Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
CripplingDe
Nemesis
Gold IV
Level 127
God Stats
13W - 11L
1,498 SR
Queue Stats
102W - 108L
1,514 MMR
Party 2
Athena
Athena
Gold V
I-UweMoerve-I
Athena
Gold V
Level 159
God Stats
0W - 2L
1,638 SR
Queue Stats
115W - 118L
1,319 MMR
Party 2
Ullr
Ullr
Bronze III
Puffy_93290
Ullr
Bronze III
Level 128
God Stats
11W - 16L
1,225 SR
Queue Stats
70W - 71L
1,364 MMR
Party 1
Mulan
Mulan
Bronze III
Rachid932T
Mulan
Bronze III
Level 68
God Stats
1W - 2L
1,800 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,532 SR
1,439 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,685 SR
1,446 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
Julendbu
Arachne
Gold V
Level 142
God Stats
6W - 6L
1,719 SR
Queue Stats
168W - 176L
1,424 MMR
Solo
King Arthur
King Arthur
Gold V
NANDOMJ23
King Arthur
Gold V
Level 127
God Stats
3W - 0L
1,725 SR
Queue Stats
106W - 95L
1,418 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Siolar
Aphrodite
Gold IV
Level 211
God Stats
134W - 86L
1,724 SR
Queue Stats
249W - 233L
1,445 MMR
Solo
Artemis
Artemis
Gold IV
demm78
Artemis
Gold IV
Level 50
God Stats
3W - 3L
1,757 SR
Queue Stats
101W - 106L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
3 / 5 / 0
6,093
508
8,896
9,927
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
CripplingDe
Nemesis
13
0 / 3 / 1
6,588
549
3,432
10,750
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 0
5,731
478
3,038
10,292
7,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,546
462
2,856
9,345
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
9
0 / 5 / 1
5,306
442
3,997
10,929
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliBake KujiraDanzaburouSusanoBacchus

VS

Bans
He BoThanatosThorHorusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 1 / 4
7,667
639
7,199
6,095
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Julendbu
Arachne
13
7 / 1 / 1
7,444
620
5,680
12,939
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
NANDOMJ23
King Arthur
12
3 / 1 / 5
7,568
631
8,912
10,545
9,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Siolar
Aphrodite
12
0 / 0 / 6
6,201
517
4,428
7,508
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
demm78
Artemis
13
2 / 0 / 1
7,078
590
11,745
8,986
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
16
16
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
0
0.6
W
Discordia
 
Discordia
4
1
4
6
L
Nemesis
CripplingDe
Nemesis
0
3
1
0.17
L
0
0
0
0
W
Arachne
Julendbu
Arachne
7
1
1
7.5
W
King Arthur
NANDOMJ23
King Arthur
3
1
5
5.5
L
0
3
0
0
L
Mulan
0
5
1
0.1
W
Aphrodite
Siolar
Aphrodite
0
0
6
3
W
Artemis
demm78
Artemis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,219
Damage
37,964
51,243
Taken
46,073
25,023
Mitigated
24,216
10,232
Healing
26,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,896
835
0
1,612
9,927
3,708
0
4,686
5,241
31,816
2,190
W
Discordia
 
Discordia
7,199
449
0
492
6,095
2,347
192
3,641
2,454
46,484
985
L
Nemesis
CripplingDe
Nemesis
3,432
1,242
0
1,771
10,750
5,198
0
1,626
9,124
0
72,814
L
3,038
1,144
0
4,140
10,292
7,868
0
2,547
7,745
20,136
1,603
W
Arachne
Julendbu
Arachne
5,680
3,163
0
7,510
12,939
5,206
101
1,736
11,203
0
55,481
W
King Arthur
NANDOMJ23
King Arthur
8,912
1,248
0
2,585
10,545
9,351
22
2,397
8,148
1,359
49,468
L
2,856
670
0
750
9,345
3,078
0
1,222
8,123
0
39,029
L
Mulan
3,997
769
0
1,959
10,929
5,171
0
1,493
9,436
0
29,509
W
Aphrodite
Siolar
Aphrodite
4,428
1,039
5,726
5,661
7,508
3,309
188
2,144
5,364
30,503
909
W
Artemis
demm78
Artemis
11,745
4,831
0
4,813
8,986
4,003
959
2,082
6,904
0
64,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
35,958
341
Minions Killed
393
0
Camps Cleared
0
1,225,647
Distance Traveled
1,248,988
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,093
508
55
5
0
232,580
4
W
Discordia
7,667
639
79
7
0
259,009
1
L
Nemesis
6,588
549
134
11
0
280,252
0
L
Athena
5,731
478
25
2
0
244,644
0
W
Arachne
7,444
620
83
7
0
280,310
0
W
King Arthur
7,568
631
82
7
0
258,469
1
L
Ullr
5,546
462
70
6
0
235,237
0
L
Mulan
5,306
442
57
5
0
232,934
2
W
Aphrodite
6,201
517
65
5
0
226,255
3
W
Artemis
7,078
590
84
7
0
224,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role