Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Getsukare
Lancelot
Level 127
God Stats
0W - 3L
1,298 SR
Queue Stats
70W - 80L
1,549 Elo+
Solo
Hel
Hel
KeiruNicrom
Hel
Level 142
God Stats
2W - 3L
1,505 SR
Queue Stats
134W - 150L
1,574 Elo+
Solo
Nike
Nike
Madness_Herc
Nike
Level 84
God Stats
0W - 2L
1,400 SR
Queue Stats
74W - 82L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
MightyOdysseus
Zhong Kui
Level 157
God Stats
8W - 2L
1,819 SR
Queue Stats
439W - 430L
1,506 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,529 Elo+

VS

Team Averages
Level 163
1,477 SR
1,624 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BoostedPearTTV
Anubis
Level 211
God Stats
3W - 1L
1,736 SR
Queue Stats
180W - 172L
1,615 Elo+
Solo
Yu Huang
Yu Huang
HaterWitDaHardR
Yu Huang
Level 121
God Stats
8W - 15L
1,150 SR
Queue Stats
834W - 832L
1,601 Elo+
Solo
Rama
Rama
OGGunSkills
Rama
Level 174
God Stats
4W - 1L
1,500 SR
Queue Stats
141W - 121L
1,946 Elo+
Party 1
Hel
Hel
ninetailedjosh
Hel
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 207L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 0 / 2
6,425
1,285
5,973
6,980
6,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Getsukare
Lancelot
9
0 / 2 / 4
5,096
1,019
4,958
6,282
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 1 / 2
5,777
1,155
3,269
6,089
2,819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 0 / 0
4,268
854
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
MightyOdysseus
Zhong Kui
9
0 / 3 / 3
5,101
1,020
4,519
5,654
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 2 / 4
5,101
1,020
2,732
6,944
4,556
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 3
5,985
1,197
6,430
2,924
1,666
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Yu Huang
11
3 / 0 / 1
5,729
1,146
6,612
3,018
1,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 2
4,892
978
3,367
4,402
1,652
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 4
5,061
1,012
2,368
2,748
1,806
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
5
Kills
6
6
Deaths
5
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
0
2
4
W
Thor
 
Thor
0
2
4
1
W
3
1
3
4.5
L
Lancelot
Getsukare
Lancelot
0
2
4
1
W
Yu Huang
3
0
1
3.5
L
2
1
2
3
L
0
0
0
0
L
Zhong Kui
MightyOdysseus
Zhong Kui
0
3
3
0.5
W
0
2
2
0.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,719
Damage
21,509
25,005
Taken
20,036
18,320
Mitigated
10,979
9,632
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,973
1,167
598
936
6,980
6,538
0
3,990
2,990
0
10,078
W
Thor
 
Thor
2,732
477
72
1,019
6,944
4,556
0
2,012
4,389
0
3,199
W
6,430
410
0
886
2,924
1,666
0
1,161
1,724
14,917
0
L
Lancelot
Getsukare
Lancelot
4,958
503
170
584
6,282
5,440
0
3,602
2,680
0
9,291
W
Yu Huang
6,612
336
377
1,048
3,018
1,299
0
1,615
1,270
12,807
0
L
3,269
202
3,458
3,341
6,089
2,819
0
3,682
2,407
12,138
863
L
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
MightyOdysseus
Zhong Kui
4,519
243
82
463
5,654
3,523
0
4,136
1,518
6,362
683
W
3,367
2,524
259
637
4,402
1,652
0
1,288
2,869
0
6,155
W
2,368
163
3,569
2,472
2,748
1,806
0
1,285
1,421
4,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
26,768
54
Minions Killed
49
0
Camps Cleared
0
466,641
Distance Traveled
521,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,425
1,285
16
3
0
126,053
0
W
Thor
5,101
1,020
3
1
0
104,208
0
W
Anubis
5,985
1,197
21
4
0
95,260
0
L
Lancelot
5,096
1,019
5
1
0
132,434
0
W
Yu Huang
5,729
1,146
14
3
0
128,137
0
L
Hel
5,777
1,155
26
5
0
103,950
0
L
Nike
4,268
854
0
0
0
13,425
0
L
Zhong Kui
5,101
1,020
7
1
0
90,779
0
W
Rama
4,892
978
7
1
0
83,136
0
W
Hel
5,061
1,012
4
1
0
110,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role