Player Matchup

Charon
Charon
CarsickFlyer933
Charon
Level 153
God Stats
8W - 1L
1,715 SR
Queue Stats
500W - 486L
1,436 Elo+
Party 2
Thor
Thor
Tubby Tito
Thor
Level 127
God Stats
21W - 20L
1,443 SR
Queue Stats
610W - 585L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
enkidu32
Cthulhu
Level 149
God Stats
5W - 5L
1,523 SR
Queue Stats
331W - 347L
1,548 Elo+
Solo
Charybdis
Charybdis
mccloud76
Charybdis
Level 129
God Stats
1W - 0L
1,749 SR
Queue Stats
21W - 15L
1,501 Elo+
Solo
Amaterasu
Amaterasu
zLuccky
Amaterasu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,656 Elo+
Solo
Team Averages
Level 143
1,586 SR
1,530 Elo+

VS

Team Averages
Level 100
1,448 SR
1,547 Elo+
Xing Tian
Xing Tian
BILLboYogaNflow
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,535 Elo+
Party 1
Hades
Hades
DudleyAdkins
Hades
Level 62
God Stats
1W - 3L
1,167 SR
Queue Stats
204W - 203L
1,527 Elo+
Solo
Osiris
Osiris
ImJTBro
Osiris
Level 127
God Stats
4W - 4L
1,572 SR
Queue Stats
150W - 142L
1,592 Elo+
Solo
Fenrir
Fenrir
blackspinach
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 214L
1,536 Elo+
Party 1
Jing Wei
Jing Wei
kg_BumbleBee_kg
Jing Wei
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 143L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 16
7,819
869
7,967
13,099
10,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 2 / 10
8,475
942
7,940
8,293
4,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
enkidu32
Cthulhu
15
3 / 1 / 14
8,325
925
11,961
9,914
10,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
mccloud76
Charybdis
15
6 / 1 / 7
8,601
956
10,633
6,128
3,515
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Amaterasu
zLuccky
Amaterasu
13
2 / 4 / 8
8,225
914
5,664
11,996
11,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BILLboYogaNflow
Xing Tian
13
2 / 2 / 5
7,062
785
4,383
14,656
8,775
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 5
6,863
763
4,289
7,546
5,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
ImJTBro
Osiris
10
1 / 4 / 2
6,063
674
5,103
9,851
9,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
11
0 / 5 / 6
6,381
709
7,057
10,158
4,087
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
14
2 / 3 / 5
7,275
808
8,786
8,714
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
17
Kills
7
9
Deaths
17
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BILLboYogaNflow
Xing Tian
2
2
5
2.25
W
1
1
16
9
L
2
3
5
1.5
L
Osiris
ImJTBro
Osiris
1
4
2
0.5
W
5
2
10
5
L
Fenrir
0
5
6
0.6
W
Cthulhu
enkidu32
Cthulhu
3
1
14
10
L
Jing Wei
2
3
5
1.5
W
Charybdis
mccloud76
Charybdis
6
1
7
9.5
W
Amaterasu
zLuccky
Amaterasu
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,165
Damage
29,618
49,430
Taken
50,925
40,366
Mitigated
31,433
16,598
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BILLboYogaNflow
Xing Tian
4,383
128
1,689
4,373
14,656
8,775
0
3,221
10,960
10,145
0
W
7,967
1,041
964
5,444
13,099
10,390
1,043
2,032
11,067
11,550
361
L
4,289
251
1,522
1,741
7,546
5,609
0
3,243
3,971
9,575
0
L
Osiris
ImJTBro
Osiris
5,103
1,657
1,136
478
9,851
9,434
0
3,760
5,646
0
9,805
W
7,940
989
433
444
8,293
4,375
2,015
1,489
6,804
0
21,674
L
Fenrir
7,057
1,452
1,008
1,620
10,158
4,087
0
4,113
5,703
0
9,511
W
Cthulhu
enkidu32
Cthulhu
11,961
412
1,298
2,958
9,914
10,747
689
2,315
7,599
18,123
0
L
Jing Wei
8,786
3,804
468
1,102
8,714
3,528
0
3,222
5,078
0
21,811
W
Charybdis
mccloud76
Charybdis
10,633
6,469
0
1,412
6,128
3,515
3,967
1,280
4,848
0
26,282
W
Amaterasu
zLuccky
Amaterasu
5,664
2,466
549
3,096
11,996
11,339
71
1,556
10,440
0
9,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
33,644
99
Minions Killed
67
0
Camps Cleared
0
856,529
Distance Traveled
691,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,062
785
6
1
0
155,639
0
W
Charon
7,819
869
15
2
0
166,406
0
L
Hades
6,863
763
8
1
0
125,613
0
L
Osiris
6,063
674
6
1
0
135,138
0
W
Thor
8,475
942
27
3
0
172,508
0
L
Fenrir
6,381
709
11
1
0
135,955
0
W
Cthulhu
8,325
925
18
2
0
176,670
0
L
Jing Wei
7,275
808
36
4
0
139,244
0
W
Charybdis
8,601
956
34
4
0
143,974
0
W
Amaterasu
8,225
914
5
1
0
196,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role