Player Matchup

Horus
Horus
 
Horus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
IMeeds
Hades
Level 83
God Stats
57W - 51L
1,520 SR
Queue Stats
61W - 59L
1,425 Elo+
Solo
Surtr
Surtr
UNIVIZIBLE
Surtr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 107L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
WARD3N8952
Gilgamesh
Level 28
God Stats
2W - 3L
1,263 SR
Queue Stats
18W - 14L
1,679 Elo+
Party 2
Anhur
Anhur
ZarathustraX
Anhur
Level 211
God Stats
0W - 2L
1,303 SR
Queue Stats
522W - 530L
1,500 Elo+
Solo
Team Averages
Level 101
1,417 SR
1,519 Elo+

VS

Team Averages
Level 105
1,462 SR
1,487 Elo+
Merlin
Merlin
Hovokin
Merlin
Level 120
God Stats
2W - 3L
1,326 SR
Queue Stats
50W - 60L
1,462 Elo+
Solo
Bellona
Bellona
Onze2QI
Bellona
Level 117
God Stats
2W - 1L
1,740 SR
Queue Stats
19W - 22L
1,442 Elo+
Party 1
Charon
Charon
TheCasado
Charon
Level 122
God Stats
1W - 3L
1,303 SR
Queue Stats
55W - 57L
1,560 Elo+
Solo
Kukulkan
Kukulkan
WoyteckN1979
Kukulkan
Level 122
God Stats
456W - 473L
1,533 SR
Queue Stats
457W - 473L
1,534 Elo+
Solo
Nut
Nut
xXxFMRxXx
Nut
Level 46
God Stats
17W - 26L
1,407 SR
Queue Stats
87W - 97L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 1 / 3
7,661
1,277
4,324
9,951
10,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
IMeeds
Hades
12
1 / 0 / 4
6,894
1,149
2,841
4,242
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
11
0 / 3 / 5
6,618
1,103
5,894
10,560
7,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
WARD3N8952
Gilgamesh
11
2 / 1 / 2
6,873
1,146
5,089
7,854
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 3
6,278
1,046
2,491
3,188
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Team 1 Tickets

331

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hovokin
Merlin
12
1 / 0 / 5
6,596
1,099
5,644
1,984
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Onze2QI
Bellona
12
0 / 1 / 7
6,617
1,103
7,157
8,004
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
TheCasado
Charon
12
2 / 2 / 5
7,104
1,184
7,690
5,446
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kukulkan
WoyteckN1979
Kukulkan
12
2 / 1 / 5
7,217
1,203
7,818
2,704
942
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 2
6,850
1,142
3,526
4,331
1,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
6
Kills
7
7
Deaths
6
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
3
3.5
W
Merlin
Hovokin
Merlin
1
0
5
3.5
L
Hades
IMeeds
Hades
1
0
4
3
W
Bellona
Onze2QI
Bellona
0
1
7
3.5
W
Charon
TheCasado
Charon
2
2
5
2.25
L
Surtr
0
3
5
0.83
L
Gilgamesh
WARD3N8952
Gilgamesh
2
1
2
3
W
Kukulkan
WoyteckN1979
Kukulkan
2
1
5
4.5
L
1
2
3
1.25
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,639
Damage
31,835
35,795
Taken
22,469
29,405
Mitigated
14,638
6,456
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,324
2,101
1,396
2,638
9,951
10,089
0
6,396
3,009
0
12,739
W
Merlin
Hovokin
Merlin
5,644
303
0
0
1,984
543
0
0
1,942
9,991
0
L
Hades
IMeeds
Hades
2,841
249
110
311
4,242
2,359
0
1,678
2,375
13,966
0
W
Bellona
Onze2QI
Bellona
7,157
1,957
114
1,385
8,004
9,013
0
1,066
6,805
0
15,462
W
Charon
TheCasado
Charon
7,690
1,414
0
290
5,446
2,363
0
1,200
4,124
14,108
546
L
Surtr
5,894
1,497
0
1,043
10,560
7,965
0
5,285
4,650
224
16,225
L
Gilgamesh
WARD3N8952
Gilgamesh
5,089
1,444
0
650
7,854
7,864
0
4,578
2,845
0
12,220
W
Kukulkan
WoyteckN1979
Kukulkan
7,818
1,401
0
0
2,704
942
0
525
2,179
25,377
0
L
2,491
1,411
0
308
3,188
1,128
0
1,775
1,210
0
6,453
W
3,526
2,082
0
754
4,331
1,777
0
201
4,016
0
13,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,324
Gold Earned
34,384
101
Minions Killed
133
5
Camps Cleared
6
561,037
Distance Traveled
569,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,661
1,277
18
3
0
131,822
0
W
Merlin
6,596
1,099
20
3
0
104,095
0
L
Hades
6,894
1,149
21
4
3
111,471
0
W
Bellona
6,617
1,103
29
5
0
129,489
0
W
Charon
7,104
1,184
18
3
3
115,850
0
L
Surtr
6,618
1,103
33
6
1
130,884
0
L
Gilgamesh
6,873
1,146
19
3
0
137,840
0
W
Kukulkan
7,217
1,203
50
8
1
111,109
0
L
Anhur
6,278
1,046
10
2
1
49,020
0
W
Nut
6,850
1,142
16
3
2
109,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role