Player Matchup

Zeus
Zeus
Gold III
EternalSmokes
Zeus
Gold III
Level 126
God Stats
4W - 3L
1,595 SR
Queue Stats
106W - 102L
1,513 MMR
Solo
Lancelot
Lancelot
Silver I
SRPann38
Lancelot
Silver I
Level 145
God Stats
1W - 2L
1,733 SR
Queue Stats
46W - 37L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
SamHostetter
Hou Yi
Gold III
Level 156
God Stats
0W - 2L
1,805 SR
Queue Stats
362W - 344L
1,498 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
TeamsFeeding
Ao Kuang
Bronze III
Level 43
God Stats
4W - 3L
1,285 SR
Queue Stats
65W - 66L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
orbinwhi
Cu Chulainn
Gold II
Level 155
God Stats
0W - 6L
1,214 SR
Queue Stats
39W - 37L
1,549 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,526 SR
1,512 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,447 SR
1,499 MMR
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold III
Bafo1282
Eset
Gold III
Level 104
God Stats
2W - 2L
1,488 SR
Queue Stats
77W - 84L
1,478 MMR
Solo
Charybdis
Charybdis
Gold II
Copper stopr
Charybdis
Gold II
Level 104
God Stats
4W - 3L
1,463 SR
Queue Stats
100W - 110L
1,491 MMR
Solo
Achilles
Achilles
Gold IV
ZeoBro
Achilles
Gold IV
Level 163
God Stats
1W - 0L
1,227 SR
Queue Stats
74W - 75L
1,517 MMR
Solo
Scylla
Scylla
Gold IV
dahrealalt
Scylla
Gold IV
Level 46
God Stats
3W - 3L
1,556 SR
Queue Stats
27W - 27L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,385
645
5,178
6,301
2,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
SRPann38
Lancelot
12
4 / 3 / 1
7,052
542
9,979
9,874
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
11
1 / 2 / 2
6,809
524
6,411
8,531
3,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
TeamsFeeding
Ao Kuang
12
1 / 6 / 3
7,422
571
3,514
14,112
6,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
orbinwhi
Cu Chulainn
11
0 / 1 / 1
7,224
556
5,633
8,901
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThanatosCharonAresThor

VS

Bans
AthenaMaman BrigitteAwilixKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 0 / 3
7,657
589
7,371
14,227
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
13
3 / 2 / 6
7,983
614
4,304
10,288
9,175
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Copper stopr
Charybdis
14
2 / 2 / 5
7,704
593
6,288
9,695
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ZeoBro
Achilles
13
2 / 1 / 1
6,935
533
4,611
13,115
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
dahrealalt
Scylla
13
4 / 3 / 3
7,351
565
4,114
7,668
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
13
14
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
3
3.5
W
Eset
3
2
6
3
W
Charybdis
Copper stopr
Charybdis
2
2
5
2.25
L
2
2
1
1.25
L
Lancelot
SRPann38
Lancelot
4
3
1
1.5
L
Hou Yi
1
2
2
1
L
Ao Kuang
TeamsFeeding
Ao Kuang
1
6
3
0.42
W
Achilles
ZeoBro
Achilles
2
1
1
2.5
W
Scylla
dahrealalt
Scylla
4
3
3
1.83
L
Cu Chulainn
orbinwhi
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,715
Damage
26,688
47,719
Taken
54,993
25,190
Mitigated
33,878
14,002
Healing
20,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,371
5,333
0
6,973
14,227
6,567
0
3,922
10,180
0
74,972
W
Eset
4,304
524
390
2,557
10,288
9,175
338
4,106
6,182
28,091
1,146
W
Charybdis
Copper stopr
Charybdis
6,288
2,021
0
4,747
9,695
3,570
836
912
8,783
0
64,403
L
5,178
614
0
1,809
6,301
2,394
0
2,566
3,735
66,386
1,035
L
Lancelot
SRPann38
Lancelot
9,979
1,580
0
500
9,874
5,028
14
2,557
7,222
0
56,122
L
Hou Yi
6,411
2,313
0
2,564
8,531
3,309
918
1,609
6,922
0
54,965
L
Ao Kuang
TeamsFeeding
Ao Kuang
3,514
998
0
5,090
14,112
6,795
1,049
1,547
12,527
39,808
3,126
W
Achilles
ZeoBro
Achilles
4,611
683
0
4,983
13,115
12,071
0
2,186
10,166
0
43,003
W
Scylla
dahrealalt
Scylla
4,114
634
0
1,035
7,668
2,495
0
1,635
6,033
45,778
0
L
Cu Chulainn
orbinwhi
Cu Chulainn
5,633
612
0
4,039
8,901
7,664
0
0
8,197
6,247
44,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,892
Gold Earned
37,630
441
Minions Killed
396
0
Camps Cleared
0
1,309,984
Distance Traveled
1,358,726
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,657
589
116
9
0
308,634
2
W
Eset
7,983
614
35
3
0
280,150
0
W
Charybdis
7,704
593
100
8
0
246,814
6
L
Zeus
8,385
645
131
10
0
266,968
2
L
Lancelot
7,052
542
82
6
0
341,836
0
L
Hou Yi
6,809
524
77
6
0
244,458
0
L
Ao Kuang
7,422
571
62
5
0
267,259
0
W
Achilles
6,935
533
68
5
0
264,343
2
W
Scylla
7,351
565
77
6
0
258,785
0
L
Cu Chulainn
7,224
556
89
7
0
189,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role