Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Abtrevodnom
Arachne
Level 174
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 16L
1,860 Elo+
Solo
Jing Wei
Jing Wei
TheTundraBoy
Jing Wei
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 50L
1,611 Elo+
Solo
Sun Wukong
Sun Wukong
edumargom003
Sun Wukong
Level 89
God Stats
6W - 3L
1,996 SR
Queue Stats
210W - 198L
1,468 Elo+
Solo
Poseidon
Poseidon
startkill
Poseidon
Level 124
God Stats
6W - 10L
1,260 SR
Queue Stats
73W - 66L
1,500 Elo+
Solo
Team Averages
Level 128
1,551 SR
1,588 Elo+

VS

Team Averages
Level 110
1,505 SR
1,526 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JustEemeli
Anhur
Level 124
God Stats
1W - 1L
1,242 SR
Queue Stats
79W - 69L
1,598 Elo+
Solo
Kukulkan
Kukulkan
KappyFM
Kukulkan
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,406 Elo+
Solo
Kali
Kali
Pelihno
Kali
Level 105
God Stats
6W - 4L
1,739 SR
Queue Stats
51W - 23L
1,622 Elo+
Solo
Anubis
Anubis
mightynovice86
Anubis
Level 137
God Stats
104W - 102L
1,543 SR
Queue Stats
215W - 221L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 1 / 0
3,269
654
1,895
4,428
2,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Abtrevodnom
Arachne
6
0 / 0 / 0
3,148
630
1,070
3,072
844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
TheTundraBoy
Jing Wei
1
0 / 0 / 0
961
192
0
0
0
Sun Wukong
edumargom003
Sun Wukong
7
1 / 0 / 0
3,969
794
1,401
1,984
953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
startkill
Poseidon
7
0 / 2 / 0
3,625
725
788
2,494
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
1 / 0 / 1
3,726
745
927
2,711
2,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
6
1 / 0 / 0
3,348
670
2,657
2,228
651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
KappyFM
Kukulkan
7
0 / 0 / 0
3,900
780
192
1,076
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Pelihno
Kali
7
1 / 0 / 1
3,890
778
822
4,012
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

5
0 / 1 / 0
2,873
575
562
2,185
796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
W
Kuzenbo
 
Kuzenbo
1
0
1
1.5
L
Arachne
Abtrevodnom
Arachne
0
0
0
0
W
Anhur
1
0
0
1
W
Kukulkan
KappyFM
Kukulkan
0
0
0
0
W
Kali
Pelihno
Kali
1
0
1
1.5
L
Jing Wei
TheTundraBoy
Jing Wei
0
0
0
0
L
Sun Wukong
edumargom003
Sun Wukong
1
0
0
1
W
0
1
0
0
L
Poseidon
startkill
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,154
Damage
5,160
11,978
Taken
12,212
4,953
Mitigated
5,326
4,786
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,895
731
0
1,788
4,428
2,546
0
318
4,110
9,731
1,038
W
Kuzenbo
 
Kuzenbo
927
321
0
1,417
2,711
2,009
0
583
2,128
10,571
0
L
Arachne
Abtrevodnom
Arachne
1,070
817
0
1,717
3,072
844
0
506
2,566
0
13,356
W
Anhur
2,657
1,339
0
865
2,228
651
0
913
1,315
0
17,496
W
Kukulkan
KappyFM
Kukulkan
192
0
0
721
1,076
307
187
142
934
23,857
0
W
Kali
Pelihno
Kali
822
427
0
1,464
4,012
1,563
0
780
3,232
0
20,925
L
Jing Wei
TheTundraBoy
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
edumargom003
Sun Wukong
1,401
171
0
771
1,984
953
0
562
1,422
0
21,756
W
562
0
0
1,020
2,185
796
0
0
2,040
12,053
0
L
Poseidon
startkill
Poseidon
788
54
0
510
2,494
610
0
295
2,199
23,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,972
Gold Earned
17,737
128
Minions Killed
158
0
Camps Cleared
0
403,076
Distance Traveled
463,194
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,269
654
10
2
0
97,969
0
W
Kuzenbo
3,726
745
10
2
0
95,559
0
L
Arachne
3,148
630
30
6
0
106,156
0
W
Anhur
3,348
670
41
8
0
97,424
0
W
Kukulkan
3,900
780
48
10
0
92,733
0
W
Kali
3,890
778
46
9
0
116,278
0
L
Jing Wei
961
192
0
0
0
0
0
L
Sun Wukong
3,969
794
43
9
0
88,809
0
W
Anubis
2,873
575
13
3
0
61,200
2
L
Poseidon
3,625
725
45
9
0
110,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role