Player Matchup

Nox
Nox
AkaAzul
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 130L
1,474 Elo+
Party 2
Mulan
Mulan
DestroNeos
Mulan
Level 85
God Stats
28W - 25L
1,679 SR
Queue Stats
134W - 114L
1,513 Elo+
Party 2
Merlin
Merlin
GrrStorm
Merlin
Level 149
God Stats
35W - 34L
1,538 SR
Queue Stats
993W - 957L
1,534 Elo+
Solo
Aphrodite
Aphrodite
IndieDG
Aphrodite
Level 100
God Stats
3W - 2L
1,272 SR
Queue Stats
34W - 32L
1,215 Elo+
Solo
Xbalanque
Xbalanque
oussain
Xbalanque
Level 88
God Stats
12W - 11L
1,580 SR
Queue Stats
95W - 100L
1,500 Elo+
Solo
Team Averages
Level 110
1,514 SR
1,447 Elo+

VS

Team Averages
Level 93
1,649 SR
1,457 Elo+
Surtr
Surtr
BckAfter18Months
Surtr
Level 116
God Stats
4W - 3L
1,782 SR
Queue Stats
45W - 31L
1,594 Elo+
Party 1
Agni
Agni
Chafechambrz
Agni
Level 143
God Stats
3W - 1L
1,666 SR
Queue Stats
202W - 180L
1,486 Elo+
Solo
Athena
Athena
ShowMeYuHuang
Athena
Level 50
God Stats
10W - 11L
1,523 SR
Queue Stats
71W - 95L
1,417 Elo+
Party 1
Medusa
Medusa
TeaKiller1767
Medusa
Level 87
God Stats
18W - 4L
1,861 SR
Queue Stats
170W - 162L
1,501 Elo+
Party 1
Thor
Thor
goodgamer7932
Thor
Level 67
God Stats
2W - 2L
1,412 SR
Queue Stats
16W - 20L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
0 / 2 / 1
7,480
394
4,022
12,730
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
11
0 / 5 / 1
7,364
388
5,540
13,516
6,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
GrrStorm
Merlin
17
1 / 1 / 1
10,174
535
5,357
9,946
4,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
IndieDG
Aphrodite
14
0 / 0 / 3
9,154
482
3,089
9,347
7,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
oussain
Xbalanque
18
3 / 0 / 0
10,383
546
13,696
10,776
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
10,201
537
14,367
21,197
24,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

16
1 / 2 / 0
9,766
514
7,507
8,623
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
1 / 0 / 2
8,495
447
3,650
13,017
12,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 0 / 2
10,502
553
4,408
6,009
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 1 / 1
9,297
489
2,799
13,696
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
8
8
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
0
2
1
0.25
W
5
2
1
2.75
W
1
2
0
0.5
L
Mulan
0
5
1
0.1
L
Merlin
GrrStorm
Merlin
1
1
1
1.5
L
Aphrodite
IndieDG
Aphrodite
0
0
3
1.5
W
1
0
2
2
W
0
0
2
1
W
1
1
1
1.5
L
Xbalanque
oussain
Xbalanque
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,704
Damage
32,731
56,315
Taken
62,542
30,091
Mitigated
48,724
26,716
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
4,022
777
0
4,180
12,730
5,987
0
1,850
10,803
46,991
1,227
W
14,367
4,451
0
5,145
21,197
24,367
7
4,645
16,552
1,308
74,716
W
7,507
132
0
1,255
8,623
3,373
112
1,825
6,798
81,751
3,190
L
Mulan
5,540
422
0
3,732
13,516
6,458
440
617
12,044
0
35,286
L
Merlin
GrrStorm
Merlin
5,357
544
0
3,702
9,946
4,889
0
4,760
5,186
106,374
1,515
L
Aphrodite
IndieDG
Aphrodite
3,089
601
3,261
5,138
9,347
7,172
248
3,205
6,039
23,309
0
W
3,650
727
0
1,523
13,017
12,760
0
4,443
8,574
26,702
1,202
W
4,408
1,032
0
1,768
6,009
2,322
3,054
147
5,862
0
102,234
W
2,799
675
0
5,644
13,696
5,902
155
1,358
12,338
0
72,823
L
Xbalanque
oussain
Xbalanque
13,696
6,942
0
6,703
10,776
5,585
868
1,229
9,495
0
125,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,555
Gold Earned
48,261
549
Minions Killed
569
0
Camps Cleared
0
1,596,760
Distance Traveled
1,838,065
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,480
394
82
4
0
299,960
0
W
Surtr
10,201
537
103
5
0
334,514
0
W
Agni
9,766
514
140
7
0
347,384
0
L
Mulan
7,364
388
68
4
0
225,529
2
L
Merlin
10,174
535
180
9
0
345,806
0
L
Aphrodite
9,154
482
39
2
0
386,956
7
W
Athena
8,495
447
43
2
0
409,051
0
W
Medusa
10,502
553
164
9
0
387,363
0
W
Thor
9,297
489
119
6
0
359,753
0
L
Xbalanque
10,383
546
180
9
0
338,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role