Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Crims0nDem0n
Zhong Kui
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,577 Elo+
Party 1
Odin
Odin
JustTimoshi
Odin
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 71L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
ThePogDaddy
Sylvanus
Level 131
God Stats
4W - 7L
1,340 SR
Queue Stats
265W - 239L
1,586 Elo+
Party 1
Jing Wei
Jing Wei
ZeeSpartan
Jing Wei
Level 144
God Stats
1W - 2L
1,818 SR
Queue Stats
83W - 77L
1,562 Elo+
Party 1
Team Averages
Level 142
1,532 SR
1,549 Elo+

VS

Team Averages
Level 139
1,612 SR
1,586 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Godmode0N1924
Ares
Level 108
God Stats
82W - 37L
1,784 SR
Queue Stats
88W - 47L
1,703 Elo+
Solo
Lancelot
Lancelot
WookieDough
Lancelot
Level 151
God Stats
9W - 5L
1,401 SR
Queue Stats
28W - 19L
1,527 Elo+
Solo
Cabrakan
Cabrakan
borjusdestroyer
Cabrakan
Level 145
God Stats
119W - 83L
1,729 SR
Queue Stats
264W - 216L
1,616 Elo+
Solo
Hachiman
Hachiman
sesmic11
Hachiman
Level 148
God Stats
26W - 23L
1,645 SR
Queue Stats
379W - 351L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 3 / 0
5,755
576
1,680
11,567
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
Crims0nDem0n
Zhong Kui
11
1 / 2 / 0
6,331
633
3,501
7,385
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 0
5,334
533
2,208
10,229
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ThePogDaddy
Sylvanus
8
0 / 3 / 0
4,582
458
4,521
8,731
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ZeeSpartan
Jing Wei
10
0 / 2 / 0
5,342
534
3,445
7,116
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 0 / 7
6,574
657
3,360
1,873
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 5
6,422
642
5,381
6,436
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
WookieDough
Lancelot
13
7 / 1 / 2
6,729
673
9,165
9,280
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
12
1 / 1 / 2
6,827
683
4,414
6,118
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
sesmic11
Hachiman
11
2 / 0 / 2
6,148
615
4,755
5,768
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
12
12
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
0
0.33
W
Scylla
 
Scylla
1
0
7
4.5
L
Zhong Kui
Crims0nDem0n
Zhong Kui
1
2
0
0.5
W
1
0
5
3.5
L
0
2
0
0
L
Sylvanus
ThePogDaddy
Sylvanus
0
3
0
0
W
Lancelot
WookieDough
Lancelot
7
1
2
8
L
Jing Wei
ZeeSpartan
Jing Wei
0
2
0
0
W
Cabrakan
1
1
2
2
W
Hachiman
sesmic11
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,355
Damage
27,075
45,028
Taken
29,475
23,251
Mitigated
15,791
14,196
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,680
491
55
4,052
11,567
4,565
0
1,712
9,793
0
42,083
W
Scylla
 
Scylla
3,360
559
0
476
1,873
497
0
701
1,064
51,590
0
L
Zhong Kui
Crims0nDem0n
Zhong Kui
3,501
554
0
2,228
7,385
5,680
0
2,643
4,478
42,340
916
W
5,381
511
0
2,747
6,436
4,818
0
1,996
4,265
26,808
2,118
L
2,208
130
0
2,366
10,229
6,775
0
4,346
5,505
0
32,956
L
Sylvanus
ThePogDaddy
Sylvanus
4,521
1,421
614
2,313
8,731
3,766
0
2,079
6,602
20,374
6,385
W
Lancelot
WookieDough
Lancelot
9,165
1,983
0
1,020
9,280
4,197
0
3,125
5,935
0
54,134
L
Jing Wei
ZeeSpartan
Jing Wei
3,445
2,572
0
2,568
7,116
2,465
0
954
6,162
0
36,691
W
Cabrakan
4,414
748
0
1,995
6,118
4,518
0
488
5,273
39,769
3,999
W
Hachiman
sesmic11
Hachiman
4,755
2,296
0
2,542
5,768
1,761
0
881
4,887
0
46,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,344
Gold Earned
32,700
364
Minions Killed
419
0
Camps Cleared
0
1,049,372
Distance Traveled
1,120,833
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,755
576
76
8
0
220,043
0
W
Scylla
6,574
657
118
12
0
208,739
1
L
Zhong Kui
6,331
633
105
11
0
211,326
2
W
Ares
6,422
642
43
4
0
234,404
2
L
Odin
5,334
533
66
7
0
195,471
1
L
Sylvanus
4,582
458
45
5
0
207,089
1
W
Lancelot
6,729
673
67
7
0
268,940
0
L
Jing Wei
5,342
534
72
7
0
215,443
0
W
Cabrakan
6,827
683
103
10
0
182,731
2
W
Hachiman
6,148
615
88
9
0
226,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role