Player Matchup

Cthulhu
Cthulhu
BigDawgOG
Cthulhu
Level 63
God Stats
1W - 0L
1,423 SR
Queue Stats
101W - 104L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Yukzfr
Kukulkan
Level 11
God Stats
2W - 1L
1,746 SR
Queue Stats
18W - 30L
1,452 Elo+
Party 1
Cliodhna
Cliodhna
armada32
Cliodhna
Level 116
God Stats
3W - 2L
1,586 SR
Queue Stats
180W - 162L
1,518 Elo+
Solo
Neith
Neith
eve-anais
Neith
Level 56
God Stats
125W - 129L
1,466 SR
Queue Stats
125W - 133L
1,405 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kronos12mikekana
Cu Chulainn
Level 123
God Stats
67W - 42L
1,519 SR
Queue Stats
115W - 105L
1,415 Elo+
Solo
Team Averages
Level 74
1,548 SR
1,446 Elo+

VS

Team Averages
Level 105
1,392 SR
1,439 Elo+
Geb
Geb
MzCobalt
Geb
Level 66
God Stats
10W - 14L
1,383 SR
Queue Stats
121W - 123L
1,521 Elo+
Party 2
Mercury
Mercury
Stinkjoy69
Mercury
Level 129
God Stats
8W - 8L
1,616 SR
Queue Stats
48W - 61L
1,378 Elo+
Solo
Erlang Shen
Erlang Shen
SyaKKuyS
Erlang Shen
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 144L
1,472 Elo+
Party 2
Anubis
Anubis
X_-Ochoa-_X
Anubis
Level 145
God Stats
36W - 28L
1,222 SR
Queue Stats
242W - 240L
1,440 Elo+
Solo
Arachne
Arachne
killaklan7
Arachne
Level 89
God Stats
6W - 10L
1,237 SR
Queue Stats
9W - 13L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigDawgOG
Cthulhu
9
1 / 3 / 1
5,669
515
4,403
7,979
3,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Yukzfr
Kukulkan
8
1 / 1 / 2
5,080
462
2,165
2,570
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
armada32
Cliodhna
13
6 / 0 / 2
7,261
660
4,437
9,828
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Neith
eve-anais
Neith
9
0 / 0 / 4
5,154
469
2,733
2,093
352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
kronos12mikekana
Cu Chulainn
12
2 / 2 / 0
6,590
599
5,871
9,124
6,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,063
460
3,512
7,970
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Stinkjoy69
Mercury
13
2 / 0 / 0
6,217
565
1,742
7,907
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
SyaKKuyS
Erlang Shen
11
3 / 2 / 0
6,342
577
5,587
9,402
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anubis
9
1 / 4 / 0
5,647
513
4,734
6,439
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
killaklan7
Arachne
2
0 / 2 / 0
3,736
340
252
3,488
780

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
6
6
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigDawgOG
Cthulhu
1
3
1
0.5
L
0
2
2
0.5
L
Mercury
Stinkjoy69
Mercury
2
0
0
2
L
Erlang Shen
SyaKKuyS
Erlang Shen
3
2
0
1.5
L
Anubis
1
4
0
0.25
W
Kukulkan
Yukzfr
Kukulkan
1
1
2
2
W
Cliodhna
armada32
Cliodhna
6
0
2
7
W
Neith
eve-anais
Neith
0
0
4
2
L
Arachne
killaklan7
Arachne
0
2
0
0
W
Cu Chulainn
kronos12mikekana
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,609
Damage
15,827
31,594
Taken
35,206
14,166
Mitigated
19,768
8,991
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigDawgOG
Cthulhu
4,403
797
0
1,214
7,979
3,804
0
0
7,979
26,883
1,051
L
3,512
265
0
532
7,970
6,584
0
178
7,792
20,367
1,594
L
Mercury
Stinkjoy69
Mercury
1,742
397
0
625
7,907
3,387
0
85
7,822
0
54,140
L
Erlang Shen
SyaKKuyS
Erlang Shen
5,587
3,621
0
4,060
9,402
6,164
0
4,135
5,267
0
33,279
L
Anubis
4,734
247
0
1,025
6,439
2,853
0
1,557
4,882
35,187
2,510
W
Kukulkan
Yukzfr
Kukulkan
2,165
302
0
0
2,570
506
0
1,587
983
19,609
0
W
Cliodhna
armada32
Cliodhna
4,437
931
0
7,242
9,828
3,452
0
1,441
8,387
0
63,496
W
Neith
eve-anais
Neith
2,733
661
0
535
2,093
352
806
1,549
544
0
27,163
L
Arachne
killaklan7
Arachne
252
252
0
0
3,488
780
0
523
2,965
0
1,242
W
Cu Chulainn
kronos12mikekana
Cu Chulainn
5,871
1,749
0
0
9,124
6,052
620
3,198
5,926
820
51,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
27,005
303
Minions Killed
251
0
Camps Cleared
0
920,712
Distance Traveled
923,895
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,669
515
58
5
0
165,289
0
L
Geb
5,063
460
25
2
0
213,270
1
L
Mercury
6,217
565
101
9
0
233,448
0
L
Erlang Shen
6,342
577
55
5
0
191,022
2
L
Anubis
5,647
513
69
6
0
171,271
0
W
Kukulkan
5,080
462
20
2
0
153,933
0
W
Cliodhna
7,261
660
91
8
0
259,304
1
W
Neith
5,154
469
49
4
0
176,743
0
L
Arachne
3,736
340
1
0
0
114,884
0
W
Cu Chulainn
6,590
599
85
8
0
165,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role