Player Matchup

Geb
Geb
Silver II
Amarock42
Geb
Silver II
Level 156
God Stats
2W - 1L
1,764 SR
Queue Stats
13W - 15L
1,502 MMR
Solo
Medusa
Medusa
Gold IV
FenixTekUK
Medusa
Gold IV
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 82L
1,468 MMR
Solo
Janus
Janus
Silver II
ShadowOwl22
Janus
Silver II
Level 156
God Stats
2W - 0L
1,700 SR
Queue Stats
18W - 13L
1,408 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
TheH0noredOne
Cu Chulainn
Silver II
Level 69
God Stats
2W - 0L
1,649 SR
Queue Stats
18W - 13L
1,408 MMR
Party 1
Loki
Loki
Gold II
looneyghost4
Loki
Gold II
Level 155
God Stats
247W - 205L
1,600 SR
Queue Stats
317W - 300L
1,417 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,643 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,627 SR
1,458 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Lancelot
Lancelot
Silver II
Vanicklas
Lancelot
Silver II
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,498 MMR
Party 3
Vamana
Vamana
Silver IV
Yahya_S010
Vamana
Silver IV
Level 105
God Stats
1W - 1L
1,758 SR
Queue Stats
5W - 10L
1,370 MMR
Party 2
Cupid
Cupid
Silver II
iSonna97
Cupid
Silver II
Level 41
God Stats
0W - 1L
1,735 SR
Queue Stats
12W - 23L
1,437 MMR
Party 3
Cerberus
Cerberus
Gold II
naloto22
Cerberus
Gold II
Level 129
God Stats
46W - 23L
1,640 SR
Queue Stats
119W - 114L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,356
578
2,385
6,531
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
FenixTekUK
Medusa
11
2 / 1 / 0
6,886
626
5,721
7,599
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

12
2 / 0 / 0
6,674
607
4,400
4,290
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
TheH0noredOne
Cu Chulainn
12
1 / 0 / 1
7,329
666
5,361
8,124
5,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 0 / 3
7,036
640
6,010
6,958
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Bake KujiraAwilixThanatosKukulkan

VS

Bans
SusanoThorBellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 3 / 0
5,583
508
2,702
5,804
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Vanicklas
Lancelot
10
0 / 2 / 0
5,273
479
3,121
9,326
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Yahya_S010
Vamana
11
0 / 2 / 0
5,452
496
4,652
9,176
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
iSonna97
Cupid
10
1 / 2 / 0
5,663
515
2,551
5,923
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
naloto22
Cerberus
10
0 / 0 / 1
5,630
512
3,661
8,766
6,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
0
0
W
0
0
4
2
W
Medusa
FenixTekUK
Medusa
2
1
0
2
W
2
0
0
2
W
Cu Chulainn
TheH0noredOne
Cu Chulainn
1
0
1
1.5
L
Lancelot
Vanicklas
Lancelot
0
2
0
0
L
Vamana
Yahya_S010
Vamana
0
2
0
0
L
Cupid
iSonna97
Cupid
1
2
0
0.5
W
4
0
3
5.5
L
Cerberus
naloto22
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
16,687
33,502
Taken
38,995
16,517
Mitigated
22,825
10,510
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,702
81
0
762
5,804
1,760
0
2,843
2,661
38,003
592
W
2,385
366
0
1,962
6,531
4,345
0
2,462
3,905
11,883
602
W
Medusa
FenixTekUK
Medusa
5,721
1,573
0
2,268
7,599
2,732
767
1,260
6,339
0
59,710
W
4,400
486
0
250
4,290
1,390
0
1,937
2,149
48,457
0
W
Cu Chulainn
TheH0noredOne
Cu Chulainn
5,361
869
0
1,827
8,124
5,604
602
0
7,464
0
61,618
L
Lancelot
Vanicklas
Lancelot
3,121
1,048
0
575
9,326
4,106
0
741
8,541
0
48,358
L
Vamana
Yahya_S010
Vamana
4,652
1,620
0
2,035
9,176
8,981
0
0
9,176
0
45,404
L
Cupid
iSonna97
Cupid
2,551
1,487
28
1,756
5,923
1,858
0
577
5,346
0
31,016
W
6,010
1,709
0
4,203
6,958
2,446
0
236
6,616
0
57,634
L
Cerberus
naloto22
Cerberus
3,661
202
0
3,816
8,766
6,120
0
2,070
6,626
30,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
27,601
409
Minions Killed
374
0
Camps Cleared
0
1,153,614
Distance Traveled
1,085,359
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,583
508
91
8
0
199,930
0
W
Geb
6,356
578
19
2
0
252,195
1
W
Medusa
6,886
626
94
9
0
210,044
1
W
Janus
6,674
607
101
9
0
236,345
0
W
Cu Chulainn
7,329
666
101
9
0
210,970
3
L
Lancelot
5,273
479
79
7
0
258,836
2
L
Vamana
5,452
496
71
6
0
197,098
2
L
Cupid
5,663
515
92
8
0
207,014
0
W
Loki
7,036
640
94
9
0
244,060
0
L
Cerberus
5,630
512
41
4
0
222,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role