Player Matchup

Artemis
Artemis
 
Artemis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Arhymaan
Discordia
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 257L
1,456 Elo+
Party 1
Bacchus
Bacchus
Haqo_Quinze
Bacchus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 48L
1,358 Elo+
Party 2
Sol
Sol
Ipone_Delta
Sol
Level 105
God Stats
2W - 0L
1,692 SR
Queue Stats
66W - 66L
1,367 Elo+
Party 2
Serqet
Serqet
h3adsh0t_fire78
Serqet
Level 120
God Stats
1W - 2L
1,298 SR
Queue Stats
182W - 161L
1,534 Elo+
Solo
Team Averages
Level 103
1,498 SR
1,443 Elo+

VS

Team Averages
Level 96
1,718 SR
1,480 Elo+
Terra
Terra
BeCertified
Terra
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 93L
1,519 Elo+
Solo
Surtr
Surtr
JIMMYCHONG20
Surtr
Level 114
God Stats
6W - 4L
1,751 SR
Queue Stats
119W - 127L
1,461 Elo+
Solo
Anhur
Anhur
Karfiolcic
Anhur
Level 33
God Stats
1W - 1L
1,728 SR
Queue Stats
4W - 4L
1,450 Elo+
Solo
Discordia
Discordia
SaOp Rhytox
Discordia
Level 98
God Stats
1W - 1L
1,885 SR
Queue Stats
148W - 142L
1,516 Elo+
Solo
Thor
Thor
XxGangsTer-ZaixX
Thor
Level 144
God Stats
4W - 3L
1,725 SR
Queue Stats
92W - 94L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
2 / 3 / 1
4,484
747
4,233
5,927
2,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Arhymaan
Discordia
8
1 / 1 / 0
4,252
709
1,546
2,184
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Haqo_Quinze
Bacchus
7
0 / 0 / 0
4,142
690
785
2,509
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,956
659
975
1,764
523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 0
3,689
615
221
4,153
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,314
552
658
2,968
1,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 3 / 0
4,503
751
2,969
6,192
2,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Anhur
1
0 / 1 / 0
2,668
445
0
846
130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
SaOp Rhytox
Discordia
6
0 / 1 / 0
3,358
560
1,741
3,458
992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 0 / 2
3,925
654
808
3,439
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
4
4
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
3
1
0.83
W
Discordia
Arhymaan
Discordia
1
1
0
1
L
0
0
0
0
W
Bacchus
Haqo_Quinze
Bacchus
0
0
0
0
W
0
0
0
0
L
3
3
0
1
L
Anhur
0
1
0
0
L
Discordia
SaOp Rhytox
Discordia
0
1
0
0
L
1
0
2
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,760
Damage
6,176
16,537
Taken
16,903
6,952
Mitigated
6,369
6,875
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,233
1,535
0
1,684
5,927
2,325
0
100
5,544
0
17,795
W
Discordia
Arhymaan
Discordia
1,546
210
0
395
2,184
793
0
1,741
443
22,590
415
L
658
144
109
844
2,968
1,148
0
1,309
1,659
8,662
0
W
Bacchus
Haqo_Quinze
Bacchus
785
102
0
1,147
2,509
1,988
84
87
2,422
9,834
2,198
W
975
511
0
839
1,764
523
922
571
1,193
26,004
0
L
2,969
1,227
0
1,535
6,192
2,847
0
0
5,706
553
18,639
L
Anhur
0
0
0
27
846
130
0
0
846
0
940
L
Discordia
SaOp Rhytox
Discordia
1,741
80
0
629
3,458
992
0
1,243
2,215
15,490
0
L
808
61
0
360
3,439
1,252
0
651
2,749
0
15,755
W
221
0
0
2,810
4,153
1,323
0
0
4,153
0
21,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,523
Gold Earned
17,768
191
Minions Killed
97
0
Camps Cleared
0
556,649
Distance Traveled
527,167
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,484
747
30
5
0
96,815
2
W
Discordia
4,252
709
41
7
0
100,164
1
L
Terra
3,314
552
11
2
0
121,665
0
W
Bacchus
4,142
690
21
4
0
104,431
2
W
Sol
3,956
659
54
9
0
106,567
0
L
Surtr
4,503
751
35
6
0
115,292
2
L
Anhur
2,668
445
1
0
0
23,175
0
L
Discordia
3,358
560
16
3
0
113,848
0
L
Thor
3,925
654
34
6
0
153,187
1
W
Serqet
3,689
615
45
8
0
148,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role