Player Matchup

Thor
Thor
BBH_Lavdrim
Thor
Level 68
God Stats
12W - 21L
1,184 SR
Queue Stats
129W - 113L
1,499 Elo+
Solo
Mulan
Mulan
Diamond_Black103
Mulan
Level 86
God Stats
9W - 9L
1,472 SR
Queue Stats
98W - 103L
1,439 Elo+
Solo
Athena
Athena
SmiteSchrute
Athena
Level 69
God Stats
3W - 2L
1,278 SR
Queue Stats
129W - 124L
1,526 Elo+
Solo
Charybdis
Charybdis
WhiteBacon-strip
Charybdis
Level 142
God Stats
5W - 4L
1,670 SR
Queue Stats
36W - 36L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
axilleassbolimis
Zhong Kui
Level 91
God Stats
4W - 0L
1,500 SR
Queue Stats
219W - 201L
1,403 Elo+
Solo
Team Averages
Level 91
1,421 SR
1,482 Elo+

VS

Team Averages
Level 62
1,637 SR
1,544 Elo+
Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jowiiiu
Gilgamesh
Level 4
God Stats
4W - 2L
1,876 SR
Queue Stats
10W - 5L
1,770 Elo+
Party 1
Charon
Charon
Panssar1Nyrkk1
Charon
Level 103
God Stats
2W - 4L
1,552 SR
Queue Stats
77W - 79L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 92
God Stats
614W - 615L
1,533 SR
Queue Stats
624W - 631L
1,465 Elo+
Solo
Hades
Hades
mTrikii_
Hades
Level 62
God Stats
11W - 6L
1,723 SR
Queue Stats
135W - 129L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,154
572
6,865
14,506
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 2 / 2
9,487
593
7,303
13,703
10,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
13
2 / 0 / 8
8,806
550
4,268
11,760
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
15
4 / 0 / 6
9,688
606
11,155
8,885
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
15
5 / 0 / 4
9,720
608
12,035
13,670
11,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 4 / 0
6,413
401
10,905
9,742
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Jowiiiu
Gilgamesh
10
0 / 4 / 1
6,318
395
6,073
14,056
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 6 / 0
6,130
383
5,843
19,815
11,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
12
0 / 1 / 0
6,789
424
8,966
6,272
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
mTrikii_
Hades
10
2 / 4 / 0
7,100
444
6,746
13,419
5,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
19
Kills
2
2
Deaths
19
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
W
6
0
5
8.5
W
2
2
2
1.5
L
Gilgamesh
Jowiiiu
Gilgamesh
0
4
1
0.13
L
0
6
0
0
L
Nu Wa
0
1
0
0
W
Athena
2
0
8
6
W
Charybdis
4
0
6
7
W
Zhong Kui
5
0
4
7
L
Hades
mTrikii_
Hades
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,626
Damage
38,533
62,524
Taken
63,304
42,321
Mitigated
29,742
30,955
Healing
19,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,905
3,382
0
967
9,742
3,628
0
3,932
5,810
0
51,041
W
6,865
2,437
0
6,694
14,506
6,657
0
2,420
11,957
0
76,160
W
7,303
1,684
0
4,653
13,703
10,868
0
5,363
8,340
0
78,965
L
Gilgamesh
Jowiiiu
Gilgamesh
6,073
2,028
0
5,048
14,056
5,954
0
1,190
12,866
0
45,262
L
5,843
870
0
4,931
19,815
11,839
0
4,947
14,868
36,885
859
L
Nu Wa
8,966
6,465
0
2,274
6,272
2,334
0
4,380
1,892
50,491
0
W
Athena
4,268
1,164
0
3,658
11,760
10,016
39
3,988
7,607
19,514
1,361
W
Charybdis
11,155
5,428
0
5,811
8,885
3,489
2,876
2,246
6,586
0
82,477
W
Zhong Kui
12,035
2,497
0
10,139
13,670
11,291
140
7,756
5,831
91,961
2,409
L
Hades
mTrikii_
Hades
6,746
782
0
5,987
13,419
5,987
0
1,518
11,901
42,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,855
Gold Earned
32,750
562
Minions Killed
345
0
Camps Cleared
0
1,592,477
Distance Traveled
1,308,941
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,413
401
77
5
0
299,662
0
W
Thor
9,154
572
105
7
0
355,891
0
W
Mulan
9,487
593
129
8
0
317,261
0
L
Gilgamesh
6,318
395
71
4
0
235,737
0
L
Charon
6,130
383
35
2
0
301,450
0
L
Nu Wa
6,789
424
77
5
0
282,922
0
W
Athena
8,806
550
17
1
0
330,265
4
W
Charybdis
9,688
606
139
9
0
291,858
0
W
Zhong Kui
9,720
608
172
11
0
297,202
0
L
Hades
7,100
444
85
5
0
189,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role