Player Matchup

Yu Huang
Yu Huang
ARTBG16
Yu Huang
Level 12
God Stats
9W - 17L
1,193 SR
Queue Stats
39W - 44L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
CN6NpcKNNAeA
Baron Samedi
Level 52
God Stats
20W - 16L
1,582 SR
Queue Stats
156W - 181L
1,422 Elo+
Solo
Chaac
Chaac
laplumenoire
Chaac
Level 59
God Stats
5W - 2L
1,500 SR
Queue Stats
92W - 90L
1,381 Elo+
Party 1
Team Averages
Level 41
1,425 SR
1,413 Elo+

VS

Team Averages
Level 82
1,658 SR
1,450 Elo+
Vamana
Vamana
K3lvinZA
Vamana
Level 59
God Stats
1W - 1L
1,807 SR
Queue Stats
148W - 150L
1,517 Elo+
Solo
Fenrir
Fenrir
Snadak
Fenrir
Level 119
God Stats
8W - 13L
1,393 SR
Queue Stats
475W - 491L
1,426 Elo+
Solo
Ishtar
Ishtar
sergiako__99
Ishtar
Level 69
God Stats
1W - 1L
1,773 SR
Queue Stats
47W - 48L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ARTBG16
Yu Huang
11
0 / 0 / 4
6,440
644
3,967
3,231
1,042
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
CN6NpcKNNAeA
Baron Samedi
12
1 / 0 / 3
7,036
704
7,840
4,451
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 1
7,517
752
7,273
8,670
6,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
K3lvinZA
Vamana
12
0 / 0 / 0
6,454
645
4,002
8,222
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Snadak
Fenrir
10
0 / 3 / 0
5,988
599
2,750
7,854
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
12
0 / 2 / 0
6,333
633
4,424
6,076
2,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ARTBG16
Yu Huang
0
0
4
2
W
Baron Samedi
CN6NpcKNNAeA
Baron Samedi
1
0
3
2.5
L
Vamana
K3lvinZA
Vamana
0
0
0
0
L
Fenrir
Snadak
Fenrir
0
3
0
0
W
4
0
1
4.5
L
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,080
Damage
11,176
16,352
Taken
22,152
9,570
Mitigated
12,307
5,627
Healing
2,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ARTBG16
Yu Huang
3,967
727
0
0
3,231
1,042
66
0
3,136
17,450
0
W
Baron Samedi
CN6NpcKNNAeA
Baron Samedi
7,840
192
2,069
2,358
4,451
2,246
0
63
4,247
34,770
0
L
Vamana
K3lvinZA
Vamana
4,002
747
0
1,734
8,222
6,378
0
4,827
3,385
0
27,783
L
Fenrir
Snadak
Fenrir
2,750
677
0
158
7,854
3,391
0
5,058
2,794
0
6,831
W
7,273
1,194
0
1,200
8,670
6,282
0
0
8,329
0
24,564
L
Ishtar
4,424
2,207
0
750
6,076
2,538
0
1,993
4,079
0
24,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,993
Gold Earned
18,775
125
Minions Killed
120
0
Camps Cleared
0
551,118
Distance Traveled
539,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,440
644
25
3
0
161,782
0
W
Baron Samedi
7,036
704
55
6
0
179,554
0
L
Vamana
6,454
645
45
5
0
177,741
0
L
Fenrir
5,988
599
16
2
0
184,479
0
W
Chaac
7,517
752
45
5
0
209,782
0
L
Ishtar
6,333
633
59
6
0
177,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role