Player Matchup

Ymir
Ymir
DottieCarottie
Ymir
Level 127
God Stats
17W - 9L
1,627 SR
Queue Stats
442W - 108L
1,797 Elo+
Party 3
Ah Puch
Ah Puch
Onze2QI
Ah Puch
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,407 Elo+
Party 1
Hachiman
Hachiman
Shadowwolfen
Hachiman
Level 128
God Stats
319W - 51L
1,893 SR
Queue Stats
429W - 101L
1,822 Elo+
Party 3
Anubis
Anubis
ZarithTheBadger
Anubis
Level 128
God Stats
43W - 7L
1,848 SR
Queue Stats
460W - 125L
1,803 Elo+
Party 3
Nut
Nut
xXxFMRxXx
Nut
Level 46
God Stats
17W - 26L
1,382 SR
Queue Stats
87W - 97L
1,412 Elo+
Party 1
Team Averages
Level 109
1,650 SR
1,648 Elo+

VS

Team Averages
Level 56
1,445 SR
1,420 Elo+
Freya
Freya
Abdul Al Hasred
Freya
Level 37
God Stats
4W - 13L
1,477 SR
Queue Stats
24W - 38L
1,441 Elo+
Party 4
Nu Wa
Nu Wa
Amok AK47
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,446 Elo+
Party 4
Danzaburou
Danzaburou
Chief565
Danzaburou
Level 107
God Stats
3W - 10L
1,166 SR
Queue Stats
16W - 20L
1,424 Elo+
Solo
Nike
Nike
LunaLunera3
Nike
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
31W - 43L
1,439 Elo+
Party 2
Ao Kuang
Ao Kuang
jubo14
Ao Kuang
Level 62
God Stats
2W - 2L
1,582 SR
Queue Stats
41W - 47L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 19
9,907
1,101
8,169
12,749
14,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Onze2QI
Ah Puch
16
4 / 0 / 18
10,471
1,163
18,087
3,867
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Shadowwolfen
Hachiman
16
5 / 0 / 13
10,215
1,135
11,457
7,060
3,383
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 3 / 13
10,531
1,170
12,889
9,553
4,801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 0 / 12
10,568
1,174
10,178
4,797
2,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

300

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,904
989
5,541
11,840
3,791
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Amok AK47
Nu Wa
15
0 / 4 / 5
8,771
975
9,165
13,713
5,480
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Chief565
Danzaburou
15
1 / 4 / 2
9,116
1,013
7,136
11,212
4,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 7 / 3
9,421
1,047
11,489
19,517
15,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
jubo14
Ao Kuang
14
1 / 3 / 1
8,509
945
2,624
9,295
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
23
Kills
6
6
Deaths
24
75
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Nu Wa
Amok AK47
Nu Wa
0
4
5
0.63
L
Danzaburou
Chief565
Danzaburou
1
4
2
0.5
W
2
3
19
3.83
L
2
7
3
0.5
W
Ah Puch
Onze2QI
Ah Puch
4
0
18
13
W
Hachiman
Shadowwolfen
Hachiman
5
0
13
11.5
W
6
3
13
4.17
L
Ao Kuang
jubo14
Ao Kuang
1
3
1
0.5
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,780
Damage
35,955
38,026
Taken
65,577
26,954
Mitigated
33,522
4,675
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,541
1,608
0
487
11,840
3,791
0
8,330
3,510
9,301
0
L
Nu Wa
Amok AK47
Nu Wa
9,165
3,373
0
0
13,713
5,480
0
6,914
6,799
22,830
660
L
Danzaburou
Chief565
Danzaburou
7,136
3,599
0
697
11,212
4,574
0
7,245
3,967
0
40,324
W
8,169
442
0
170
12,749
14,729
0
6,570
6,002
14,211
1,601
L
11,489
658
0
668
19,517
15,544
0
10,852
8,665
0
23,394
W
Ah Puch
Onze2QI
Ah Puch
18,087
809
0
1,516
3,867
1,514
0
2,497
1,332
39,290
693
W
Hachiman
Shadowwolfen
Hachiman
11,457
8,812
0
0
7,060
3,383
0
2,198
4,818
0
27,267
W
12,889
558
0
1,674
9,553
4,801
0
3,427
6,088
38,365
0
L
Ao Kuang
jubo14
Ao Kuang
2,624
357
0
1,408
9,295
4,133
0
4,824
3,593
10,976
0
W
10,178
5,296
0
1,315
4,797
2,527
0
2,023
2,725
0
31,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,692
Gold Earned
44,721
230
Minions Killed
164
7
Camps Cleared
4
858,173
Distance Traveled
751,882
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,904
989
8
1
0
114,272
3
L
Nu Wa
8,771
975
33
4
0
166,246
0
L
Danzaburou
9,116
1,013
69
8
1
155,298
0
W
Ymir
9,907
1,101
11
1
0
161,792
0
L
Nike
9,421
1,047
37
4
1
163,606
0
W
Ah Puch
10,471
1,163
65
7
1
200,692
0
W
Hachiman
10,215
1,135
43
5
3
184,656
0
W
Anubis
10,531
1,170
57
6
1
142,155
0
L
Ao Kuang
8,509
945
17
2
2
152,460
0
W
Nut
10,568
1,174
54
6
2
168,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role