Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BONECOJOSIANPIN
Chang'e
Level 78
God Stats
0W - 1L
1,249 SR
Queue Stats
7W - 14L
1,320 Elo+
Solo
Kuzenbo
Kuzenbo
KN33xON
Kuzenbo
Level 120
God Stats
7W - 8L
1,530 SR
Queue Stats
111W - 108L
1,513 Elo+
Solo
Atlas
Atlas
MIKEY BONITO
Atlas
Level 122
God Stats
2W - 3L
1,600 SR
Queue Stats
81W - 55L
1,587 Elo+
Solo
Danzaburou
Danzaburou
Ripitried
Danzaburou
Level 111
God Stats
7W - 6L
1,500 SR
Queue Stats
336W - 339L
1,535 Elo+
Solo
Team Averages
Level 120
1,476 SR
1,491 Elo+

VS

Team Averages
Level 110
1,599 SR
1,472 Elo+
Agni
Agni
Araxea
Agni
Level 178
God Stats
2W - 2L
1,500 SR
Queue Stats
320W - 317L
1,493 Elo+
Solo
Neith
Neith
Gyre
Neith
Level 127
God Stats
2W - 2L
1,774 SR
Queue Stats
14W - 14L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
PeanuButtaJC
Gilgamesh
Level 58
God Stats
7W - 4L
1,718 SR
Queue Stats
153W - 153L
1,440 Elo+
Solo
Bellona
Bellona
RwTTussi
Bellona
Level 67
God Stats
5W - 7L
1,502 SR
Queue Stats
37W - 25L
1,529 Elo+
Solo
Sylvanus
Sylvanus
poutiner
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 1 / 0
5,958
458
2,278
11,618
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 3 / 0
4,963
382
1,722
4,508
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
KN33xON
Kuzenbo
11
0 / 3 / 1
6,483
499
5,021
11,359
9,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
5,889
453
3,913
10,184
7,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Ripitried
Danzaburou
11
1 / 4 / 0
6,368
490
4,486
9,483
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Araxea
Agni
13
4 / 0 / 2
7,830
602
9,857
7,307
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Gyre
Neith
13
3 / 1 / 0
7,549
581
4,985
6,178
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
PeanuButtaJC
Gilgamesh
13
2 / 1 / 3
7,211
555
3,187
6,597
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
RwTTussi
Bellona
13
3 / 0 / 0
8,298
638
7,056
10,675
8,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
poutiner
Sylvanus
11
0 / 0 / 4
6,858
528
3,234
6,711
3,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
12
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Agni
Araxea
Agni
4
0
2
5
L
0
3
0
0
W
Neith
Gyre
Neith
3
1
0
3
L
Kuzenbo
KN33xON
Kuzenbo
0
3
1
0.17
L
0
1
0
0
W
Gilgamesh
PeanuButtaJC
Gilgamesh
2
1
3
3.5
L
Danzaburou
Ripitried
Danzaburou
1
4
0
0.25
W
Bellona
RwTTussi
Bellona
3
0
0
3
W
Sylvanus
poutiner
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,420
Damage
28,319
47,152
Taken
37,468
26,550
Mitigated
20,778
8,975
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,278
235
0
750
11,618
4,330
0
4,080
7,538
0
54,624
W
Agni
Araxea
Agni
9,857
1,263
0
1,175
7,307
2,865
168
2,345
4,962
66,367
806
L
1,722
0
80
1,079
4,508
1,475
0
2,727
1,781
18,304
0
W
Neith
Gyre
Neith
4,985
1,833
0
1,372
6,178
2,523
742
677
5,501
0
60,804
L
Kuzenbo
KN33xON
Kuzenbo
5,021
1,782
0
2,327
11,359
9,731
0
0
11,359
36,600
0
L
3,913
1,146
914
2,114
10,184
7,073
0
3,386
6,798
27,306
0
W
Gilgamesh
PeanuButtaJC
Gilgamesh
3,187
1,080
0
826
6,597
3,404
0
813
5,744
0
52,129
L
Danzaburou
Ripitried
Danzaburou
4,486
1,472
0
1,711
9,483
3,941
0
2,414
7,069
0
39,235
W
Bellona
RwTTussi
Bellona
7,056
3,936
0
5,521
10,675
8,107
658
4,080
5,997
0
59,125
W
Sylvanus
poutiner
Sylvanus
3,234
1,012
2,233
2,872
6,711
3,879
400
2,103
4,608
15,015
1,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
37,746
317
Minions Killed
434
0
Camps Cleared
0
995,816
Distance Traveled
1,249,156
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,958
458
89
7
0
225,542
0
W
Agni
7,830
602
116
9
0
247,413
2
L
Chang'e
4,963
382
34
3
0
123,187
0
W
Neith
7,549
581
110
8
0
235,446
0
L
Kuzenbo
6,483
499
84
6
0
227,629
2
L
Atlas
5,889
453
38
3
0
206,543
1
W
Gilgamesh
7,211
555
84
6
0
277,732
0
L
Danzaburou
6,368
490
72
6
0
212,915
2
W
Bellona
8,298
638
104
8
0
257,803
0
W
Sylvanus
6,858
528
20
2
0
230,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role