Player Matchup

Morgan Le Fay
Morgan Le Fay
JelilDZ
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,563 SR
Queue Stats
17W - 17L
1,470 Elo+
Solo
Bacchus
Bacchus
abowjesus
Bacchus
Level 86
God Stats
3W - 4L
1,651 SR
Queue Stats
36W - 39L
1,468 Elo+
Solo
Bastet
Bastet
chassterfield
Bastet
Level 111
God Stats
9W - 10L
1,517 SR
Queue Stats
272W - 302L
1,404 Elo+
Solo
Team Averages
Level 102
1,577 SR
1,447 Elo+

VS

Team Averages
Level 87
1,476 SR
1,341 Elo+
Odin
Odin
CapitanDark1990
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
adibou37
Kukulkan
Level 139
God Stats
3W - 5L
1,210 SR
Queue Stats
181W - 189L
1,466 Elo+
Solo
Cliodhna
Cliodhna
ruben25
Cliodhna
Level 16
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 3L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JelilDZ
Morgan Le Fay
13
5 / 1 / 6
8,152
815
8,198
5,004
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
abowjesus
Bacchus
12
3 / 0 / 9
7,874
787
5,832
5,581
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 0 / 5
8,326
833
6,154
4,844
2,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,091
609
1,422
8,799
5,631
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
adibou37
Kukulkan
13
0 / 4 / 0
6,777
678
2,823
6,995
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cliodhna
ruben25
Cliodhna
9
1 / 5 / 0
6,412
641
3,973
8,220
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
1
1
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Morgan Le Fay
JelilDZ
Morgan Le Fay
5
1
6
8
W
Bacchus
abowjesus
Bacchus
3
0
9
7.5
L
Kukulkan
adibou37
Kukulkan
0
4
0
0
W
5
0
5
7.5
L
Cliodhna
ruben25
Cliodhna
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,184
Damage
8,218
15,429
Taken
24,014
10,177
Mitigated
10,962
2,899
Healing
1,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,422
297
49
93
8,799
5,631
0
3,256
4,612
120
4,337
W
Morgan Le Fay
JelilDZ
Morgan Le Fay
8,198
451
0
579
5,004
2,461
74
1,454
3,550
35,796
0
W
Bacchus
abowjesus
Bacchus
5,832
401
0
1,185
5,581
5,388
0
1,057
4,524
16,360
4,185
L
Kukulkan
adibou37
Kukulkan
2,823
57
0
1,056
6,995
2,613
0
3,397
2,942
35,118
0
W
6,154
1,429
0
1,135
4,844
2,328
8
386
4,458
0
19,686
L
Cliodhna
ruben25
Cliodhna
3,973
625
0
273
8,220
2,718
0
4,910
2,523
0
11,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
19,280
143
Minions Killed
94
0
Camps Cleared
0
595,555
Distance Traveled
409,049
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,091
609
3
0
0
142,790
0
W
Morgan Le Fay
8,152
815
75
8
0
182,128
0
W
Bacchus
7,874
787
38
4
0
199,562
0
L
Kukulkan
6,777
678
78
8
0
149,276
3
W
Bastet
8,326
833
30
3
0
213,865
0
L
Cliodhna
6,412
641
13
1
0
116,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role