Player Matchup

Anubis
Anubis
 
Anubis
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ABSOLUTION14052
Tiamat
Level 127
God Stats
10W - 12L
1,412 SR
Queue Stats
66W - 59L
1,462 Elo+
Party 1
Nox
Nox
Bulraku
Nox
Level 136
God Stats
11W - 7L
1,563 SR
Queue Stats
124W - 108L
1,522 Elo+
Party 1
Anhur
Anhur
aquamariine
Anhur
Level 123
God Stats
1W - 1L
1,237 SR
Queue Stats
50W - 44L
1,554 Elo+
Party 1
Nemesis
Nemesis
callmeobitoo
Nemesis
Level 108
God Stats
7W - 6L
1,248 SR
Queue Stats
135W - 123L
1,529 Elo+
Party 1
Team Averages
Level 137
1,392 SR
1,513 Elo+

VS

Team Averages
Level 138
1,516 SR
1,514 Elo+
Loki
Loki
CayeHerman00
Loki
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 79L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
HarryPjotr
Baba Yaga
Level 141
God Stats
4W - 4L
1,715 SR
Queue Stats
466W - 456L
1,501 Elo+
Solo
Hercules
Hercules
Phenix1717
Hercules
Level 106
God Stats
4W - 7L
1,229 SR
Queue Stats
468W - 460L
1,496 Elo+
Solo
Xbalanque
Xbalanque
PropheticMonk254
Xbalanque
Level 124
God Stats
0W - 1L
1,520 SR
Queue Stats
134W - 115L
1,581 Elo+
Solo
Charon
Charon
x Thomaster x
Charon
Level 224
God Stats
10W - 10L
1,614 SR
Queue Stats
413W - 412L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 0 / 0
5,796
828
1,705
2,614
1,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 1 / 2
4,964
709
1,426
5,096
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nox
8
1 / 1 / 0
4,679
668
1,038
5,170
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
4,120
589
1,916
5,779
1,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
callmeobitoo
Nemesis
9
2 / 2 / 0
4,917
702
1,785
5,930
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
4,474
639
1,597
6,712
2,044
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baba Yaga
HarryPjotr
Baba Yaga
9
3 / 1 / 0
5,213
745
4,871
4,068
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Phenix1717
Hercules
3
0 / 0 / 0
3,109
444
105
1,403
627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
8
2 / 1 / 0
4,399
628
4,273
4,143
1,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 0 / 2
4,568
653
2,913
2,685
1,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
5
5
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
0
1
W
0
1
2
1
W
Nox
1
1
0
1
L
0
2
4
1
L
Baba Yaga
HarryPjotr
Baba Yaga
3
1
0
3
L
Hercules
Phenix1717
Hercules
0
0
0
0
L
Xbalanque
2
1
0
2
W
0
1
1
0.5
W
Nemesis
callmeobitoo
Nemesis
2
2
0
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,870
Damage
13,759
24,589
Taken
19,011
10,782
Mitigated
7,210
7,066
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,705
233
0
1,110
2,614
1,561
369
0
2,581
41,868
1,484
W
1,426
179
0
1,868
5,096
2,298
0
3,634
1,462
26,241
669
W
Nox
1,038
109
0
1,748
5,170
2,532
0
1,252
3,918
18,265
71
L
1,597
507
0
3,215
6,712
2,044
0
1,337
5,297
0
24,997
L
Baba Yaga
HarryPjotr
Baba Yaga
4,871
353
0
1,280
4,068
1,579
0
834
3,013
27,959
489
L
Hercules
Phenix1717
Hercules
105
0
0
714
1,403
627
0
587
816
0
2,291
L
Xbalanque
4,273
2,183
0
1,012
4,143
1,352
0
716
3,427
0
29,638
W
1,916
709
0
1,988
5,779
1,893
0
1,661
4,118
0
24,547
W
Nemesis
callmeobitoo
Nemesis
1,785
194
0
352
5,930
2,498
0
1,182
4,748
0
31,801
L
2,913
445
0
708
2,685
1,608
0
240
2,445
15,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,476
Gold Earned
21,763
287
Minions Killed
181
0
Camps Cleared
0
800,304
Distance Traveled
654,574
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,796
828
81
12
0
128,278
2
W
Tiamat
4,964
709
71
10
0
159,259
0
W
Nox
4,679
668
30
4
0
155,927
0
L
Loki
4,474
639
50
7
0
183,482
0
L
Baba Yaga
5,213
745
62
9
0
144,923
0
L
Hercules
3,109
444
6
1
0
32,373
0
L
Xbalanque
4,399
628
47
7
0
140,973
0
W
Anhur
4,120
589
47
7
0
163,143
0
W
Nemesis
4,917
702
58
8
0
193,697
0
L
Charon
4,568
653
16
2
0
152,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role