Player Matchup

Achilles
Achilles
Chucky-Princesse
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,521 Elo+
Solo
Aphrodite
Aphrodite
temp-01944444533
Aphrodite
Level 120
God Stats
7W - 5L
1,200 SR
Queue Stats
224W - 221L
1,414 Elo+
Solo
Nut
Nut
xTheViperx69
Nut
Level 44
God Stats
7W - 7L
1,578 SR
Queue Stats
9W - 7L
1,536 Elo+
Solo
Team Averages
Level 97
1,426 SR
1,490 Elo+

VS

Team Averages
Level 119
1,481 SR
1,460 Elo+
Cthulhu
Cthulhu
Loud-D_R_I_P
Cthulhu
Level 82
God Stats
0W - 2L
1,305 SR
Queue Stats
65W - 84L
1,372 Elo+
Solo
Fenrir
Fenrir
M4d V3NOMZ
Fenrir
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 82L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
TheSixthBoar5
Aphrodite
Level 170
God Stats
2W - 2L
1,638 SR
Queue Stats
219W - 241L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
8,515
852
6,923
10,166
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
13
4 / 1 / 5
7,902
790
6,501
7,523
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 1 / 7
7,529
753
6,822
7,778
3,449
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Loud-D_R_I_P
Cthulhu
11
0 / 5 / 0
6,114
611
6,288
11,310
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
M4d V3NOMZ
Fenrir
6
0 / 2 / 0
5,376
538
1,786
4,221
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
TheSixthBoar5
Aphrodite
12
2 / 4 / 0
6,946
695
4,772
8,950
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
2
2
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Cthulhu
Loud-D_R_I_P
Cthulhu
0
5
0
0
L
Fenrir
M4d V3NOMZ
Fenrir
0
2
0
0
L
Aphrodite
TheSixthBoar5
Aphrodite
2
4
0
0.5
W
Aphrodite
4
1
5
6.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
12,846
25,467
Taken
24,481
15,527
Mitigated
14,355
12,778
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,923
1,520
0
2,108
10,166
8,516
342
2,693
7,473
0
23,845
L
Cthulhu
Loud-D_R_I_P
Cthulhu
6,288
217
60
391
11,310
8,504
0
2,527
8,556
22,672
0
L
Fenrir
M4d V3NOMZ
Fenrir
1,786
828
0
890
4,221
1,559
0
841
3,221
0
3,876
L
Aphrodite
TheSixthBoar5
Aphrodite
4,772
283
864
3,711
8,950
4,292
0
3,176
5,430
17,909
0
W
Aphrodite
6,501
1,151
4,522
5,328
7,523
3,562
475
3,569
3,954
26,729
0
W
6,822
4,858
0
820
7,778
3,449
1,250
4,831
2,947
0
24,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,946
Gold Earned
18,436
122
Minions Killed
65
0
Camps Cleared
0
509,927
Distance Traveled
347,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,515
852
35
4
0
181,959
0
L
Cthulhu
6,114
611
29
3
0
165,676
0
L
Fenrir
5,376
538
6
1
0
70,247
0
L
Aphrodite
6,946
695
30
3
0
111,587
0
W
Aphrodite
7,902
790
43
4
0
168,771
0
W
Nut
7,529
753
44
4
0
159,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role