881
2,694
3,175
19,298
8,521
3,230
6,535
12,587
0
47,181
L
Ravana
SmokyB
Ravana
4,362
803
0
815
10,097
5,672
0
6,200
3,897
0
7,881
L
Shiva
Voxlette
Shiva
11,338
1,162
995
2,211
19,370
15,271
0
10,328
9,042
0
24,125
L
Ix Chel
arthurviande
Ix Chel
11,365
1,116
625
547
16,916
7,363
0
8,733
8,183
26,986
0
L
Zeus
maximoj
Zeus
16,492
701
312
271
7,931
3,046
0
2,826
5,105
34,326
0
W
Freya
tissyboy1
Freya
16,357
4,002
989
4,107
16,808
8,091
1,534
4,311
12,306
28,062
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,487
Gold Earned
43,057
223
Minions Killed
105
0
Camps Cleared
0
1,210,337
Distance Traveled
1,055,845
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,022
925
26
2
0
282,932
0
W
Chang'e
10,190
784
36
3
0
262,421
2
W
Izanami
9,990
768
67
5
0
191,568
0
L
Arachne
8,204
631
8
1
0
237,787
0
W
Chiron
11,040
849
54
4
0
244,752
0
L
Ravana
7,686
591
6
0
0
216,035
0
L
Shiva
8,312
639
18
1
0
205,692
0
L
Ix Chel
9,631
741
28
2
0
191,964
0
L
Zeus
9,224
710
45
3
0
204,367
0
W
Freya
10,245
788
40
3
0
228,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role