Player Matchup

Cthulhu
Cthulhu
Krosyn
Cthulhu
Level 108
God Stats
13W - 11L
1,910 SR
Queue Stats
161W - 166L
1,400 Elo+
Solo
Bacchus
Bacchus
L2S_Faithe
Bacchus
Level 43
God Stats
3W - 2L
1,407 SR
Queue Stats
45W - 57L
1,399 Elo+
Party 1
Neith
Neith
Mrpanda2k
Neith
Level 87
God Stats
1W - 0L
1,766 SR
Queue Stats
1W - 1L
1,246 Elo+
Solo
Anubis
Anubis
TSUKONME
Anubis
Level 38
God Stats
14W - 9L
1,610 SR
Queue Stats
78W - 83L
1,412 Elo+
Solo
Thanatos
Thanatos
purplecrayonzz77
Thanatos
Level 77
God Stats
5W - 3L
1,521 SR
Queue Stats
73W - 79L
1,411 Elo+
Party 1
Team Averages
Level 71
1,643 SR
1,374 Elo+

VS

Team Averages
Level 73
1,667 SR
1,449 Elo+
Anubis
Anubis
AdanFreak
Anubis
Level 109
God Stats
2W - 2L
1,887 SR
Queue Stats
58W - 80L
1,419 Elo+
Party 2
Ares
Ares
CrimsonJackX
Ares
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 137L
1,527 Elo+
Solo
He Bo
He Bo
DARTHVADER_16-
He Bo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 172L
1,447 Elo+
Party 2
Hachiman
Hachiman
Erxtica__
Hachiman
Level 45
God Stats
1W - 1L
1,742 SR
Queue Stats
94W - 123L
1,411 Elo+
Solo
Thor
Thor
LeDukeKaboom
Thor
Level 67
God Stats
1W - 3L
1,707 SR
Queue Stats
76W - 81L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krosyn
Cthulhu
14
2 / 3 / 3
8,280
552
5,107
11,919
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
L2S_Faithe
Bacchus
14
2 / 0 / 2
8,058
537
7,086
13,566
11,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
Mrpanda2k
Neith
15
6 / 2 / 6
9,078
605
12,125
10,022
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
TSUKONME
Anubis
14
9 / 4 / 5
9,298
620
10,086
11,499
5,622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
6 / 2 / 4
8,429
562
8,686
12,563
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdanFreak
Anubis
12
0 / 4 / 0
7,387
492
10,625
11,642
5,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 5 / 4
7,298
487
7,047
17,635
17,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 8 / 4
6,772
451
4,857
11,804
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Erxtica__
Hachiman
6
2 / 3 / 1
5,601
373
3,843
5,490
1,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
3 / 6 / 2
8,002
533
7,168
15,436
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
25
Kills
10
11
Deaths
26
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
AdanFreak
Anubis
0
4
0
0
L
4
5
4
1.2
L
1
8
4
0.38
L
Hachiman
Erxtica__
Hachiman
2
3
1
0.83
W
Cthulhu
Krosyn
Cthulhu
2
3
3
1.17
W
Bacchus
L2S_Faithe
Bacchus
2
0
2
3
L
3
6
2
0.67
W
Neith
Mrpanda2k
Neith
6
2
6
4.5
W
Anubis
TSUKONME
Anubis
9
4
5
2.88
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,090
Damage
33,540
59,569
Taken
62,007
34,594
Mitigated
35,175
19,779
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AdanFreak
Anubis
10,625
794
0
4,961
11,642
5,874
0
5,942
5,046
59,758
0
L
7,047
1,054
0
3,031
17,635
17,575
0
5,806
11,803
21,798
0
L
4,857
986
0
1,500
11,804
3,666
166
3,391
8,413
29,440
0
L
Hachiman
Erxtica__
Hachiman
3,843
2,616
0
1,751
5,490
1,875
0
605
4,885
0
16,478
W
Cthulhu
Krosyn
Cthulhu
5,107
544
177
3,031
11,919
9,043
171
2,382
9,465
38,555
1,777
W
Bacchus
L2S_Faithe
Bacchus
7,086
1,015
0
2,221
13,566
11,352
469
8,719
4,811
38,542
1,673
L
7,168
1,465
0
3,105
15,436
6,185
0
4,685
10,681
0
59,012
W
Neith
Mrpanda2k
Neith
12,125
5,855
0
2,320
10,022
4,104
2,896
2,676
7,272
0
71,286
W
Anubis
TSUKONME
Anubis
10,086
947
162
3,127
11,499
5,622
604
3,583
7,714
54,489
1,264
W
8,686
2,497
0
8,741
12,563
4,473
0
4,687
7,778
0
45,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,143
Gold Earned
35,060
411
Minions Killed
264
0
Camps Cleared
0
1,364,553
Distance Traveled
1,119,395
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,387
492
79
5
0
210,925
4
L
Ares
7,298
487
21
1
0
264,622
0
L
He Bo
6,772
451
53
4
0
241,548
0
L
Hachiman
5,601
373
24
2
0
113,645
0
W
Cthulhu
8,280
552
59
4
0
265,999
1
W
Bacchus
8,058
537
83
6
0
269,113
1
L
Thor
8,002
533
87
6
0
288,655
0
W
Neith
9,078
605
115
8
0
244,641
0
W
Anubis
9,298
620
92
6
0
279,665
2
W
Thanatos
8,429
562
62
4
0
305,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role