Player Matchup

Mercury
Mercury
Platinum V
AviaJordan1
Mercury
Platinum V
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 254L
1,721 MMR
Solo
Scylla
Scylla
Gold IV
NeroPulze
Scylla
Gold IV
Level 129
God Stats
3W - 1L
1,892 SR
Queue Stats
228W - 248L
1,437 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
XXXTENTACLES107
Kuzenbo
Gold IV
Level 126
God Stats
7W - 8L
1,128 SR
Queue Stats
276W - 277L
1,637 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,507 SR
1,599 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,522 SR
1,575 MMR
Discordia
Discordia
Silver I
potatolaunch
Discordia
Silver I
Level 141
God Stats
4W - 4L
1,311 SR
Queue Stats
80W - 71L
1,648 MMR
Party 2
Arachne
Arachne
Platinum III
unbirkable
Arachne
Platinum III
Level 166
God Stats
3W - 3L
1,500 SR
Queue Stats
640W - 567L
1,429 MMR
Solo
Hercules
Hercules
Silver I
xShiftingxTruthx
Hercules
Silver I
Level 133
God Stats
7W - 6L
1,754 SR
Queue Stats
64W - 55L
1,648 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AviaJordan1
Mercury
14
0 / 6 / 1
9,212
614
8,445
18,921
16,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
NeroPulze
Scylla
16
0 / 3 / 1
9,856
657
8,528
11,308
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 7 / 0
9,403
627
9,491
19,621
26,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothCharonAchillesBake KujiraNe Zha

VS

Bans
AphroditeAtlasMaman BrigitteAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
potatolaunch
Discordia
18
4 / 1 / 12
12,072
805
21,437
6,640
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
unbirkable
Arachne
18
11 / 0 / 5
12,525
835
17,087
21,026
19,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 1 / 10
10,441
696
6,116
16,115
17,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
16
16
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
AviaJordan1
Mercury
0
6
1
0.08
L
Scylla
NeroPulze
Scylla
0
3
1
0.17
L
2
7
0
0.29
W
Discordia
potatolaunch
Discordia
4
1
12
10
W
Arachne
unbirkable
Arachne
11
0
5
13.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,464
Damage
44,640
49,850
Taken
43,781
47,424
Mitigated
40,074
5,637
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AviaJordan1
Mercury
8,445
2,739
0
3,688
18,921
16,486
0
7,379
10,283
404
40,686
L
Scylla
NeroPulze
Scylla
8,528
197
0
750
11,308
4,436
0
6,308
4,229
61,392
0
L
9,491
3,611
0
1,199
19,621
26,502
0
5,407
12,782
25,380
108
W
Discordia
potatolaunch
Discordia
21,437
1,335
0
750
6,640
2,572
868
2,981
2,946
61,382
450
W
Arachne
unbirkable
Arachne
17,087
12,371
0
9,743
21,026
19,509
1,269
6,967
12,773
0
50,593
W
6,116
1,415
0
4,719
16,115
17,993
402
6,975
8,327
0
25,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
35,038
206
Minions Killed
210
0
Camps Cleared
0
826,527
Distance Traveled
871,416
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,212
614
70
5
0
265,777
0
L
Scylla
9,856
657
119
8
0
287,998
3
L
Kuzenbo
9,403
627
17
1
0
272,752
0
W
Discordia
12,072
805
100
7
0
278,562
0
W
Arachne
12,525
835
61
4
0
319,365
1
W
Hercules
10,441
696
49
3
0
273,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role