Player Matchup

Ra
Ra
 
Ra
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KodeONNE
Cabrakan
Level 140
God Stats
2W - 3L
1,751 SR
Queue Stats
129W - 135L
1,494 Elo+
Party 2
Tyr
Tyr
MakkaPakka333333
Tyr
Level 18
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 4L
1,421 Elo+
Party 1
Susano
Susano
NaughtyNotch360
Susano
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,421 Elo+
Party 1
Chernobog
Chernobog
Redone625
Chernobog
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 116L
1,563 Elo+
Party 2
Team Averages
Level 101
1,504 SR
1,480 Elo+

VS

Team Averages
Level 120
1,652 SR
1,493 Elo+
Xing Tian
Xing Tian
Cactus6942
Xing Tian
Level 128
God Stats
10W - 8L
1,730 SR
Queue Stats
173W - 156L
1,547 Elo+
Party 3
Anubis
Anubis
SOULEXS
Anubis
Level 103
God Stats
69W - 54L
1,651 SR
Queue Stats
263W - 251L
1,558 Elo+
Solo
Neith
Neith
Sïthis
Neith
Level 118
God Stats
6W - 6L
1,500 SR
Queue Stats
139W - 127L
1,275 Elo+
Solo
Serqet
Serqet
WuLF HouNDliNG
Serqet
Level 128
God Stats
5W - 2L
1,542 SR
Queue Stats
204W - 189L
1,497 Elo+
Party 3
Persephone
Persephone
rettenetes92
Persephone
Level 125
God Stats
10W - 0L
1,839 SR
Queue Stats
324W - 293L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 0
6,415
583
4,032
4,743
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
KodeONNE
Cabrakan
9
0 / 1 / 1
5,457
496
3,805
10,224
9,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 0
4,833
439
1,249
10,612
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 5 / 0
5,254
478
3,365
10,953
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Redone625
Chernobog
10
0 / 2 / 1
5,136
467
4,936
6,182
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cactus6942
Xing Tian
11
1 / 0 / 4
6,108
555
4,617
11,986
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
SOULEXS
Anubis
12
2 / 1 / 0
7,213
656
10,051
8,561
3,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Sïthis
Neith
11
1 / 1 / 4
6,030
548
6,909
5,357
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
3 / 0 / 3
6,169
561
2,896
5,210
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
rettenetes92
Persephone
12
2 / 0 / 1
7,423
675
3,106
4,739
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
W
Xing Tian
Cactus6942
Xing Tian
1
0
4
3
L
Cabrakan
KodeONNE
Cabrakan
0
1
1
0.5
L
0
0
0
0
L
1
5
0
0.2
L
Chernobog
Redone625
Chernobog
0
2
1
0.25
W
Anubis
SOULEXS
Anubis
2
1
0
2
W
Neith
Sïthis
Neith
1
1
4
3
W
3
0
3
4.5
W
Persephone
rettenetes92
Persephone
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,387
Damage
27,579
42,714
Taken
35,853
24,069
Mitigated
19,478
15,853
Healing
13,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,032
281
456
1,913
4,743
2,053
0
2,248
2,495
50,796
1,054
W
Xing Tian
Cactus6942
Xing Tian
4,617
761
0
3,901
11,986
9,665
0
2,650
9,212
25,332
1,782
L
Cabrakan
KodeONNE
Cabrakan
3,805
717
0
4,259
10,224
9,161
0
1,599
8,625
16,530
695
L
1,249
145
0
4,522
10,612
6,960
0
7,184
3,428
0
25,980
L
3,365
1,232
0
3,770
10,953
3,626
0
3,880
7,073
0
31,111
L
Chernobog
Redone625
Chernobog
4,936
3,152
0
933
6,182
2,269
0
2,405
3,777
0
44,318
W
Anubis
SOULEXS
Anubis
10,051
624
0
5,401
8,561
3,934
569
0
8,561
64,038
1,133
W
Neith
Sïthis
Neith
6,909
2,835
0
1,853
5,357
2,056
0
1,940
3,377
0
49,378
W
2,896
955
0
500
5,210
2,243
0
507
4,647
0
40,843
W
Persephone
rettenetes92
Persephone
3,106
173
0
1,750
4,739
1,580
450
1,639
2,764
56,336
1,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
32,943
302
Minions Killed
397
0
Camps Cleared
0
1,088,952
Distance Traveled
1,110,802
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,415
583
103
9
0
238,183
0
W
Xing Tian
6,108
555
31
3
0
240,332
4
L
Cabrakan
5,457
496
31
3
0
194,224
2
L
Tyr
4,833
439
38
3
0
208,378
0
L
Susano
5,254
478
53
5
0
249,038
3
L
Chernobog
5,136
467
77
7
0
199,129
0
W
Anubis
7,213
656
103
9
0
176,320
0
W
Neith
6,030
548
79
7
0
197,606
0
W
Serqet
6,169
561
74
7
0
270,648
0
W
Persephone
7,423
675
110
10
0
225,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role