Player Matchup

He Bo
He Bo
 
He Bo
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CAMBAMDAMPAM
Danzaburou
Level 29
God Stats
3W - 1L
1,686 SR
Queue Stats
71W - 60L
1,500 Elo+
Party 1
Charon
Charon
DEATHROW30
Charon
Level 87
God Stats
2W - 2L
1,375 SR
Queue Stats
146W - 133L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
JokesOffYou
Kukulkan
Level 81
God Stats
45W - 36L
1,628 SR
Queue Stats
119W - 115L
1,513 Elo+
Solo
Team Averages
Level 110
1,538 SR
1,492 Elo+

VS

Team Averages
Level 84
1,474 SR
1,542 Elo+
Scylla
Scylla
BurnCharger
Scylla
Level 126
God Stats
2W - 4L
1,626 SR
Queue Stats
154W - 133L
1,538 Elo+
Solo
Vamana
Vamana
Iceman11656
Vamana
Level 81
God Stats
6W - 13L
1,456 SR
Queue Stats
170W - 148L
1,600 Elo+
Solo
Bacchus
Bacchus
OGTacoBandit
Bacchus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 110L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yukzfr
Tsukuyomi
Level 10
God Stats
2W - 5L
1,303 SR
Queue Stats
18W - 30L
1,556 Elo+
Party 3
Neith
Neith
eve-anais
Neith
Level 56
God Stats
127W - 129L
1,486 SR
Queue Stats
127W - 134L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 1 / 0
6,206
621
4,214
6,940
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
 
Hercules
10
3 / 2 / 4
6,179
618
8,448
11,782
7,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
CAMBAMDAMPAM
Danzaburou
10
1 / 0 / 1
5,852
585
4,200
4,460
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
DEATHROW30
Charon
10
1 / 0 / 1
5,506
551
2,050
6,408
3,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
JokesOffYou
Kukulkan
10
1 / 1 / 0
5,408
541
1,842
3,432
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 2 / 0
5,508
551
2,749
3,586
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
10
2 / 4 / 0
5,954
595
6,844
11,353
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
OGTacoBandit
Bacchus
8
0 / 1 / 1
5,019
502
3,091
6,294
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Yukzfr
Tsukuyomi
7
0 / 4 / 2
4,685
469
2,462
6,433
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
eve-anais
Neith
10
0 / 1 / 0
5,063
506
1,104
3,323
1,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
12
Kills
3
4
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
0
6
W
Hercules
 
Hercules
3
2
4
2.5
L
Scylla
1
2
0
0.5
W
Danzaburou
CAMBAMDAMPAM
Danzaburou
1
0
1
1.5
W
Charon
DEATHROW30
Charon
1
0
1
1.5
L
Vamana
2
4
0
0.5
W
Kukulkan
JokesOffYou
Kukulkan
1
1
0
1
L
Bacchus
OGTacoBandit
Bacchus
0
1
1
0.5
L
Tsukuyomi
Yukzfr
Tsukuyomi
0
4
2
0.25
L
Neith
eve-anais
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,754
Damage
16,250
33,022
Taken
30,989
16,587
Mitigated
20,099
16,643
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,214
251
0
4,601
6,940
2,133
0
0
6,859
45,622
0
W
Hercules
 
Hercules
8,448
1,861
0
5,509
11,782
7,581
0
0
10,999
0
40,350
L
Scylla
2,749
432
0
672
3,586
1,279
76
2,807
779
37,486
749
W
Danzaburou
CAMBAMDAMPAM
Danzaburou
4,200
1,960
0
1,854
4,460
1,706
653
1,484
2,976
0
39,995
W
Charon
DEATHROW30
Charon
2,050
596
1,309
2,758
6,408
3,775
0
1,405
5,003
22,007
731
L
Vamana
6,844
4,188
0
2,418
11,353
10,495
0
2,088
9,265
0
41,238
W
Kukulkan
JokesOffYou
Kukulkan
1,842
279
0
612
3,432
1,392
0
2,779
653
38,652
0
L
Bacchus
OGTacoBandit
Bacchus
3,091
473
0
1,448
6,294
5,276
0
1,325
4,969
16,665
0
L
Tsukuyomi
Yukzfr
Tsukuyomi
2,462
923
0
700
6,433
1,968
0
1,472
4,961
0
17,369
L
Neith
eve-anais
Neith
1,104
46
0
668
3,323
1,081
0
357
2,966
0
32,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
26,229
322
Minions Killed
263
0
Camps Cleared
0
929,270
Distance Traveled
901,708
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,206
621
82
8
0
209,785
0
W
Hercules
6,179
618
71
7
0
200,771
0
L
Scylla
5,508
551
69
7
0
168,207
0
W
Danzaburou
5,852
585
74
7
0
171,068
1
W
Charon
5,506
551
28
3
0
166,172
2
L
Vamana
5,954
595
72
7
0
194,671
0
W
Kukulkan
5,408
541
67
7
0
181,474
1
L
Bacchus
5,019
502
32
3
0
194,521
0
L
Tsukuyomi
4,685
469
28
3
0
176,685
0
L
Neith
5,063
506
62
6
0
167,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role