Player Matchup

Kukulkan
Kukulkan
Chipsnack
Kukulkan
Level 63
God Stats
3W - 1L
1,235 SR
Queue Stats
85W - 71L
1,578 Elo+
Party 1
Anhur
Anhur
Gruppr
Anhur
Level 144
God Stats
1W - 0L
1,448 SR
Queue Stats
3W - 4L
1,740 Elo+
Party 1
Cthulhu
Cthulhu
TheGanymede
Cthulhu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 122
1,394 SR
1,606 Elo+

VS

Team Averages
Level 125
1,343 SR
1,542 Elo+
Cupid
Cupid
DeleteSmite87
Cupid
Level 35
God Stats
0W - 3L
1,376 SR
Queue Stats
14W - 12L
1,522 Elo+
Solo
Athena
Athena
MRmortimerMan
Athena
Level 121
God Stats
20W - 8L
1,343 SR
Queue Stats
275W - 284L
1,540 Elo+
Solo
Nu Wa
Nu Wa
llNobiliumll
Nu Wa
Level 220
God Stats
0W - 1L
1,311 SR
Queue Stats
9W - 8L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chipsnack
Kukulkan
13
0 / 1 / 7
7,652
765
6,884
5,329
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Gruppr
Anhur
13
6 / 0 / 0
8,692
869
4,383
6,352
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Cthulhu
TheGanymede
Cthulhu
13
2 / 1 / 6
7,798
780
7,974
7,158
6,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,501
650
4,143
8,341
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 1
6,713
671
3,687
8,540
6,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 2
6,730
673
5,797
6,279
2,133
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chipsnack
Kukulkan
0
1
7
3.5
L
1
4
1
0.38
W
Anhur
Gruppr
Anhur
6
0
0
6
L
1
1
1
1.5
W
Cthulhu
TheGanymede
Cthulhu
2
1
6
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,241
Damage
13,627
18,839
Taken
23,160
10,821
Mitigated
11,220
6,812
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chipsnack
Kukulkan
6,884
683
0
879
5,329
2,150
737
3,326
2,003
29,516
0
L
4,143
2,225
159
1,353
8,341
3,036
0
4,896
2,657
0
21,307
W
Anhur
Gruppr
Anhur
4,383
3,506
0
2,462
6,352
2,428
416
2,455
3,897
0
40,854
L
3,687
705
0
1,879
8,540
6,051
0
3,645
4,217
13,445
294
W
Cthulhu
TheGanymede
Cthulhu
7,974
642
0
3,471
7,158
6,243
30
3,453
3,705
26,177
2,322
L
5,797
1,512
0
0
6,279
2,133
0
4,197
1,663
29,515
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,142
Gold Earned
19,944
163
Minions Killed
122
0
Camps Cleared
0
589,016
Distance Traveled
522,383
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,652
765
62
6
0
180,060
0
L
Cupid
6,501
650
28
3
0
163,241
0
W
Anhur
8,692
869
69
7
0
199,939
0
L
Athena
6,713
671
31
3
0
180,143
1
W
Cthulhu
7,798
780
32
3
0
209,017
0
L
Nu Wa
6,730
673
63
6
0
178,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role