Player Matchup

Nut
Nut
ABSOLUTION14052
Nut
Level 127
God Stats
3W - 2L
1,518 SR
Queue Stats
66W - 59L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
Bulraku
Nu Wa
Level 136
God Stats
2W - 3L
1,549 SR
Queue Stats
124W - 108L
1,532 Elo+
Party 1
Surtr
Surtr
aquamariine
Surtr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,564 Elo+
Party 1
Nemesis
Nemesis
callmeobitoo
Nemesis
Level 108
God Stats
7W - 6L
1,506 SR
Queue Stats
135W - 123L
1,539 Elo+
Party 1
Bacchus
Bacchus
darielillo
Bacchus
Level 108
God Stats
3W - 1L
1,717 SR
Queue Stats
55W - 41L
1,760 Elo+
Solo
Team Averages
Level 120
1,558 SR
1,574 Elo+

VS

Team Averages
Level 107
1,534 SR
1,503 Elo+
Merlin
Merlin
DvideteGV
Merlin
Level 99
God Stats
2W - 3L
1,450 SR
Queue Stats
83W - 62L
1,534 Elo+
Solo
Khepri
Khepri
H4T3BR33D3R
Khepri
Level 137
God Stats
2W - 1L
1,770 SR
Queue Stats
114W - 105L
1,565 Elo+
Solo
Xbalanque
Xbalanque
NeptuneTheBlue
Xbalanque
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
288W - 277L
1,534 Elo+
Solo
Thor
Thor
SEC Pixelkiller
Thor
Level 169
God Stats
68W - 62L
1,445 SR
Queue Stats
420W - 427L
1,462 Elo+
Solo
Arachne
Arachne
SexyPenguin69
Arachne
Level 61
God Stats
5W - 3L
1,505 SR
Queue Stats
114W - 141L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
8,780
627
4,936
6,033
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Bulraku
Nu Wa
14
3 / 1 / 7
9,024
645
10,617
7,108
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 2 / 3
8,419
601
9,268
12,910
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
callmeobitoo
Nemesis
15
8 / 0 / 2
8,910
636
5,849
9,100
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
darielillo
Bacchus
12
0 / 0 / 6
7,671
548
2,921
8,410
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DvideteGV
Merlin
15
0 / 0 / 1
7,874
562
2,755
4,457
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
12
1 / 3 / 1
6,900
493
4,540
12,486
9,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
NeptuneTheBlue
Xbalanque
13
0 / 3 / 0
7,486
535
4,293
9,785
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 0
6,682
477
2,894
12,671
8,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
12
1 / 6 / 1
6,835
488
3,063
13,875
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
3
3
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Nu Wa
Bulraku
Nu Wa
3
1
7
6.5
L
Merlin
DvideteGV
Merlin
0
0
1
0.5
L
Khepri
1
3
1
0.5
L
Xbalanque
NeptuneTheBlue
Xbalanque
0
3
0
0
L
1
3
0
0.33
L
Arachne
1
6
1
0.25
W
1
2
3
1.25
W
Nemesis
callmeobitoo
Nemesis
8
0
2
9
W
Bacchus
darielillo
Bacchus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,591
Damage
17,545
43,561
Taken
53,274
25,076
Mitigated
28,914
11,542
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,936
2,513
0
1,000
6,033
2,605
1,512
0
6,033
0
73,205
W
Nu Wa
Bulraku
Nu Wa
10,617
2,355
0
746
7,108
2,630
0
1,329
5,768
68,887
2,282
L
Merlin
DvideteGV
Merlin
2,755
48
0
500
4,457
1,717
0
868
3,447
87,455
0
L
Khepri
4,540
733
0
1,600
12,486
9,241
0
958
11,464
47,165
2,469
L
Xbalanque
NeptuneTheBlue
Xbalanque
4,293
1,724
0
3,885
9,785
3,574
0
1,771
7,912
0
64,436
L
2,894
153
0
2,231
12,671
8,875
0
5,117
7,156
0
24,287
L
Arachne
3,063
1,670
0
2,708
13,875
5,507
0
3,753
9,846
0
43,844
W
9,268
4,190
0
5,063
12,910
6,059
234
4,345
8,551
808
61,112
W
Nemesis
callmeobitoo
Nemesis
5,849
2,990
0
816
9,100
4,292
1,640
2,000
7,094
0
66,000
W
Bacchus
darielillo
Bacchus
2,921
579
0
3,917
8,410
9,490
314
245
8,165
24,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,804
Gold Earned
35,777
497
Minions Killed
455
0
Camps Cleared
0
1,497,679
Distance Traveled
1,311,249
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,780
627
142
10
0
281,991
0
W
Nu Wa
9,024
645
118
8
0
275,761
0
L
Merlin
7,874
562
170
12
0
278,560
2
L
Khepri
6,900
493
67
5
0
249,718
0
L
Xbalanque
7,486
535
109
8
0
252,081
4
L
Thor
6,682
477
32
2
0
252,327
0
L
Arachne
6,835
488
77
6
0
278,563
0
W
Surtr
8,419
601
97
7
0
274,514
0
W
Nemesis
8,910
636
112
8
0
352,681
0
W
Bacchus
7,671
548
28
2
0
312,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role