Player Matchup

Sol
Sol
KimimuraRen
Sol
Level 52
God Stats
1W - 0L
1,485 SR
Queue Stats
5W - 2L
1,749 Elo+
Solo
Thanatos
Thanatos
LordyBraga
Thanatos
Level 159
God Stats
12W - 7L
1,493 SR
Queue Stats
188W - 169L
1,563 Elo+
Solo
Anhur
Anhur
Thorfin2k
Anhur
Level 50
God Stats
3W - 1L
1,399 SR
Queue Stats
53W - 55L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
juli97
Cu Chulainn
Level 218
God Stats
254W - 207L
1,613 SR
Queue Stats
805W - 824L
1,567 Elo+
Solo
Geb
Geb
policomeforu
Geb
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 116
1,498 SR
1,589 Elo+

VS

Team Averages
Level 131
1,531 SR
1,526 Elo+
Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dereken
Apollo
Level 120
God Stats
47W - 32L
1,494 SR
Queue Stats
126W - 115L
1,552 Elo+
Solo
Ymir
Ymir
Rajº
Ymir
Level 190
God Stats
16W - 12L
1,392 SR
Queue Stats
34W - 25L
1,558 Elo+
Solo
Bastet
Bastet
SnorW
Bastet
Level 137
God Stats
6W - 2L
1,663 SR
Queue Stats
59W - 56L
1,515 Elo+
Solo
Ra
Ra
juliocesaruy
Ra
Level 59
God Stats
6W - 9L
1,605 SR
Queue Stats
210W - 236L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,660
629
3,485
6,237
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
LordyBraga
Thanatos
13
6 / 1 / 3
6,697
744
8,514
11,428
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Thorfin2k
Anhur
10
3 / 0 / 1
5,552
617
4,868
4,684
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
juli97
Cu Chulainn
11
1 / 2 / 0
6,152
684
5,448
8,521
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 0 / 4
5,259
584
3,505
6,367
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 2 / 0
4,783
531
3,862
8,513
4,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Dereken
Apollo
8
0 / 3 / 0
4,392
488
3,544
6,461
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Rajº
Ymir
10
1 / 1 / 0
5,743
638
3,937
8,504
8,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
SnorW
Bastet
11
1 / 1 / 1
5,388
599
4,455
7,645
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 0
5,818
646
3,622
6,930
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
4
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
L
Apollo
Dereken
Apollo
0
3
0
0
W
2
1
1
2.5
W
Thanatos
LordyBraga
Thanatos
6
1
3
7.5
L
Ymir
Rajº
Ymir
1
1
0
1
L
Bastet
SnorW
Bastet
1
1
1
1.5
W
Anhur
Thorfin2k
Anhur
3
0
1
3.5
W
Cu Chulainn
juli97
Cu Chulainn
1
2
0
0.5
L
1
5
0
0.2
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
19,420
37,237
Taken
38,053
16,410
Mitigated
19,083
19,022
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,862
1,240
581
2,601
8,513
4,697
0
3,083
5,430
520
21,043
L
Apollo
Dereken
Apollo
3,544
2,226
0
1,571
6,461
1,466
0
844
5,617
0
25,142
W
3,485
1,177
0
2,761
6,237
1,862
520
1,487
4,750
36,566
0
W
Thanatos
LordyBraga
Thanatos
8,514
2,774
0
10,044
11,428
4,618
0
2,037
9,249
0
62,591
L
Ymir
Rajº
Ymir
3,937
1,470
0
1,600
8,504
8,470
0
0
8,504
33,573
2,569
L
Bastet
SnorW
Bastet
4,455
1,063
0
3,500
7,645
2,479
0
1,205
6,440
0
35,997
W
Anhur
Thorfin2k
Anhur
4,868
2,901
0
1,248
4,684
1,419
0
35
4,649
0
44,779
W
Cu Chulainn
juli97
Cu Chulainn
5,448
1,374
0
2,387
8,521
4,647
0
3,669
4,852
0
52,147
L
3,622
361
36
1,605
6,930
1,971
0
1,858
5,072
40,590
220
W
3,505
744
0
2,582
6,367
3,864
135
80
6,287
13,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
26,124
363
Minions Killed
267
0
Camps Cleared
0
1,003,925
Distance Traveled
934,353
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,783
531
25
3
0
172,692
0
L
Apollo
4,392
488
44
5
0
150,758
2
W
Sol
5,660
629
74
8
0
185,094
0
W
Thanatos
6,697
744
89
10
0
234,697
0
L
Ymir
5,743
638
72
8
0
208,817
1
L
Bastet
5,388
599
62
7
0
234,486
1
W
Anhur
5,552
617
91
10
0
185,010
0
W
Cu Chulainn
6,152
684
95
11
0
200,860
3
L
Ra
5,818
646
64
7
0
167,600
0
W
Geb
5,259
584
14
2
0
198,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role