Player Matchup

Hera
Hera
BOBINATER 9000
Hera
Level 68
God Stats
1W - 2L
1,254 SR
Queue Stats
71W - 65L
1,459 Elo+
Solo
Surtr
Surtr
Joefc1878
Surtr
Level 46
God Stats
3W - 3L
1,756 SR
Queue Stats
335W - 357L
1,459 Elo+
Solo
Ymir
Ymir
ragiohh
Ymir
Level 18
God Stats
0W - 3L
1,277 SR
Queue Stats
15W - 23L
1,364 Elo+
Party 2
Mercury
Mercury
redonuhlol
Mercury
Level 48
God Stats
1W - 5L
1,326 SR
Queue Stats
55W - 63L
1,407 Elo+
Party 2
Neith
Neith
xxDarkNikzs
Neith
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Team Averages
Level 51
1,423 SR
1,438 Elo+

VS

Team Averages
Level 92
1,462 SR
1,457 Elo+
Tiamat
Tiamat
DevaPain99
Tiamat
Level 127
God Stats
1W - 0L
1,188 SR
Queue Stats
39W - 44L
1,406 Elo+
Solo
Danzaburou
Danzaburou
I92zzi
Danzaburou
Level 87
God Stats
60W - 37L
1,585 SR
Queue Stats
256W - 220L
1,473 Elo+
Solo
Charybdis
Charybdis
Ogr_Akagami
Charybdis
Level 87
God Stats
8W - 2L
1,812 SR
Queue Stats
182W - 185L
1,469 Elo+
Party 1
Ares
Ares
Ogr_ShinyZz
Ares
Level 46
God Stats
9W - 5L
1,538 SR
Queue Stats
313W - 302L
1,474 Elo+
Party 1
Arachne
Arachne
WolfARM
Arachne
Level 115
God Stats
6W - 4L
1,188 SR
Queue Stats
134W - 127L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,171
561
4,214
6,810
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Joefc1878
Surtr
10
1 / 4 / 0
5,717
520
5,648
11,253
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
ragiohh
Ymir
9
2 / 3 / 2
5,882
535
4,551
13,889
11,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
redonuhlol
Mercury
10
1 / 4 / 0
5,419
493
2,651
8,596
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 4 / 2
5,669
515
7,196
8,524
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DevaPain99
Tiamat
11
1 / 2 / 1
5,927
539
2,919
6,424
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
I92zzi
Danzaburou
12
6 / 1 / 0
7,570
688
9,491
9,263
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Ogr_Akagami
Charybdis
10
3 / 2 / 2
5,729
521
7,313
7,022
2,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 5
6,094
554
4,767
10,340
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
WolfARM
Arachne
13
8 / 0 / 2
7,505
682
7,212
9,675
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
18
18
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Tiamat
DevaPain99
Tiamat
1
2
1
0.75
W
Danzaburou
I92zzi
Danzaburou
6
1
0
6
L
Surtr
Joefc1878
Surtr
1
4
0
0.25
W
Charybdis
Ogr_Akagami
Charybdis
3
2
2
2
W
0
2
5
1.25
W
Arachne
WolfARM
Arachne
8
0
2
9
L
Ymir
ragiohh
Ymir
2
3
2
1
L
Mercury
redonuhlol
Mercury
1
4
0
0.25
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,260
Damage
31,702
49,072
Taken
42,724
28,040
Mitigated
23,466
8,358
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,214
1,131
0
970
6,810
2,446
0
1,864
4,946
48,186
1,652
W
Tiamat
DevaPain99
Tiamat
2,919
183
0
1,248
6,424
3,676
0
2,902
3,522
36,010
0
W
Danzaburou
I92zzi
Danzaburou
9,491
4,475
0
5,131
9,263
5,728
165
403
8,359
0
56,711
L
Surtr
Joefc1878
Surtr
5,648
2,402
0
1,787
11,253
7,575
0
0
11,253
316
30,019
W
Charybdis
Ogr_Akagami
Charybdis
7,313
4,796
0
2,444
7,022
2,806
520
1,620
5,402
0
45,834
W
4,767
1,075
23
3,202
10,340
6,798
214
3,247
7,093
18,858
0
W
Arachne
WolfARM
Arachne
7,212
6,174
0
3,096
9,675
4,458
0
631
8,967
0
57,460
L
Ymir
ragiohh
Ymir
4,551
1,459
150
3,105
13,889
11,542
0
3,325
10,564
23,507
305
L
Mercury
redonuhlol
Mercury
2,651
1,464
0
187
8,596
3,600
0
1,055
7,541
0
33,122
L
7,196
4,100
0
2,159
8,524
2,877
44
1,442
7,082
0
33,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
32,825
301
Minions Killed
336
0
Camps Cleared
0
1,034,447
Distance Traveled
1,039,739
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,171
561
89
8
0
218,698
0
W
Tiamat
5,927
539
59
5
0
203,954
2
W
Danzaburou
7,570
688
89
8
0
178,494
0
L
Surtr
5,717
520
53
5
0
191,180
0
W
Charybdis
5,729
521
78
7
0
185,025
0
W
Ares
6,094
554
13
1
0
222,325
1
W
Arachne
7,505
682
97
9
0
249,941
0
L
Ymir
5,882
535
26
2
0
205,321
0
L
Mercury
5,419
493
70
6
0
231,537
0
L
Neith
5,669
515
63
6
0
187,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role