Player Matchup

Hades
Hades
Aruca_H
Hades
Level 124
God Stats
9W - 2L
1,719 SR
Queue Stats
220W - 219L
1,488 Elo+
Solo
Mulan
Mulan
Rivzei
Mulan
Level 109
God Stats
2W - 1L
1,100 SR
Queue Stats
34W - 30L
1,462 Elo+
Party 1
Serqet
Serqet
Zanaktheswift
Serqet
Level 69
God Stats
8W - 11L
1,413 SR
Queue Stats
154W - 143L
1,502 Elo+
Solo
Martichoras
Martichoras
kplantz
Martichoras
Level 111
God Stats
4W - 0L
1,738 SR
Queue Stats
22W - 16L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
l3nnonn
Nu Wa
Level 74
God Stats
6W - 3L
1,500 SR
Queue Stats
40W - 59L
1,376 Elo+
Solo
Team Averages
Level 97
1,494 SR
1,468 Elo+

VS

Team Averages
Level 93
1,545 SR
1,430 Elo+
Jing Wei
Jing Wei
Kazuto6516
Jing Wei
Level 87
God Stats
21W - 13L
1,500 SR
Queue Stats
115W - 116L
1,398 Elo+
Solo
Chaac
Chaac
N a r d D o g 0
Chaac
Level 108
God Stats
24W - 18L
1,502 SR
Queue Stats
366W - 360L
1,417 Elo+
Solo
Rama
Rama
Tutankhamen1
Rama
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 25L
1,442 Elo+
Solo
Ra
Ra
boss9game
Ra
Level 129
God Stats
4W - 5L
1,722 SR
Queue Stats
242W - 248L
1,389 Elo+
Solo
Geb
Geb
kukucachu_1
Geb
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aruca_H
Hades
12
0 / 2 / 1
7,417
494
7,558
14,639
7,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mulan
Rivzei
Mulan
17
8 / 1 / 0
10,559
704
17,305
13,017
12,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 2
7,420
495
4,522
11,406
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
kplantz
Martichoras
14
1 / 1 / 0
8,099
540
6,743
7,382
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
l3nnonn
Nu Wa
13
1 / 3 / 1
7,810
521
4,847
9,782
3,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kazuto6516
Jing Wei
12
0 / 6 / 1
7,104
474
4,039
15,357
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 4
7,695
513
6,436
12,938
12,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 0 / 1
6,200
413
4,078
5,946
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 0
8,462
564
11,231
11,259
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 4
6,966
464
5,912
12,838
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
11
Kills
10
10
Deaths
11
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
Aruca_H
Hades
0
2
1
0.25
L
Jing Wei
Kazuto6516
Jing Wei
0
6
1
0.08
L
1
0
4
3
W
Mulan
Rivzei
Mulan
8
1
0
8
L
2
0
1
2.5
W
1
3
2
0.67
L
5
2
0
2.5
W
Martichoras
kplantz
Martichoras
1
1
0
1
L
2
3
4
1.33
W
Nu Wa
l3nnonn
Nu Wa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,975
Damage
31,696
56,226
Taken
58,338
31,761
Mitigated
29,970
26,285
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aruca_H
Hades
7,558
1,008
412
7,360
14,639
7,776
0
3,070
11,373
47,147
0
L
Jing Wei
Kazuto6516
Jing Wei
4,039
2,890
0
4,127
15,357
5,217
0
93
15,264
0
49,811
L
6,436
660
144
6,539
12,938
12,172
0
3,348
9,537
409
46,136
W
Mulan
Rivzei
Mulan
17,305
2,180
0
7,682
13,017
12,843
325
2,962
9,935
0
89,686
L
4,078
3,243
0
1,514
5,946
1,968
0
2,519
3,427
0
32,953
W
4,522
772
0
4,488
11,406
4,643
0
2,343
8,905
0
47,928
L
11,231
595
144
3,132
11,259
4,508
0
5,041
5,884
68,223
2,688
W
Martichoras
kplantz
Martichoras
6,743
2,517
0
2,500
7,382
3,476
208
416
6,966
0
72,941
L
5,912
974
0
3,402
12,838
6,105
0
1,404
11,140
44,107
1,004
W
Nu Wa
l3nnonn
Nu Wa
4,847
2,790
0
3,843
9,782
3,023
391
7,083
2,050
55,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
36,427
466
Minions Killed
407
0
Camps Cleared
0
1,407,721
Distance Traveled
1,330,993
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,417
494
66
4
0
267,649
3
L
Jing Wei
7,104
474
94
6
0
270,070
0
L
Chaac
7,695
513
62
4
0
277,955
0
W
Mulan
10,559
704
137
9
0
300,627
3
L
Rama
6,200
413
64
4
0
169,125
0
W
Serqet
7,420
495
67
4
0
349,271
2
L
Ra
8,462
564
125
8
0
295,491
2
W
Martichoras
8,099
540
118
8
0
270,440
0
L
Geb
6,966
464
62
4
0
318,352
0
W
Nu Wa
7,810
521
78
5
0
219,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role