Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FENIX Rochin296
He Bo
Level 109
God Stats
4W - 2L
1,723 SR
Queue Stats
79W - 78L
1,511 Elo+
Solo
Ares
Ares
FreeHungSolo
Ares
Level 79
God Stats
3W - 2L
1,751 SR
Queue Stats
48W - 36L
1,574 Elo+
Solo
Osiris
Osiris
Luke12456
Osiris
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,521 Elo+
Solo
Xbalanque
Xbalanque
oussain
Xbalanque
Level 88
God Stats
12W - 11L
1,472 SR
Queue Stats
95W - 94L
1,463 Elo+
Solo
Team Averages
Level 97
1,589 SR
1,514 Elo+

VS

Team Averages
Level 97
1,575 SR
1,492 Elo+
Fenrir
Fenrir
Gabofe
Fenrir
Level 82
God Stats
79W - 70L
1,631 SR
Queue Stats
116W - 108L
1,560 Elo+
Solo
Achilles
Achilles
HeikoXI
Achilles
Level 125
God Stats
6W - 7L
1,647 SR
Queue Stats
111W - 108L
1,539 Elo+
Solo
Anubis
Anubis
Misho13Forza
Anubis
Level 35
God Stats
108W - 125L
1,441 SR
Queue Stats
115W - 139L
1,314 Elo+
Solo
Nut
Nut
MrGil44
Nut
Level 87
God Stats
10W - 10L
1,532 SR
Queue Stats
110W - 99L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
ORIONPAX009
Erlang Shen
Level 157
God Stats
14W - 10L
1,621 SR
Queue Stats
174W - 174L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
5 / 1 / 4
8,589
573
8,953
10,619
5,446
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 3 / 4
9,077
605
11,059
8,779
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
6 / 3 / 7
8,827
588
10,026
12,155
9,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Luke12456
Osiris
13
0 / 3 / 3
7,475
498
4,641
14,046
14,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xbalanque
oussain
Xbalanque
14
1 / 2 / 6
8,104
540
9,869
10,982
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gabofe
Fenrir
13
4 / 5 / 1
7,564
504
5,963
14,179
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
HeikoXI
Achilles
11
3 / 4 / 1
6,929
462
7,213
13,928
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
11
1 / 5 / 3
6,988
466
3,835
7,859
3,831
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nut
13
0 / 4 / 1
7,362
491
6,903
11,757
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ORIONPAX009
Erlang Shen
15
4 / 3 / 0
9,677
645
10,981
14,921
17,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
21
Kills
12
12
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
1
4
7
W
9
3
4
3.67
W
6
3
7
3.17
L
Fenrir
Gabofe
Fenrir
4
5
1
0.9
L
Achilles
HeikoXI
Achilles
3
4
1
0.88
W
Osiris
Luke12456
Osiris
0
3
3
0.5
L
Anubis
1
5
3
0.5
L
Nut
0
4
1
0.13
L
Erlang Shen
ORIONPAX009
Erlang Shen
4
3
0
1.33
W
Xbalanque
oussain
Xbalanque
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,548
Damage
34,895
56,581
Taken
62,644
36,219
Mitigated
43,836
9,392
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,953
2,312
0
876
10,619
5,446
0
1,098
9,370
0
73,958
W
11,059
864
0
1,411
8,779
2,894
63
2,718
5,932
53,461
0
W
10,026
415
0
1,626
12,155
9,651
0
1,703
9,927
37,864
1,222
L
Fenrir
Gabofe
Fenrir
5,963
1,049
0
1,557
14,179
6,670
0
6,308
7,871
0
43,280
L
Achilles
HeikoXI
Achilles
7,213
1,106
0
2,512
13,928
11,311
145
5,368
8,560
858
25,945
W
Osiris
Luke12456
Osiris
4,641
1,978
0
250
14,046
14,081
0
1,693
12,353
0
43,347
L
Anubis
3,835
41
0
1,410
7,859
3,831
292
5,343
2,516
39,007
0
L
Nut
6,903
3,611
0
3,008
11,757
4,513
348
753
11,004
0
66,281
L
Erlang Shen
ORIONPAX009
Erlang Shen
10,981
4,658
0
5,302
14,921
17,511
92
3,277
11,644
19,604
62,113
W
Xbalanque
oussain
Xbalanque
9,869
3,668
0
5,229
10,982
4,147
836
0
10,746
0
68,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,072
Gold Earned
38,520
406
Minions Killed
412
0
Camps Cleared
0
1,407,382
Distance Traveled
1,387,503
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,589
573
102
7
0
363,981
0
W
He Bo
9,077
605
79
5
0
284,251
0
W
Ares
8,827
588
47
3
0
274,389
7
L
Fenrir
7,564
504
69
5
0
302,519
0
L
Achilles
6,929
462
28
2
0
299,853
2
W
Osiris
7,475
498
74
5
0
235,891
6
L
Anubis
6,988
466
67
4
0
264,019
0
L
Nut
7,362
491
105
7
0
261,668
0
L
Erlang Shen
9,677
645
143
10
0
259,444
0
W
Xbalanque
8,104
540
104
7
0
248,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role